mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-25 14:25:32 +03:00
Compute aspect ratios on shadow depth textures
This commit is contained in:
parent
f8a8d49be7
commit
a5ad82339e
@ -4484,13 +4484,18 @@ void CClientShadowMgr::ComputeShadowDepthTextures( const CViewSetup &viewSetup )
|
||||
}
|
||||
|
||||
CViewSetup shadowView;
|
||||
#ifndef MAPBASE
|
||||
shadowView.m_flAspectRatio = 1.0f;
|
||||
#endif
|
||||
shadowView.x = shadowView.y = 0;
|
||||
shadowView.width = shadowDepthTexture->GetActualWidth();
|
||||
shadowView.height = shadowDepthTexture->GetActualHeight();
|
||||
#ifndef ASW_PROJECTED_TEXTURES
|
||||
shadowView.m_bOrtho = false;
|
||||
shadowView.m_bDoBloomAndToneMapping = false;
|
||||
#ifdef MAPBASE
|
||||
shadowView.m_flAspectRatio = (flashlightState.m_fHorizontalFOVDegrees / flashlightState.m_fVerticalFOVDegrees);
|
||||
#endif // MAPBASE
|
||||
#endif
|
||||
|
||||
// Copy flashlight parameters
|
||||
@ -4498,6 +4503,10 @@ void CClientShadowMgr::ComputeShadowDepthTextures( const CViewSetup &viewSetup )
|
||||
if ( !flashlightState.m_bOrtho )
|
||||
{
|
||||
shadowView.m_bOrtho = false;
|
||||
|
||||
#ifdef MAPBASE
|
||||
shadowView.m_flAspectRatio = (flashlightState.m_fHorizontalFOVDegrees / flashlightState.m_fVerticalFOVDegrees);
|
||||
#endif // MAPBASE
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -4506,6 +4515,10 @@ void CClientShadowMgr::ComputeShadowDepthTextures( const CViewSetup &viewSetup )
|
||||
shadowView.m_OrthoTop = flashlightState.m_fOrthoTop;
|
||||
shadowView.m_OrthoRight = flashlightState.m_fOrthoRight;
|
||||
shadowView.m_OrthoBottom = flashlightState.m_fOrthoBottom;
|
||||
|
||||
#ifdef MAPBASE
|
||||
shadowView.m_flAspectRatio = 1.0f;
|
||||
#endif
|
||||
}
|
||||
|
||||
shadowView.m_bDoBloomAndToneMapping = false;
|
||||
|
Loading…
Reference in New Issue
Block a user