Fixed PickupWeaponInstant input crash on Linux

This commit is contained in:
Blixibon 2022-11-21 00:46:32 -06:00
parent 4cc1816b5c
commit 76d981838d

View File

@ -4228,7 +4228,7 @@ void CBaseCombatCharacter::InputPickupWeaponInstant( inputdata_t &inputdata )
}
else
{
Warning("%s received PickupWeaponInstant with invalid entity %s\n", GetDebugName(), inputdata.value.Entity() ? "null" : inputdata.value.Entity()->GetDebugName());
Warning("%s received PickupWeaponInstant with invalid entity %s\n", GetDebugName(), inputdata.value.Entity() ? inputdata.value.Entity()->GetDebugName() : "<<null>>");
}
}