diff --git a/sp/src/game/server/env_tonemap_controller.cpp b/sp/src/game/server/env_tonemap_controller.cpp index 492b2046..95cf6135 100644 --- a/sp/src/game/server/env_tonemap_controller.cpp +++ b/sp/src/game/server/env_tonemap_controller.cpp @@ -106,7 +106,7 @@ bool CEnvTonemapController::KeyValue( const char *szKeyName, const char *szValue else if (FStrEq( szKeyName, "AutoExposureMin" )) { float flAutoExposureMin = atof( szValue ); - if (flAutoExposureMin != 1.0f) + if (flAutoExposureMin != -1.0f) { m_flCustomAutoExposureMin = flAutoExposureMin; m_bUseCustomAutoExposureMin = true; @@ -115,7 +115,7 @@ bool CEnvTonemapController::KeyValue( const char *szKeyName, const char *szValue else if (FStrEq( szKeyName, "AutoExposureMax" )) { float flAutoExposureMax = atof( szValue ); - if (flAutoExposureMax != 1.0f) + if (flAutoExposureMax != -1.0f) { m_flCustomAutoExposureMax = flAutoExposureMax; m_bUseCustomAutoExposureMax = true; @@ -124,7 +124,7 @@ bool CEnvTonemapController::KeyValue( const char *szKeyName, const char *szValue else if (FStrEq( szKeyName, "BloomScale" )) { float flBloomScale = atof( szValue ); - if (flBloomScale != 1.0f) + if (flBloomScale != -1.0f) { m_flCustomBloomScale = flBloomScale; m_flCustomBloomScaleMinimum = flBloomScale;