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Added arm/disarm activities to gravity gun
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@ -1474,6 +1474,9 @@ acttable_t CWeaponPhysCannon::m_acttable[] =
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{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_PHYSGUN, false },
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{ ACT_HL2MP_WALK, ACT_HL2MP_WALK_PHYSGUN, false },
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_PHYSGUN, false },
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{ ACT_HL2MP_GESTURE_RANGE_ATTACK2, ACT_HL2MP_GESTURE_RANGE_ATTACK2_PHYSGUN, false },
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#endif
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#endif
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{ ACT_ARM, ACT_ARM_RIFLE, false },
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{ ACT_DISARM, ACT_DISARM_RIFLE, false },
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};
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};
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IMPLEMENT_ACTTABLE( CWeaponPhysCannon );
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IMPLEMENT_ACTTABLE( CWeaponPhysCannon );
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