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https://github.com/mapbase-source/source-sdk-2013.git
synced 2025-01-26 05:37:58 +03:00
Added volume scale to env_microphone
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@ -48,6 +48,7 @@ BEGIN_DATADESC( CEnvMicrophone )
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DEFINE_KEYFIELD(m_iszLandmarkName, FIELD_STRING, "landmark"),
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DEFINE_FIELD(m_hLandmark, FIELD_EHANDLE),
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DEFINE_KEYFIELD(m_flPitchScale, FIELD_FLOAT, "PitchScale"),
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DEFINE_KEYFIELD(m_flVolumeScale, FIELD_FLOAT, "VolumeScale"),
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DEFINE_KEYFIELD(m_nChannel, FIELD_INTEGER, "channel"),
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#endif
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// DEFINE_FIELD(m_bAvoidFeedback, FIELD_BOOLEAN), // DONT SAVE
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@ -61,6 +62,7 @@ BEGIN_DATADESC( CEnvMicrophone )
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#ifdef MAPBASE
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DEFINE_INPUTFUNC(FIELD_INTEGER, "SetDSPPreset", InputSetDSPPreset),
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DEFINE_INPUTFUNC( FIELD_FLOAT, "SetPitchScale", InputSetPitchScale ),
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DEFINE_INPUTFUNC( FIELD_FLOAT, "SetVolumeScale", InputSetVolumeScale ),
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DEFINE_INPUTFUNC( FIELD_INTEGER, "SetChannel", InputSetChannel ),
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#endif
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@ -272,6 +274,15 @@ void CEnvMicrophone::InputSetPitchScale( inputdata_t &inputdata )
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m_flPitchScale = inputdata.value.Float();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &inputdata -
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//-----------------------------------------------------------------------------
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void CEnvMicrophone::InputSetVolumeScale( inputdata_t &inputdata )
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{
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m_flVolumeScale = inputdata.value.Float();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &inputdata -
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@ -545,11 +556,13 @@ MicrophoneResult_t CEnvMicrophone::SoundPlayed( int entindex, const char *soundn
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EmitSound_t ep;
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#ifdef MAPBASE
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ep.m_nChannel = m_nChannel;
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if (m_flVolumeScale != 1.0f)
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ep.m_flVolume = (flVolume * m_flVolumeScale);
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#else
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ep.m_nChannel = CHAN_STATIC;
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ep.m_flVolume = flVolume;
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#endif
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ep.m_pSoundName = soundname;
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ep.m_flVolume = flVolume;
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ep.m_SoundLevel = soundlevel;
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ep.m_nFlags = iFlags;
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#ifdef MAPBASE
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@ -57,6 +57,7 @@ public:
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#ifdef MAPBASE
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void InputSetDSPPreset( inputdata_t &inputdata );
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void InputSetPitchScale( inputdata_t &inputdata );
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void InputSetVolumeScale( inputdata_t &inputdata );
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void InputSetChannel( inputdata_t &inputdata );
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#endif
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@ -88,6 +89,7 @@ private:
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string_t m_iszLandmarkName;
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EHANDLE m_hLandmark;
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float m_flPitchScale = 1.0f;
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float m_flVolumeScale = 1.0f;
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int m_nChannel = CHAN_STATIC;
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#endif
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