diff --git a/sp/src/game/server/baseanimating.cpp b/sp/src/game/server/baseanimating.cpp index 1db0693a..74a9343e 100644 --- a/sp/src/game/server/baseanimating.cpp +++ b/sp/src/game/server/baseanimating.cpp @@ -305,7 +305,7 @@ BEGIN_ENT_SCRIPTDESC( CBaseAnimating, CBaseEntity, "Animating models" ) DEFINE_SCRIPTFUNC( GetNumBones, "Get the number of bones" ) DEFINE_SCRIPTFUNC( GetSequence, "Gets the current sequence" ) DEFINE_SCRIPTFUNC( SetSequence, "Sets the current sequence" ) - DEFINE_SCRIPTFUNC( SequenceLoops, "Loops the current sequence" ) + DEFINE_SCRIPTFUNC( SequenceLoops, "Does the current sequence loop?" ) DEFINE_SCRIPTFUNC_NAMED( ScriptSequenceDuration, "SequenceDuration", "Get the specified sequence duration" ) DEFINE_SCRIPTFUNC( LookupSequence, "Gets the index of the specified sequence name" ) DEFINE_SCRIPTFUNC( LookupActivity, "Gets the ID of the specified activity name" ) @@ -318,6 +318,8 @@ BEGIN_ENT_SCRIPTDESC( CBaseAnimating, CBaseEntity, "Animating models" ) DEFINE_SCRIPTFUNC_NAMED( ScriptSelectWeightedSequence, "SelectWeightedSequence", "Selects a sequence for the specified activity ID" ) DEFINE_SCRIPTFUNC_NAMED( ScriptSelectHeaviestSequence, "SelectHeaviestSequence", "Selects the sequence with the heaviest weight for the specified activity ID" ) DEFINE_SCRIPTFUNC_NAMED( ScriptGetSequenceKeyValues, "GetSequenceKeyValues", "Get a KeyValue class instance on the specified sequence. WARNING: This uses the same KeyValue pointer as GetModelKeyValues!" ) + DEFINE_SCRIPTFUNC( ResetSequenceInfo, "" ) + DEFINE_SCRIPTFUNC( StudioFrameAdvance, "" ) DEFINE_SCRIPTFUNC( GetPlaybackRate, "" ) DEFINE_SCRIPTFUNC( SetPlaybackRate, "" ) DEFINE_SCRIPTFUNC( GetCycle, "" )