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Fixed SetBloomScaleRange's syntax bug (although it seems the feature itself remains unfinished)
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@ -189,7 +189,7 @@ void CEnvTonemapController::InputBlendTonemapScale( inputdata_t &inputdata )
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void CEnvTonemapController::InputSetBloomScaleRange( inputdata_t &inputdata )
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{
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float bloom_max=1, bloom_min=1;
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int nargs=sscanf("%f %f",inputdata.value.String(), bloom_max, bloom_min );
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int nargs=sscanf( inputdata.value.String(), "%f %f", &bloom_max, &bloom_min );
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if (nargs != 2)
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{
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Warning("%s (%s) received SetBloomScaleRange input without 2 arguments. Syntax: <max bloom> <min bloom>\n", GetClassname(), GetDebugName() );
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@ -197,6 +197,9 @@ void CEnvTonemapController::InputSetBloomScaleRange( inputdata_t &inputdata )
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}
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m_flCustomBloomScale=bloom_max;
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m_flCustomBloomScaleMinimum=bloom_min;
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#ifdef MAPBASE
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m_bUseCustomBloomScale = true;
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#endif
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}
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//-----------------------------------------------------------------------------
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