From bdc34e4badd82972b81d7901ef1b35e332d19c86 Mon Sep 17 00:00:00 2001 From: "ALLEN-PC\\acj30" Date: Fri, 21 Jun 2024 19:30:40 -0500 Subject: [PATCH] Fix autocubemap crashing when not in a level --- sp/src/game/client/mapbase/mapbase_autocubemap.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/sp/src/game/client/mapbase/mapbase_autocubemap.cpp b/sp/src/game/client/mapbase/mapbase_autocubemap.cpp index 03602ef2..79f2497d 100644 --- a/sp/src/game/client/mapbase/mapbase_autocubemap.cpp +++ b/sp/src/game/client/mapbase/mapbase_autocubemap.cpp @@ -125,6 +125,12 @@ public: //Msg("No maps to cubemap with!\n"); //return; + if (C_BasePlayer::GetLocalPlayer() == NULL) + { + Msg( "Must be in a level (or have a loaded map list) to begin autocubemap\n" ); + return; + } + // Just do this map m_AutoCubemapMaps.AddToTail( strdup( g_MapName ) ); }