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Removed CancelEventsByInput at the suggestion of its contributor
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@ -1375,10 +1375,10 @@ float CBaseEntity::GetMaxOutputDelay( const char *pszOutput )
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return 0;
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return 0;
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}
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}
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void CBaseEntity::CancelEventsByInput( const char *szInput )
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//void CBaseEntity::CancelEventsByInput( const char *szInput )
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{
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//{
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g_EventQueue.CancelEventsByInput( this, szInput );
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// g_EventQueue.CancelEventsByInput( this, szInput );
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}
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//}
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#endif // MAPBASE_VSCRIPT
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#endif // MAPBASE_VSCRIPT
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CBaseEntityOutput *CBaseEntity::FindNamedOutput( const char *pszOutput )
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CBaseEntityOutput *CBaseEntity::FindNamedOutput( const char *pszOutput )
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@ -2378,7 +2378,7 @@ BEGIN_ENT_SCRIPTDESC_ROOT( CBaseEntity, "Root class of all server-side entities"
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DEFINE_SCRIPTFUNC_NAMED( ScriptAcceptInput, "AcceptInput", "" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptAcceptInput, "AcceptInput", "" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptFireOutput, "FireOutput", "Fire an entity output" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptFireOutput, "FireOutput", "Fire an entity output" )
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DEFINE_SCRIPTFUNC( GetMaxOutputDelay, "Get the longest delay for all events attached to an output" )
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DEFINE_SCRIPTFUNC( GetMaxOutputDelay, "Get the longest delay for all events attached to an output" )
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DEFINE_SCRIPTFUNC( CancelEventsByInput, "Cancel all I/O events for this entity, match input" )
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//DEFINE_SCRIPTFUNC( CancelEventsByInput, "Cancel all I/O events for this entity, match input" ) // Commented out due to unpredictability and unknown risks
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DEFINE_SCRIPTFUNC_NAMED( ScriptAddOutput, "AddOutput", "Add an output" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptAddOutput, "AddOutput", "Add an output" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetKeyValue, "GetKeyValue", "Get a keyvalue" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetKeyValue, "GetKeyValue", "Get a keyvalue" )
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@ -610,7 +610,7 @@ public:
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#ifdef MAPBASE_VSCRIPT
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#ifdef MAPBASE_VSCRIPT
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void ScriptFireOutput( const char *pszOutput, HSCRIPT hActivator, HSCRIPT hCaller, const char *szValue, float flDelay );
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void ScriptFireOutput( const char *pszOutput, HSCRIPT hActivator, HSCRIPT hCaller, const char *szValue, float flDelay );
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float GetMaxOutputDelay( const char *pszOutput );
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float GetMaxOutputDelay( const char *pszOutput );
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void CancelEventsByInput( const char *szInput );
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//void CancelEventsByInput( const char *szInput );
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#endif
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#endif
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