diff --git a/sp/src/game/server/hl2/npc_combinedropship.cpp b/sp/src/game/server/hl2/npc_combinedropship.cpp index b39dad9f..bc6067f2 100644 --- a/sp/src/game/server/hl2/npc_combinedropship.cpp +++ b/sp/src/game/server/hl2/npc_combinedropship.cpp @@ -999,7 +999,11 @@ void CNPC_CombineDropship::Spawn( void ) IPhysicsObject *pPhysicsObject = m_hContainer->VPhysicsGetObject(); if ( pPhysicsObject ) { +#ifdef MAPBASE + pPhysicsObject->SetShadow( 1e4, 1e4, true, true ); // (allowing physics movement and rotation) +#else pPhysicsObject->SetShadow( 1e4, 1e4, false, false ); +#endif } m_hContainer->SetParent(this, 0);