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Added OnServerRagdoll hook for VScript
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@ -282,6 +282,10 @@ IMPLEMENT_SERVERCLASS_ST(CBaseAnimating, DT_BaseAnimating)
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END_SEND_TABLE()
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END_SEND_TABLE()
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#ifdef MAPBASE_VSCRIPT
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ScriptHook_t CBaseAnimating::g_Hook_OnServerRagdoll;
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#endif
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BEGIN_ENT_SCRIPTDESC( CBaseAnimating, CBaseEntity, "Animating models" )
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BEGIN_ENT_SCRIPTDESC( CBaseAnimating, CBaseEntity, "Animating models" )
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DEFINE_SCRIPTFUNC( LookupAttachment, "Get the named attachement id" )
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DEFINE_SCRIPTFUNC( LookupAttachment, "Get the named attachement id" )
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@ -333,6 +337,11 @@ BEGIN_ENT_SCRIPTDESC( CBaseAnimating, CBaseEntity, "Animating models" )
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DEFINE_SCRIPTFUNC( BecomeRagdollOnClient, "" )
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DEFINE_SCRIPTFUNC( BecomeRagdollOnClient, "" )
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DEFINE_SCRIPTFUNC( IsRagdoll, "" )
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DEFINE_SCRIPTFUNC( IsRagdoll, "" )
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DEFINE_SCRIPTFUNC( CanBecomeRagdoll, "" )
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DEFINE_SCRIPTFUNC( CanBecomeRagdoll, "" )
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BEGIN_SCRIPTHOOK( CBaseAnimating::g_Hook_OnServerRagdoll, "OnServerRagdoll", FIELD_VOID, "Called when this entity creates/turns into a server-side ragdoll." )
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DEFINE_SCRIPTHOOK_PARAM( "ragdoll", FIELD_HSCRIPT )
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DEFINE_SCRIPTHOOK_PARAM( "submodel", FIELD_BOOLEAN )
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END_SCRIPTHOOK()
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#endif
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#endif
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END_SCRIPTDESC();
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END_SCRIPTDESC();
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@ -209,6 +209,8 @@ public:
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// For VScript
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// For VScript
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int GetSkin() { return m_nSkin; }
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int GetSkin() { return m_nSkin; }
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void SetSkin( int iSkin ) { m_nSkin = iSkin; }
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void SetSkin( int iSkin ) { m_nSkin = iSkin; }
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static ScriptHook_t g_Hook_OnServerRagdoll;
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#endif
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#endif
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// These return the attachment in the space of the entity
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// These return the attachment in the space of the entity
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@ -1353,6 +1353,16 @@ CBaseAnimating *CreateServerRagdollSubmodel( CBaseAnimating *pOwner, const char
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matrix3x4_t pBoneToWorld[MAXSTUDIOBONES], pBoneToWorldNext[MAXSTUDIOBONES];
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matrix3x4_t pBoneToWorld[MAXSTUDIOBONES], pBoneToWorldNext[MAXSTUDIOBONES];
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pRagdoll->ResetSequence( 0 );
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pRagdoll->ResetSequence( 0 );
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#ifdef MAPBASE_VSCRIPT
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// Hook for pre-spawn ragdolling
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if (pOwner->m_ScriptScope.IsInitialized() && CBaseAnimating::g_Hook_OnServerRagdoll.CanRunInScope( pOwner->m_ScriptScope ))
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{
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// ragdoll, submodel
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ScriptVariant_t args[] = { ScriptVariant_t( pRagdoll->GetScriptInstance() ), true };
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CBaseAnimating::g_Hook_OnServerRagdoll.Call( pOwner->m_ScriptScope, NULL, args );
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}
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#endif
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// let bone merging do the work of copying everything over for us
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// let bone merging do the work of copying everything over for us
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pRagdoll->SetParent( pOwner );
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pRagdoll->SetParent( pOwner );
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pRagdoll->SetupBones( pBoneToWorld, BONE_USED_BY_ANYTHING );
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pRagdoll->SetupBones( pBoneToWorld, BONE_USED_BY_ANYTHING );
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@ -1377,6 +1387,16 @@ CBaseEntity *CreateServerRagdoll( CBaseAnimating *pAnimating, int forceBone, con
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pRagdoll->CopyAnimationDataFrom( pAnimating );
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pRagdoll->CopyAnimationDataFrom( pAnimating );
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pRagdoll->SetOwnerEntity( pAnimating );
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pRagdoll->SetOwnerEntity( pAnimating );
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#ifdef MAPBASE_VSCRIPT
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// Hook for pre-spawn ragdolling
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if (pAnimating->m_ScriptScope.IsInitialized() && CBaseAnimating::g_Hook_OnServerRagdoll.CanRunInScope( pAnimating->m_ScriptScope ))
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{
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// ragdoll, submodel
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ScriptVariant_t args[] = { ScriptVariant_t( pRagdoll->GetScriptInstance() ), false };
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CBaseAnimating::g_Hook_OnServerRagdoll.Call( pAnimating->m_ScriptScope, NULL, args );
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}
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#endif
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pRagdoll->InitRagdollAnimation();
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pRagdoll->InitRagdollAnimation();
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matrix3x4_t pBoneToWorld[MAXSTUDIOBONES], pBoneToWorldNext[MAXSTUDIOBONES];
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matrix3x4_t pBoneToWorld[MAXSTUDIOBONES], pBoneToWorldNext[MAXSTUDIOBONES];
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