Use CUtlConstString instead of CUtlString

This commit is contained in:
samisalreadytaken 2022-12-05 14:01:00 +03:00
parent 2fb704a129
commit 843d748bb0

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@ -1076,7 +1076,7 @@ struct ClassInstanceData
void* instance;
ScriptClassDesc_t* desc;
CUtlString instanceId;
CUtlConstString instanceId;
// Indicates this game-created instance is a weak reference and can be destructed (Blixibon)
bool allowDestruct;