Fix vgui_controls being considered a part of map tools in build workflow

This commit is contained in:
ALLEN-PC\acj30 2025-01-12 15:30:03 -06:00
parent b03ffdcac4
commit 5bc5a3beec

View File

@ -94,7 +94,6 @@ jobs:
run: |
msbuild -m -p:Configuration=${{inputs.configuration}} raytrace\raytrace.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} tier1\tier1.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} vgui2\vgui_controls\vgui_controls.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} vscript\vscript.vcxproj || exit /b
- name: Build Map Tools
@ -121,6 +120,7 @@ jobs:
working-directory: '${{inputs.branch}}/src'
shell: cmd
run: |
msbuild -m -p:Configuration=${{inputs.configuration}} vgui2\vgui_controls\vgui_controls.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} responserules\runtime\responserules.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} game\client\client_${{inputs.game}}.vcxproj || exit /b
msbuild -m -p:Configuration=${{inputs.configuration}} game\server\server_${{inputs.game}}.vcxproj || exit /b