Fix console error on BreakableBrushes without spawnobject

This commit is contained in:
Alexander 'z33ky' Hirsch 2021-06-06 17:03:00 +02:00
parent 7d2970eacd
commit 7ad12764fa

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@ -221,6 +221,10 @@ bool CBreakable::KeyValue( const char *szKeyName, const char *szValue )
if ( object > 0 && object < ARRAYSIZE(pSpawnObjects) ) if ( object > 0 && object < ARRAYSIZE(pSpawnObjects) )
m_iszSpawnObject = MAKE_STRING( pSpawnObjects[object] ); m_iszSpawnObject = MAKE_STRING( pSpawnObjects[object] );
#ifdef MAPBASE #ifdef MAPBASE
// "0" is the default value of a "choices" field in Hammer, representing nothing selected
// atoi() returning 0 may also indicate a failed conversion, so check szValue directly
else if ( FStrEq( szValue, "0" ) )
m_iszSpawnObject = NULL_STRING;
else else
m_iszSpawnObject = AllocPooledString(szValue); m_iszSpawnObject = AllocPooledString(szValue);
#endif #endif