Fix protagonist not being set in CHL2_Player::Spawn()

This commit is contained in:
ALLEN-PC\acj30 2025-05-30 18:15:43 -05:00
parent bd43d3d7bd
commit 5dda250bb4

View File

@ -1560,6 +1560,9 @@ void CHL2_Player::Spawn(void)
if (m_iszProtagonistName == NULL_STRING && *g_szDefaultProtagonist) if (m_iszProtagonistName == NULL_STRING && *g_szDefaultProtagonist)
m_iszProtagonistName = MAKE_STRING( g_szDefaultProtagonist ); m_iszProtagonistName = MAKE_STRING( g_szDefaultProtagonist );
if (m_iszProtagonistName != NULL_STRING)
SetProtagonist( STRING( m_iszProtagonistName ) );
#endif #endif
// //