Merge branch 'develop' into vscript-leak-fixes

This commit is contained in:
Blixibon 2025-02-25 14:54:46 -06:00 committed by GitHub
commit cce93d7486
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GPG Key ID: B5690EEEBB952194
34 changed files with 24473 additions and 333 deletions

7
.gitignore vendored
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@ -19,6 +19,8 @@ ipch
*.idb
*.vcxproj
*.sln
*.vcxproj.FileListAbsolute.txt
*.pdb
# OSX/Linux build products
*.mak
@ -49,6 +51,8 @@ client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
sp/game/bin
# files generated by running a mod
config.cfg
@ -61,6 +65,7 @@ config.cfg
*.filters
*.vpc_crc
*.sentinel
*.recipe
# Backup files
*.bak
@ -90,4 +95,4 @@ sp/src/vgui2/*.dll
sp/src/vgui2/*.pdb
# Build support files
sp/src/devtools/gcc9+support.o
sp/src/devtools/gcc9+support.o

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@ -157,6 +157,22 @@ void CColorCorrectionMgr::CommitColorCorrectionWeights()
}
m_colorCorrectionWeights.RemoveAll();
}
void CColorCorrectionMgr::LevelShutdownPreEntity()
{
//Clean up the vectors when shuting down a level
//will keep dangling pointers inside of the vector causing a nullptr crash
if (g_ColorCorrectionVolumeList.Base())
{
g_ColorCorrectionVolumeList.Purge();
}
if (g_ColorCorrectionList.Base())
{
g_ColorCorrectionList.Purge();
}
}
#else
void CColorCorrectionMgr::SetColorCorrectionWeight( ClientCCHandle_t h, float flWeight )
{

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@ -76,6 +76,8 @@ private:
CUtlVector< SetWeightParams_t > m_colorCorrectionWeights;
void CommitColorCorrectionWeights();
void LevelShutdownPreEntity();
#endif
};

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@ -28,6 +28,10 @@
extern IScriptManager *scriptmanager;
extern ScriptClassDesc_t * GetScriptDesc( CBaseEntity * );
#ifdef MAPBASE_VSCRIPT
extern int vscript_debugger_port;
#endif
// #define VMPROFILE 1
#ifdef VMPROFILE
@ -682,6 +686,14 @@ bool VScriptClientInit()
//g_pScriptVM->RegisterInstance( &g_ScriptEntityIterator, "Entities" );
#endif
#ifdef MAPBASE_VSCRIPT
if ( vscript_debugger_port )
{
g_pScriptVM->ConnectDebugger( vscript_debugger_port );
vscript_debugger_port = 0;
}
#endif
if (scriptLanguage == SL_SQUIRREL)
{
g_pScriptVM->Run( g_Script_vscript_client );
@ -770,11 +782,19 @@ public:
VScriptClientTerm();
}
virtual void FrameUpdatePostEntityThink()
#ifdef MAPBASE_VSCRIPT
virtual void Update( float frametime )
{
if ( g_pScriptVM )
g_pScriptVM->Frame( frametime );
}
#else
virtual void FrameUpdatePostEntityThink()
{
if ( g_pScriptVM )
g_pScriptVM->Frame( gpGlobals->frametime );
}
#endif
bool m_bAllowEntityCreationInScripts;
};

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@ -16,6 +16,10 @@
#include "saverestore_utlvector.h"
#include "dt_utlvector_send.h"
#ifdef MAPBASE_VSCRIPT
#include "mapbase/vscript_funcs_shared.h"
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
@ -471,7 +475,8 @@ void CAnimationLayer::DispatchAnimEvents( CBaseAnimating *eventHandler, CBaseAni
}
#ifdef MAPBASE_VSCRIPT
if (eventHandler->m_ScriptScope.IsInitialized() && eventHandler->ScriptHookHandleAnimEvent( &event ) == false)
scriptanimevent_t wrapper( event );
if (eventHandler->m_ScriptScope.IsInitialized() && !eventHandler->ScriptHookHandleAnimEvent( wrapper ))
continue;
#endif

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@ -1261,7 +1261,8 @@ void CBaseAnimating::DispatchAnimEvents ( CBaseAnimating *eventHandler )
}
#ifdef MAPBASE_VSCRIPT
if (eventHandler->ScriptHookHandleAnimEvent( &event ) == false)
scriptanimevent_t wrapper( event );
if (!eventHandler->ScriptHookHandleAnimEvent( wrapper ))
continue;
#endif
@ -1299,11 +1300,11 @@ void CBaseAnimating::DispatchAnimEvents ( CBaseAnimating *eventHandler )
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CBaseAnimating::ScriptHookHandleAnimEvent( animevent_t *pEvent )
bool CBaseAnimating::ScriptHookHandleAnimEvent( scriptanimevent_t &event )
{
if (m_ScriptScope.IsInitialized() && g_Hook_HandleAnimEvent.CanRunInScope(m_ScriptScope))
{
HSCRIPT hEvent = g_pScriptVM->RegisterInstance( reinterpret_cast<scriptanimevent_t*>(pEvent) );
HSCRIPT hEvent = g_pScriptVM->RegisterInstance( &event );
// event
ScriptVariant_t args[] = { hEvent };

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@ -16,6 +16,9 @@
#include "datacache/idatacache.h"
#include "tier0/threadtools.h"
#ifdef MAPBASE_VSCRIPT
struct scriptanimevent_t;
#endif
struct animevent_t;
struct matrix3x4_t;
@ -146,7 +149,7 @@ public:
virtual void DispatchAnimEvents ( CBaseAnimating *eventHandler ); // Handle events that have happend since last time called up until X seconds into the future
virtual void HandleAnimEvent( animevent_t *pEvent );
#ifdef MAPBASE_VSCRIPT
bool ScriptHookHandleAnimEvent( animevent_t *pEvent );
bool ScriptHookHandleAnimEvent( scriptanimevent_t &event );
#endif
int LookupPoseParameter( CStudioHdr *pStudioHdr, const char *szName );

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@ -3482,13 +3482,13 @@ void CBaseCombatCharacter::AddRelationship( const char *pszRelationship, CBaseEn
bool bFoundEntity = false;
// Try to get pointer to an entity of this name
CBaseEntity *entity = gEntList.FindEntityByName( NULL, entityString );
CBaseEntity *entity = gEntList.FindEntityByName( NULL, entityString, this, pActivator );
while( entity )
{
// make sure you catch all entities of this name.
bFoundEntity = true;
AddEntityRelationship(entity, disposition, priority );
entity = gEntList.FindEntityByName( entity, entityString );
entity = gEntList.FindEntityByName( entity, entityString, this, pActivator );
}
if( !bFoundEntity )

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@ -134,6 +134,11 @@ enum LandingState_t
LANDING_HOVER_DESCEND,
LANDING_HOVER_TOUCHDOWN,
LANDING_END_HOVER,
#ifdef MAPBASE
// Strider dropoff
LANDING_STRIDER,
#endif
};
@ -295,6 +300,9 @@ private:
bool IsHovering();
void UpdateGroundRotorWashSound( float flAltitude );
void UpdateRotorWashVolume( CSoundPatch *pRotorSound, float flVolume, float flDeltaTime );
#ifdef MAPBASE
void DeathNotice(CBaseEntity* pVictim);
#endif
private:
// Timers
@ -353,6 +361,12 @@ private:
string_t m_sRollermineTemplate;
string_t m_sRollermineTemplateData;
#ifdef MAPBASE
// Template for strider carried by this dropship
string_t m_sStriderTemplate;
string_t m_sStriderTemplateData;
#endif
// Cached attachment points
int m_iMuzzleAttachment;
int m_iMachineGunBaseAttachment;
@ -827,6 +841,11 @@ BEGIN_DATADESC( CNPC_CombineDropship )
DEFINE_KEYFIELD( m_sRollermineTemplate, FIELD_STRING, "RollermineTemplate" ),
DEFINE_FIELD( m_sRollermineTemplateData, FIELD_STRING ),
#ifdef MAPBASE
DEFINE_KEYFIELD(m_sStriderTemplate, FIELD_STRING, "StriderTemplate"),
DEFINE_FIELD(m_sStriderTemplateData, FIELD_STRING),
#endif
DEFINE_ARRAY( m_sNPCTemplateData, FIELD_STRING, DROPSHIP_MAX_SOLDIERS ),
DEFINE_KEYFIELD( m_sNPCTemplate[0], FIELD_STRING, "NPCTemplate" ),
DEFINE_KEYFIELD( m_sNPCTemplate[1], FIELD_STRING, "NPCTemplate2" ),
@ -962,12 +981,60 @@ void CNPC_CombineDropship::Spawn( void )
break;
case CRATE_STRIDER:
#ifdef MAPBASE
if ( m_sStriderTemplate != NULL_STRING )
{
m_sStriderTemplateData = Templates_FindByTargetName( STRING( m_sStriderTemplate ) );
if (m_sStriderTemplateData == NULL_STRING)
{
Warning("npc_combinedropship %s: Strider Template %s not found!\n", STRING(GetEntityName()), STRING(m_sStriderTemplate));
break;
}
CAI_BaseNPC* pent = NULL;
CBaseEntity* pEntity = NULL;
MapEntity_ParseEntity( pEntity, STRING( m_sStriderTemplateData ), NULL);
if ( pEntity != NULL )
{
pent = ( CAI_BaseNPC* )pEntity;
}
if ( !FClassnameIs(pent, "npc_strider"))
{
Warning("npc_combinedropship %s: Strider Template %s is not a strider!\n", STRING(GetEntityName()), STRING(m_sStriderTemplate));
break;
}
m_OnSpawnNPC.Set( pEntity, pEntity, this );
pent->RemoveSpawnFlags( SF_NPC_TEMPLATE );
pent->SetOwnerEntity( this );
m_hContainer = pent;
m_hContainer->SetAbsOrigin( GetAbsOrigin() - Vector(0, 0, 100) );
m_hContainer->SetAbsAngles( GetAbsAngles() );
m_hContainer->SetParent( this, 0 );
m_hContainer->SetOwnerEntity( this );
DispatchSpawn(pent);
}
else
{
m_hContainer = ( CBaseAnimating* )CreateEntityByName("npc_strider");
m_hContainer->SetAbsOrigin( GetAbsOrigin() - Vector(0, 0, 100) );
m_hContainer->SetAbsAngles( GetAbsAngles() );
m_hContainer->SetParent( this, 0 );
m_hContainer->SetOwnerEntity( this );
m_hContainer->Spawn();
}
#else
m_hContainer = (CBaseAnimating*)CreateEntityByName( "npc_strider" );
m_hContainer->SetAbsOrigin( GetAbsOrigin() - Vector( 0, 0 , 100 ) );
m_hContainer->SetAbsAngles( GetAbsAngles() );
m_hContainer->SetParent(this, 0);
m_hContainer->SetOwnerEntity(this);
m_hContainer->Spawn();
#endif
m_hContainer->SetAbsOrigin( GetAbsOrigin() - Vector( 0, 0 , 100 ) );
#ifdef MAPBASE
m_OnSpawnNPC.Set( m_hContainer, m_hContainer, this );
@ -1201,13 +1268,24 @@ void CNPC_CombineDropship::Precache( void )
void CNPC_CombineDropship::Flight( void )
{
// Only run the flight model in some flight states
#ifdef MAPBASE
bool bRunFlight = ( GetLandingState() == LANDING_NO ||
GetLandingState() == LANDING_LEVEL_OUT ||
GetLandingState() == LANDING_LIFTOFF ||
GetLandingState() == LANDING_SWOOPING ||
GetLandingState() == LANDING_DESCEND ||
GetLandingState() == LANDING_HOVER_LEVEL_OUT ||
GetLandingState() == LANDING_HOVER_DESCEND );
GetLandingState() == LANDING_HOVER_DESCEND ||
GetLandingState() == LANDING_STRIDER );
#else
bool bRunFlight = (GetLandingState() == LANDING_NO ||
GetLandingState() == LANDING_LEVEL_OUT ||
GetLandingState() == LANDING_LIFTOFF ||
GetLandingState() == LANDING_SWOOPING ||
GetLandingState() == LANDING_DESCEND ||
GetLandingState() == LANDING_HOVER_LEVEL_OUT ||
GetLandingState() == LANDING_HOVER_DESCEND );
#endif
Vector forward, right, up;
GetVectors( &forward, &right, &up );
@ -1429,8 +1507,14 @@ void CNPC_CombineDropship::Flight( void )
}
// If we're landing, deliberately tuck in the back end
#ifdef MAPBASE
if ( GetLandingState() == LANDING_DESCEND || GetLandingState() == LANDING_TOUCHDOWN ||
GetLandingState() == LANDING_UNLOADING || GetLandingState() == LANDING_UNLOADED ||
GetLandingState() == LANDING_STRIDER || IsHovering() )
#else
if ( GetLandingState() == LANDING_DESCEND || GetLandingState() == LANDING_TOUCHDOWN ||
GetLandingState() == LANDING_UNLOADING || GetLandingState() == LANDING_UNLOADED || IsHovering() )
#endif
{
finspeed = -60;
}
@ -1779,6 +1863,16 @@ void CNPC_CombineDropship::InputDropStrider( inputdata_t &inputdata )
return;
}
#ifdef MAPBASE
if (m_iszLandTarget != NULL_STRING)
{
LandCommon();
}
else
{
SetLandingState(LANDING_STRIDER);
}
#else
QAngle angles = GetAbsAngles();
angles.x = 0.0;
@ -1790,6 +1884,7 @@ void CNPC_CombineDropship::InputDropStrider( inputdata_t &inputdata )
m_hContainer->SetAbsVelocity( vec3_origin );
m_hContainer = NULL;
#endif
}
//-----------------------------------------------------------------------------
@ -2016,7 +2111,11 @@ void CNPC_CombineDropship::SetLandingState( LandingState_t landingState )
if ( m_pDescendingWarningSound )
{
CSoundEnvelopeController &controller = CSoundEnvelopeController::GetController();
#ifdef MAPBASE
if ( ( landingState == LANDING_DESCEND ) || ( landingState == LANDING_TOUCHDOWN ) || ( landingState == LANDING_UNLOADING ) || ( landingState == LANDING_UNLOADED ) || ( landingState == LANDING_HOVER_DESCEND ) || ( landingState == LANDING_STRIDER ) )
#else
if ( ( landingState == LANDING_DESCEND ) || ( landingState == LANDING_TOUCHDOWN ) || ( landingState == LANDING_UNLOADING ) || ( landingState == LANDING_UNLOADED ) || ( landingState == LANDING_HOVER_DESCEND ) )
#endif
{
controller.SoundChangeVolume( m_pDescendingWarningSound, m_bSuppressSound ? 0.0f : 1.0f, 0.3f );
}
@ -2112,8 +2211,15 @@ void CNPC_CombineDropship::PrescheduleThink( void )
if ( flDistance < 70 && flSpeed < 100 )
{
m_flLandingSpeed = flSpeed;
if( IsHovering() )
#ifdef MAPBASE
if ( m_iCrateType == CRATE_STRIDER )
{
SetLandingState( LANDING_STRIDER );
}
else if( IsHovering() )
#else
if ( IsHovering() )
#endif
{
SetLandingState( LANDING_HOVER_DESCEND );
}
@ -2315,6 +2421,98 @@ void CNPC_CombineDropship::PrescheduleThink( void )
}
break;
#ifdef MAPBASE
case LANDING_STRIDER:
{
if (!m_hContainer)
{
// Strider died, get out of here
SetLandingState(LANDING_LIFTOFF);
return;
}
// Orient myself to the desired direction
bool bStillOrienting = false;
Vector targetDir;
if (m_hLandTarget)
{
// We've got a land target, so match it's orientation
AngleVectors(m_hLandTarget->GetAbsAngles(), &targetDir);
}
else
{
// No land target.
targetDir = GetDesiredPosition() - GetAbsOrigin();
}
// Don't unload until we're facing the way the dropoff point specifies
float flTargetYaw = UTIL_VecToYaw(targetDir);
float flDeltaYaw = UTIL_AngleDiff(flTargetYaw, GetAbsAngles().y);
if (fabs(flDeltaYaw) > 5)
{
bStillOrienting = true;
}
// Ensure we land on the drop point. Stop dropping if we're still turning.
Vector vecToTarget = (GetDesiredPosition() - GetAbsOrigin());
float flDistance = vecToTarget.Length();
float flRampedSpeed = m_flLandingSpeed * (flDistance / 70);
Vector vecVelocity = (flRampedSpeed / flDistance) * vecToTarget;
#define STRIDER_LANDING_HEIGHT 540.0f
float flFactor = MIN(1.0, MAX(0.1f, (flAltitude - STRIDER_LANDING_HEIGHT) / flAltitude));
float flDescendVelocity = MIN(-75, MAX_LAND_VEL * flFactor);
vecVelocity.z = flDescendVelocity;
SetAbsVelocity(vecVelocity);
if (flAltitude < 600)
{
QAngle angles = GetLocalAngles();
// Level out quickly.
angles.x = UTIL_Approach(0.0, angles.x, 0.2);
angles.z = UTIL_Approach(0.0, angles.z, 0.2);
SetLocalAngles(angles);
}
else
{
// randomly move as if buffeted by ground effects
// gently flatten ship from starting pitch/yaw
m_existPitch = UTIL_Approach(0.0, m_existPitch, 1);
m_existRoll = UTIL_Approach(0.0, m_existRoll, 1);
QAngle angles = GetLocalAngles();
angles.x = m_existPitch + (sin(gpGlobals->curtime * 3.5f) * DROPSHIP_MAX_LAND_TILT);
angles.z = m_existRoll + (sin(gpGlobals->curtime * 3.75f) * DROPSHIP_MAX_LAND_TILT);
SetLocalAngles(angles);
}
DoRotorWash();
if (!bStillOrienting && flAltitude < STRIDER_LANDING_HEIGHT)
{
QAngle angles = GetAbsAngles();
m_hContainer->SetParent(NULL, 0);
m_hContainer->SetOwnerEntity(NULL);
m_hContainer->SetAbsAngles(angles);
m_hContainer->SetAbsVelocity(vec3_origin);
m_hContainer = NULL;
m_flTimeTakeOff = gpGlobals->curtime + 3.5f;
SetLandingState(LANDING_UNLOADING);
return;
}
}
break;
#endif
case LANDING_UNLOADING:
{
// If we've got no specified takeoff time, we're still waiting for troops to exit. Idle.
@ -2817,7 +3015,11 @@ void CNPC_CombineDropship::UpdatePickupNavigation( void )
void CNPC_CombineDropship::UpdateLandTargetNavigation( void )
{
Vector vecPickup = m_hLandTarget->WorldSpaceCenter();
#ifdef MAPBASE
vecPickup.z += ( m_iCrateType == CRATE_STRIDER ) ? 732 : 256;
#else
vecPickup.z += 256;
#endif
SetDesiredPosition( vecPickup );
//NDebugOverlay::Cross3D( GetDesiredPosition(), -Vector(32,32,32), Vector(32,32,32), 0, 255, 255, true, 0.1f );
@ -2850,7 +3052,11 @@ void CNPC_CombineDropship::Hunt( void )
// Face our desired position.
m_vecDesiredFaceDir = desiredDir;
#ifdef MAPBASE
if ( GetLandingState() == LANDING_DESCEND || GetLandingState() == LANDING_LEVEL_OUT || GetLandingState() == LANDING_STRIDER || IsHovering() )
#else
if ( GetLandingState() == LANDING_DESCEND || GetLandingState() == LANDING_LEVEL_OUT || IsHovering() )
#endif
{
if ( m_hLandTarget )
{
@ -3150,6 +3356,19 @@ void CNPC_CombineDropship::MakeTracer( const Vector &vecTracerSrc, const trace_t
}
}
#ifdef MAPBASE
//-----------------------------------------------------------------------------
// Purpose: Need a way to tell if our strider died
//-----------------------------------------------------------------------------
void CNPC_CombineDropship::DeathNotice( CBaseEntity *pVictim )
{
if ( m_iCrateType == CRATE_STRIDER && GetLandingState() == LANDING_NO )
{
m_OnContainerShotDownBeforeDropoff.Set( 1, m_hContainer, this );
}
}
#endif
AI_BEGIN_CUSTOM_NPC( npc_combinedropship, CNPC_CombineDropship )
DECLARE_ACTIVITY( ACT_DROPSHIP_FLY_IDLE );

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@ -1327,6 +1327,15 @@ void CNPC_Strider::BuildScheduleTestBits()
//---------------------------------------------------------
int CNPC_Strider::SelectSchedule()
{
#ifdef MAPBASE
if( GetMoveType() == MOVETYPE_NONE )
{
// Dropship just released me.
AddFlag(FL_FLY);
SetMoveType( MOVETYPE_STEP );
return SCHED_STRIDER_FALL_TO_GROUND;
}
#endif
/*
if( GetMoveType() != MOVETYPE_FLY )
{
@ -5818,6 +5827,18 @@ AI_BEGIN_CUSTOM_NPC( npc_strider, CNPC_Strider )
" COND_STRIDER_SHOULD_STAND"
)
#ifdef MAPBASE
DEFINE_SCHEDULE
(
SCHED_STRIDER_FALL_TO_GROUND,
" Tasks "
" TASK_SOUND_WAKE 0"
" TASK_PLAY_SEQUENCE ACTIVITY:ACT_STRIDER_DEPLOY"
""
" Interrupts "
)
#else
DEFINE_SCHEDULE
(
SCHED_STRIDER_FALL_TO_GROUND,
@ -5827,7 +5848,7 @@ AI_BEGIN_CUSTOM_NPC( npc_strider, CNPC_Strider )
""
" Interrupts "
)
#endif
AI_END_CUSTOM_NPC()

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@ -2645,16 +2645,19 @@ Vector CProtoSniper::DesiredBodyTarget( CBaseEntity *pTarget )
{
// By default, aim for the center
Vector vecTarget = pTarget->WorldSpaceCenter();
const Vector vecBulletOrigin = GetBulletOrigin();
#ifdef MAPBASE_VSCRIPT
if (m_ScriptScope.IsInitialized() && g_Hook_GetActualShootPosition.CanRunInScope(m_ScriptScope))
if ( m_ScriptScope.IsInitialized() && g_Hook_GetActualShootPosition.CanRunInScope( m_ScriptScope ) )
{
ScriptVariant_t functionReturn;
ScriptVariant_t args[] = { GetBulletOrigin(), ToHScript( pTarget ) };
if (g_Hook_GetActualShootPosition.Call( m_ScriptScope, &functionReturn, args ))
ScriptVariant_t args[] = { vecBulletOrigin, ToHScript( pTarget ) };
if ( g_Hook_GetActualShootPosition.Call( m_ScriptScope, &functionReturn, args ) )
{
if (functionReturn.m_type == FIELD_VECTOR && functionReturn.m_pVector->LengthSqr() != 0.0f)
if ( functionReturn.m_type == FIELD_VECTOR && functionReturn.m_pVector->LengthSqr() != 0.0f )
{
return *functionReturn.m_pVector;
}
}
}
#endif
@ -2682,12 +2685,12 @@ Vector CProtoSniper::DesiredBodyTarget( CBaseEntity *pTarget )
{
if( flTimeSinceLastMiss > 0.0f && flTimeSinceLastMiss < 4.0f && hl2_episodic.GetBool() )
{
vecTarget = pTarget->BodyTarget( GetBulletOrigin(), false );
vecTarget = pTarget->BodyTarget( vecBulletOrigin, false );
}
else
{
// Shoot zombies in the headcrab
vecTarget = pTarget->HeadTarget( GetBulletOrigin() );
vecTarget = pTarget->HeadTarget( vecBulletOrigin );
}
}
else if( pTarget->Classify() == CLASS_ANTLION )

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@ -22,6 +22,10 @@
extern ScriptClassDesc_t * GetScriptDesc( CBaseEntity * );
#ifdef MAPBASE_VSCRIPT
extern int vscript_debugger_port;
#endif
// #define VMPROFILE 1
#ifdef VMPROFILE
@ -663,6 +667,14 @@ bool VScriptServerInit()
RegisterSharedScriptFunctions();
#endif
#ifdef MAPBASE_VSCRIPT
if ( vscript_debugger_port )
{
g_pScriptVM->ConnectDebugger( vscript_debugger_port );
vscript_debugger_port = 0;
}
#endif
if (scriptLanguage == SL_SQUIRREL)
{
g_pScriptVM->Run( g_Script_vscript_server );

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@ -357,7 +357,8 @@ void RegisterSharedScriptConstants()
ScriptRegisterConstant( g_pScriptVM, ROPE_NO_GRAVITY, "Disable gravity on this rope. (for use in rope flags)" );
ScriptRegisterConstant( g_pScriptVM, ROPE_NUMFLAGS, "The number of rope flags recognized by the game." );
ScriptRegisterConstantNamed( g_pScriptVM, Vector( ROPE_GRAVITY ), "ROPE_GRAVITY", "Default rope gravity vector." );
static Vector vecRopeGravity( ROPE_GRAVITY );
ScriptRegisterConstantNamed( g_pScriptVM, vecRopeGravity, "ROPE_GRAVITY", "Default rope gravity vector." );
//
// Sounds

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@ -512,7 +512,7 @@ bool CAnimEventTInstanceHelper::Get( void *p, const char *pszKey, ScriptVariant_
{
DevWarning( "VScript animevent_t.%s: animevent_t metamethod members are deprecated! Use 'script_help animevent_t' to see the correct functions.\n", pszKey );
animevent_t *ani = ((animevent_t *)p);
animevent_t *ani = &((scriptanimevent_t *)p)->event;
if (FStrEq( pszKey, "event" ))
variant = ani->event;
else if (FStrEq( pszKey, "options" ))
@ -535,18 +535,28 @@ bool CAnimEventTInstanceHelper::Set( void *p, const char *pszKey, ScriptVariant_
{
DevWarning( "VScript animevent_t.%s: animevent_t metamethod members are deprecated! Use 'script_help animevent_t' to see the correct functions.\n", pszKey );
animevent_t *ani = ((animevent_t *)p);
scriptanimevent_t *script_ani = ((scriptanimevent_t *)p);
animevent_t *ani = &script_ani->event;
if (FStrEq( pszKey, "event" ))
ani->event = variant;
{
return variant.AssignTo( &ani->event );
}
else if (FStrEq( pszKey, "options" ))
ani->options = variant;
{
char *szOptions;
if (!variant.AssignTo( &szOptions ))
{
return false;
}
script_ani->SetOptions( szOptions );
}
else if (FStrEq( pszKey, "cycle" ))
ani->cycle = variant;
return variant.AssignTo( &ani->cycle );
else if (FStrEq( pszKey, "eventtime" ))
ani->eventtime = variant;
return variant.AssignTo( &ani->eventtime );
else if (FStrEq( pszKey, "type" ))
ani->type = variant;
else if (FStrEq( pszKey, "source" ))
return variant.AssignTo( &ani->type );
else if (FStrEq( pszKey, "source" ) && variant.m_type == FIELD_HSCRIPT)
{
CBaseEntity *pEnt = ToEnt( variant.m_hScript );
if (pEnt)

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@ -167,30 +167,47 @@ private:
//-----------------------------------------------------------------------------
// Exposes animevent_t to VScript
//-----------------------------------------------------------------------------
struct scriptanimevent_t : public animevent_t
struct scriptanimevent_t
{
int GetEvent() { return event; }
void SetEvent( int nEvent ) { event = nEvent; }
friend class CAnimEventTInstanceHelper;
const char *GetOptions() { return options; }
void SetOptions( const char *pOptions ) { options = pOptions; }
public:
scriptanimevent_t( animevent_t &event ) : event( event ), options( NULL ) { }
~scriptanimevent_t( ) { delete[] options; }
float GetCycle() { return cycle; }
void SetCycle( float flCycle ) { cycle = flCycle; }
int GetEvent() { return event.event; }
void SetEvent( int nEvent ) { event.event = nEvent; }
float GetEventTime() { return eventtime; }
void SetEventTime( float flEventTime ) { eventtime = flEventTime; }
const char *GetOptions() { return event.options; }
void SetOptions( const char *pOptions )
{
size_t len = strlen( pOptions );
delete[] options;
event.options = options = new char[len + 1];
memcpy( options, pOptions, len + 1 );
}
int GetType() { return type; }
void SetType( int nType ) { eventtime = type; }
float GetCycle() { return event.cycle; }
void SetCycle( float flCycle ) { event.cycle = flCycle; }
HSCRIPT GetSource() { return ToHScript( pSource ); }
float GetEventTime() { return event.eventtime; }
void SetEventTime( float flEventTime ) { event.eventtime = flEventTime; }
int GetType() { return event.type; }
void SetType( int nType ) { event.type = nType; }
HSCRIPT GetSource() { return ToHScript( event.pSource ); }
void SetSource( HSCRIPT hSource )
{
CBaseEntity *pEnt = ToEnt( hSource );
if (pEnt)
pSource = pEnt->GetBaseAnimating();
event.pSource = pEnt->GetBaseAnimating();
}
private:
animevent_t &event;
// storage for ScriptVariant_t string, which may be temporary
char *options;
};
class CAnimEventTInstanceHelper : public IScriptInstanceHelper

View File

@ -37,6 +37,7 @@ extern ScriptClassDesc_t * GetScriptDesc( CBaseEntity * );
#ifdef MAPBASE_VSCRIPT
// This is to ensure a dependency exists between the vscript library and the game DLLs
extern int vscript_token;
extern int vscript_debugger_port;
int vscript_token_hack = vscript_token;
#endif
@ -390,12 +391,30 @@ CON_COMMAND_F( script_debug, "Connect the vscript VM to the script debugger", FC
if ( !IsCommandIssuedByServerAdmin() )
return;
#ifdef MAPBASE_VSCRIPT
#ifdef GAME_DLL
int port = 1212;
#else
int port = 1213;
#endif
#endif
if ( !g_pScriptVM )
{
#ifdef MAPBASE_VSCRIPT
vscript_debugger_port = port;
CGMsg( 0, CON_GROUP_VSCRIPT, "VScript VM is not running, waiting for it to attach the debugger to port %d...\n", port );
#else
CGWarning( 0, CON_GROUP_VSCRIPT, "Scripting disabled or no server running\n" );
#endif
return;
}
#ifdef MAPBASE_VSCRIPT
g_pScriptVM->ConnectDebugger( port );
#else
g_pScriptVM->ConnectDebugger();
#endif
}
#ifdef CLIENT_DLL

View File

@ -321,7 +321,8 @@ enum ScriptFuncBindingFlags_t
#endif
};
typedef bool (*ScriptBindingFunc_t)( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn );
union ScriptVariantTemporaryStorage_t;
typedef bool (*ScriptBindingFunc_t)( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage );
struct ScriptFunctionBinding_t
{
@ -342,11 +343,6 @@ public:
#ifdef MAPBASE_VSCRIPT
virtual bool Get( void *p, const char *pszKey, ScriptVariant_t &variant ) { return false; }
virtual bool Set( void *p, const char *pszKey, ScriptVariant_t &variant ) { return false; }
virtual ScriptVariant_t *Add( void *p, ScriptVariant_t &variant ) { return NULL; }
virtual ScriptVariant_t *Subtract( void *p, ScriptVariant_t &variant ) { return NULL; }
virtual ScriptVariant_t *Multiply( void *p, ScriptVariant_t &variant ) { return NULL; }
virtual ScriptVariant_t *Divide( void *p, ScriptVariant_t &variant ) { return NULL; }
#endif
};
@ -411,13 +407,17 @@ struct ScriptVariant_t
ScriptVariant_t( bool val ) : m_flags( 0 ), m_type( FIELD_BOOLEAN ) { m_bool = val; }
ScriptVariant_t( HSCRIPT val ) : m_flags( 0 ), m_type( FIELD_HSCRIPT ) { m_hScript = val; }
ScriptVariant_t( const Vector &val, bool bCopy = false ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { if ( !bCopy ) { m_pVector = &val; } else { m_pVector = new Vector( val ); m_flags |= SV_FREE; } }
ScriptVariant_t( const Vector *val, bool bCopy = false ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { if ( !bCopy ) { m_pVector = val; } else { m_pVector = new Vector( *val ); m_flags |= SV_FREE; } }
ScriptVariant_t( const char *val , bool bCopy = false ) : m_flags( 0 ), m_type( FIELD_CSTRING ) { if ( !bCopy ) { m_pszString = val; } else { m_pszString = strdup( val ); m_flags |= SV_FREE; } }
ScriptVariant_t( const Vector &val ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { m_pVector = &val; }
ScriptVariant_t( const Vector *val ) : ScriptVariant_t( *val ) { }
ScriptVariant_t( const char *val ) : m_flags( 0 ), m_type( FIELD_CSTRING ) { m_pszString = val; }
#ifdef MAPBASE_VSCRIPT
ScriptVariant_t( const QAngle &val, bool bCopy = false ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { if ( !bCopy ) { m_pAngle = &val; } else { m_pAngle = new QAngle( val ); m_flags |= SV_FREE; } }
ScriptVariant_t( const QAngle *val, bool bCopy = false ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { if ( !bCopy ) { m_pAngle = val; } else { m_pAngle = new QAngle( *val ); m_flags |= SV_FREE; } }
ScriptVariant_t( const QAngle &val ) : m_flags( 0 ), m_type( FIELD_VECTOR ) { m_pAngle = &val; }
ScriptVariant_t( const QAngle *val ) : ScriptVariant_t( *val ) { }
ScriptVariant_t( Vector &&val ) = delete;
ScriptVariant_t( QAngle &&val ) = delete;
#endif
bool IsNull() const { return (m_type == FIELD_VOID ); }
@ -425,74 +425,41 @@ struct ScriptVariant_t
operator int() const { Assert( m_type == FIELD_INTEGER ); return m_int; }
operator float() const { Assert( m_type == FIELD_FLOAT ); return m_float; }
operator const char *() const { Assert( m_type == FIELD_CSTRING ); return ( m_pszString ) ? m_pszString : ""; }
operator const Vector &() const { Assert( m_type == FIELD_VECTOR ); static Vector vecNull(0, 0, 0); return (m_pVector) ? *m_pVector : vecNull; }
operator const Vector &() const { Assert( m_type == FIELD_VECTOR ); return (m_pVector) ? *m_pVector : vec3_origin; }
operator char() const { Assert( m_type == FIELD_CHARACTER ); return m_char; }
operator bool() const { Assert( m_type == FIELD_BOOLEAN ); return m_bool; }
operator HSCRIPT() const { Assert( m_type == FIELD_HSCRIPT ); return m_hScript; }
#ifdef MAPBASE_VSCRIPT
operator const QAngle &() const { Assert( m_type == FIELD_VECTOR ); static QAngle vecNull(0, 0, 0); return (m_pAngle) ? *m_pAngle : vecNull; }
operator const QAngle &() const { Assert( m_type == FIELD_VECTOR ); return (m_pAngle) ? *m_pAngle : vec3_angle; }
#endif
void operator=( int i ) { m_type = FIELD_INTEGER; m_int = i; }
void operator=( float f ) { m_type = FIELD_FLOAT; m_float = f; }
void operator=( double f ) { m_type = FIELD_FLOAT; m_float = (float)f; }
void operator=( const Vector &vec ) { m_type = FIELD_VECTOR; m_pVector = &vec; }
void operator=( const Vector *vec ) { m_type = FIELD_VECTOR; m_pVector = vec; }
void operator=( const char *psz ) { m_type = FIELD_CSTRING; m_pszString = psz; }
void operator=( char c ) { m_type = FIELD_CHARACTER; m_char = c; }
void operator=( bool b ) { m_type = FIELD_BOOLEAN; m_bool = b; }
void operator=( HSCRIPT h ) { m_type = FIELD_HSCRIPT; m_hScript = h; }
void operator=( int i ) { m_type = FIELD_INTEGER; m_flags = 0; m_int = i; }
void operator=( float f ) { m_type = FIELD_FLOAT; m_flags = 0; m_float = f; }
void operator=( double f ) { m_type = FIELD_FLOAT; m_flags = 0; m_float = (float)f; }
void operator=( const Vector &vec ) { m_type = FIELD_VECTOR; m_flags = 0; m_pVector = &vec; }
void operator=( const Vector *vec ) { m_type = FIELD_VECTOR; m_flags = 0; m_pVector = vec; }
void operator=( const char *psz ) { m_type = FIELD_CSTRING; m_flags = 0; m_pszString = psz; }
void operator=( char c ) { m_type = FIELD_CHARACTER; m_flags = 0; m_char = c; }
void operator=( bool b ) { m_type = FIELD_BOOLEAN; m_flags = 0; m_bool = b; }
void operator=( HSCRIPT h ) { m_type = FIELD_HSCRIPT; m_flags = 0; m_hScript = h; }
#ifdef MAPBASE_VSCRIPT
void operator=( const QAngle &vec ) { m_type = FIELD_VECTOR; m_pAngle = &vec; }
void operator=( const QAngle *vec ) { m_type = FIELD_VECTOR; m_pAngle = vec; }
void operator=( const QAngle &ang ) { m_type = FIELD_VECTOR; m_flags = 0; m_pAngle = &ang; }
void operator=( const QAngle *ang ) { m_type = FIELD_VECTOR; m_flags = 0; m_pAngle = ang; }
void operator=( Vector &&vec ) = delete;
void operator=( QAngle &&ang ) = delete;
#endif
void Free() { if ( ( m_flags & SV_FREE ) && ( m_type == FIELD_HSCRIPT || m_type == FIELD_VECTOR || m_type == FIELD_CSTRING ) ) delete m_pszString; } // Generally only needed for return results
template <typename T>
T Get()
void Free()
{
T value;
AssignTo( &value );
return value;
}
template <typename T>
bool AssignTo( T *pDest )
{
ScriptDataType_t destType = ScriptDeduceType( T );
if ( destType == FIELD_TYPEUNKNOWN )
// Generally only needed for return results
if ( ! ( m_flags & SV_FREE ) )
{
DevWarning( "Unable to convert script variant to unknown type\n" );
}
if ( destType == m_type )
{
*pDest = *this;
return true;
return;
}
if ( m_type != FIELD_VECTOR && m_type != FIELD_CSTRING && destType != FIELD_VECTOR && destType != FIELD_CSTRING )
{
switch ( m_type )
{
case FIELD_VOID: *pDest = 0; break;
case FIELD_INTEGER: *pDest = m_int; return true;
case FIELD_FLOAT: *pDest = m_float; return true;
case FIELD_CHARACTER: *pDest = m_char; return true;
case FIELD_BOOLEAN: *pDest = m_bool; return true;
case FIELD_HSCRIPT: *pDest = m_hScript; return true;
}
}
else
{
DevWarning( "No free conversion of %s script variant to %s right now\n",
ScriptFieldTypeName( m_type ), ScriptFieldTypeName<T>() );
if ( destType != FIELD_VECTOR )
{
*pDest = 0;
}
}
return false;
AssertMsg( m_type == FIELD_CSTRING || m_type == FIELD_VECTOR, "Don't know how to free script variant of type %d", m_type );
free( (void*)m_pszString );
}
bool AssignTo( float *pDest )
@ -547,25 +514,38 @@ struct ScriptVariant_t
bool AssignTo( ScriptVariant_t *pDest )
{
pDest->Free();
pDest->m_type = m_type;
if ( m_type == FIELD_VECTOR )
if ( m_flags & SV_FREE )
{
pDest->m_pVector = new Vector;
((Vector *)(pDest->m_pVector))->Init( m_pVector->x, m_pVector->y, m_pVector->z );
pDest->m_flags |= SV_FREE;
}
else if ( m_type == FIELD_CSTRING )
{
pDest->m_pszString = strdup( m_pszString );
pDest->m_flags |= SV_FREE;
if ( m_type == FIELD_VECTOR )
{
pDest->m_pVector = (Vector*)malloc( sizeof( Vector ) );
pDest->EmplaceAllocedVector( *m_pVector );
m_flags |= SV_FREE;
}
else if ( m_type == FIELD_CSTRING )
{
pDest->m_pszString = strdup( m_pszString );
pDest->m_flags |= SV_FREE;
}
else
{
Assert( false );
pDest->m_int = m_int;
pDest->m_flags &= ~SV_FREE;
}
}
else
{
pDest->m_int = m_int;
pDest->m_flags &= ~SV_FREE;
}
return false;
}
void EmplaceAllocedVector( const Vector &vec );
union
{
int m_int;
@ -587,8 +567,25 @@ struct ScriptVariant_t
private:
};
#include "tier0/memdbgoff.h"
inline void ScriptVariant_t::EmplaceAllocedVector( const Vector &vec )
{
new ( (Vector*)m_pVector ) Vector( vec );
}
#include "tier0/memdbgon.h"
#define SCRIPT_VARIANT_NULL ScriptVariant_t()
union ScriptVariantTemporaryStorage_t
{
// members must be initialized via placement-new
ScriptVariantTemporaryStorage_t() { }
// members must have trivial destructor, since no destructor will be invoked
Vector m_vec;
QAngle m_ang;
};
#ifdef MAPBASE_VSCRIPT
//---------------------------------------------------------
struct ScriptConstantBinding_t
@ -690,7 +687,7 @@ static inline int ToConstantVariant(int value)
// This is used for registering variants (particularly vectors) not tied to existing variables.
// The principal difference is that m_data is initted with bCopy set to true.
#define ScriptRegisterConstantFromTemp( pVM, constant, description ) ScriptRegisterConstantFromTempNamed( pVM, constant, #constant, description )
#define ScriptRegisterConstantFromTempNamed( pVM, constant, scriptName, description ) do { static ScriptConstantBinding_t binding; binding.m_pszScriptName = scriptName; binding.m_pszDescription = description; binding.m_data = ScriptVariant_t( constant, true ); pVM->RegisterConstant( &binding ); } while (0)
#define ScriptRegisterConstantFromTempNamed( pVM, constant, scriptName, description ) do { static const auto constantStorage = constant; static ScriptConstantBinding_t binding; binding.m_pszScriptName = scriptName; binding.m_pszDescription = description; binding.m_data = ScriptVariant_t( constantStorage ); pVM->RegisterConstant( &binding ); } while (0)
//-----------------------------------------------------------------------------
//
@ -884,7 +881,11 @@ public:
virtual bool Init() = 0;
virtual void Shutdown() = 0;
#ifdef MAPBASE_VSCRIPT
virtual bool ConnectDebugger( int port = 0 ) = 0;
#else
virtual bool ConnectDebugger() = 0;
#endif
virtual void DisconnectDebugger() = 0;
virtual ScriptLanguage_t GetLanguage() = 0;

View File

@ -326,8 +326,8 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
class CNonMemberScriptBinding##N \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn ) \
{ \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( !pContext ); \
@ -337,17 +337,15 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
return false; \
} \
*pReturn = ((FUNC_TYPE)pFunction)( SCRIPT_BINDING_ARGS_##N ); \
if ( pReturn->m_type == FIELD_VECTOR ) \
pReturn->m_pVector = new Vector(*pReturn->m_pVector); \
return true; \
} \
return true; \
} \
}; \
\
template <typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CNonMemberScriptBinding##N<FUNC_TYPE, void FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn ) \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( !pReturn ); \
@ -362,12 +360,52 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
} \
}; \
\
template <typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CNonMemberScriptBinding##N<FUNC_TYPE, Vector FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( !pContext ); \
\
if ( nArguments != N || !pReturn || pContext ) \
{ \
return false; \
} \
new ( &temporaryReturnStorage.m_vec ) Vector( ((FUNC_TYPE)pFunction)( SCRIPT_BINDING_ARGS_##N ) ); \
*pReturn = temporaryReturnStorage.m_vec; \
return true; \
} \
}; \
\
template <typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CNonMemberScriptBinding##N<FUNC_TYPE, QAngle FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( !pContext ); \
\
if ( nArguments != N || !pReturn || pContext ) \
{ \
return false; \
} \
new ( &temporaryReturnStorage.m_ang ) QAngle( ((FUNC_TYPE)pFunction)( SCRIPT_BINDING_ARGS_##N ) ); \
*pReturn = temporaryReturnStorage.m_ang; \
return true; \
} \
}; \
\
template <class OBJECT_TYPE_PTR, typename FUNC_TYPE, typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CMemberScriptBinding##N \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn ) \
{ \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( pContext ); \
@ -377,17 +415,15 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
return false; \
} \
*pReturn = (((OBJECT_TYPE_PTR)(pContext))->*ScriptConvertFuncPtrFromVoid<FUNC_TYPE>(pFunction))( SCRIPT_BINDING_ARGS_##N ); \
if ( pReturn->m_type == FIELD_VECTOR ) \
pReturn->m_pVector = new Vector(*pReturn->m_pVector); \
return true; \
} \
return true; \
} \
}; \
\
template <class OBJECT_TYPE_PTR, typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CMemberScriptBinding##N<OBJECT_TYPE_PTR, FUNC_TYPE, void FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn ) \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( !pReturn ); \
@ -402,6 +438,46 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
} \
}; \
\
template <class OBJECT_TYPE_PTR, typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CMemberScriptBinding##N<OBJECT_TYPE_PTR, FUNC_TYPE, Vector FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( pContext ); \
\
if ( nArguments != N || !pReturn || !pContext ) \
{ \
return false; \
} \
new ( &temporaryReturnStorage.m_vec ) Vector( (((OBJECT_TYPE_PTR)(pContext))->*ScriptConvertFuncPtrFromVoid<FUNC_TYPE>(pFunction))( SCRIPT_BINDING_ARGS_##N ) ); \
*pReturn = temporaryReturnStorage.m_vec; \
return true; \
} \
}; \
\
template <class OBJECT_TYPE_PTR, typename FUNC_TYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
class CMemberScriptBinding##N<OBJECT_TYPE_PTR, FUNC_TYPE, QAngle FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N> \
{ \
public: \
static bool Call( void *pFunction, void *pContext, ScriptVariant_t *pArguments, int nArguments, ScriptVariant_t *pReturn, ScriptVariantTemporaryStorage_t &temporaryReturnStorage ) \
{ \
Assert( nArguments == N ); \
Assert( pReturn ); \
Assert( pContext ); \
\
if ( nArguments != N || !pReturn || !pContext ) \
{ \
return false; \
} \
new ( &temporaryReturnStorage.m_ang ) QAngle( (((OBJECT_TYPE_PTR)(pContext))->*ScriptConvertFuncPtrFromVoid<FUNC_TYPE>(pFunction))( SCRIPT_BINDING_ARGS_##N ) ); \
*pReturn = temporaryReturnStorage.m_ang; \
return true; \
} \
}; \
\
template <typename FUNCTION_RETTYPE FUNC_TEMPLATE_FUNC_PARAMS_##N> \
inline ScriptBindingFunc_t ScriptCreateBinding(FUNCTION_RETTYPE (*pfnProxied)( FUNC_BASE_TEMPLATE_FUNC_PARAMS_##N ) ) \
{ \
@ -423,7 +499,11 @@ inline FUNCPTR_TYPE ScriptConvertFuncPtrFromVoid( void *p )
return &CMemberScriptBinding##N<OBJECT_TYPE_PTR, Func_t, FUNCTION_RETTYPE FUNC_BASE_TEMPLATE_FUNC_PARAMS_PASSTHRU_##N>::Call; \
}
//note: no memory is actually allocated in the functions that get defined,
// it merely uses placement-new for which we need to disable this
#include "tier0/memdbgoff.h"
FUNC_GENERATE_ALL( DEFINE_SCRIPT_BINDINGS );
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
//

View File

@ -2471,6 +2471,15 @@ int ParseCommandLine( int argc, char **argv, bool *onlydetail )
{
do_fast = true;
}
#ifdef MAPBASE
else if(!Q_stricmp(argv[i], "-ultrafast"))
{
do_fast = true;
g_bFastAmbient = true;
do_extra = false;
numbounce = 1;
}
#endif
else if (!Q_stricmp(argv[i],"-noskyboxrecurse"))
{
g_bNoSkyRecurse = true;
@ -2777,6 +2786,9 @@ void PrintUsage( int argc, char **argv )
" -v (or -verbose): Turn on verbose output (also shows more command\n"
" -bounce # : Set max number of bounces (default: 100).\n"
" -fast : Quick and dirty lighting.\n"
#ifdef MAPBASE
" -ultrafast : Very quick and dirty lighting, same as -fast -fastambient -noextra -bounce 1\n"
#endif
" -fastambient : Per-leaf ambient sampling is lower quality to save compute time.\n"
" -final : High quality processing. equivalent to -extrasky 16.\n"
" -extrasky n : trace N times as many rays for indirect light and sky ambient.\n"

View File

@ -847,34 +847,40 @@ void RichText::Paint()
// 3.
// Calculate the range of text to draw all at once
int iLim = m_TextStream.Count();
int iLim = m_TextStream.Count() - 1;
// Stop at the next line break
if ( m_LineBreaks.IsValidIndex( lineBreakIndexIndex ) && m_LineBreaks[lineBreakIndexIndex] <= iLim )
iLim = m_LineBreaks[lineBreakIndexIndex] - 1;
// Stop at the next format change
if ( m_FormatStream.IsValidIndex(renderState.formatStreamIndex) &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex < iLim &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex <= iLim &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex >= i &&
m_FormatStream[renderState.formatStreamIndex].textStreamIndex )
{
iLim = m_FormatStream[renderState.formatStreamIndex].textStreamIndex;
iLim = m_FormatStream[renderState.formatStreamIndex].textStreamIndex - 1;
}
// Stop at the next line break
if ( m_LineBreaks.IsValidIndex( lineBreakIndexIndex ) && m_LineBreaks[lineBreakIndexIndex] < iLim )
iLim = m_LineBreaks[lineBreakIndexIndex];
// Stop when entering or exiting the selected range
if ( i < selection0 && iLim >= selection0 )
iLim = selection0 - 1;
if ( i >= selection0 && i < selection1 && iLim >= selection1 )
iLim = selection1 - 1;
// Handle non-drawing characters specially
for ( int iT = i; iT < iLim; iT++ )
for ( int iT = i; iT <= iLim; iT++ )
{
if ( iswcntrl(m_TextStream[iT]) )
{
iLim = iT;
iLim = iT - 1;
break;
}
}
// 4.
// Draw the current text range
if ( iLim <= i )
if ( iLim < i )
{
if ( m_TextStream[i] == '\t' )
{
@ -887,8 +893,8 @@ void RichText::Paint()
}
else
{
renderState.x += DrawString(i, iLim - 1, renderState, hFontCurrent );
i = iLim;
renderState.x += DrawString(i, iLim, renderState, hFontCurrent );
i = iLim + 1;
}
}

View File

@ -0,0 +1,70 @@
//-----------------------------------------------------------------------
// github.com/samisalreadytaken/sqdbg
//-----------------------------------------------------------------------
//
// Squirrel Debugger
//
#ifndef SQDBG_H
#define SQDBG_H
#include <squirrel.h>
#define SQDBG_SV_API_VER 1
#ifndef SQDBG_API
#ifdef SQDBG_DLL
#if defined(_WIN32)
#ifdef SQDBG_DLL_EXPORT
#define SQDBG_API __declspec(dllexport)
#else
#define SQDBG_API __declspec(dllimport)
#endif
#elif defined(__GNUC__)
#ifdef SQDBG_DLL_EXPORT
#define SQDBG_API __attribute__((visibility("default")))
#else
#define SQDBG_API extern
#endif
#else
#define SQDBG_API extern
#endif
#else
#define SQDBG_API extern
#endif
#endif
struct SQDebugServer;
typedef SQDebugServer* HSQDEBUGSERVER;
#ifdef __cplusplus
extern "C" {
#endif
// Create and attach a new debugger
// Memory is owned by the VM, it is freed when the VM dies or
// the debugger is disconnected via sqdbg_destroy_debugger()
SQDBG_API HSQDEBUGSERVER sqdbg_attach_debugger( HSQUIRRELVM vm );
// Detach and destroy the debugger attached to this VM
// Invalidates the handle returned from sqdbg_attach_debugger()
SQDBG_API void sqdbg_destroy_debugger( HSQUIRRELVM vm );
// Open specified port and allow client connections
// If port is 0, the system will choose a unique available port
// Returns 0 on success
SQDBG_API int sqdbg_listen_socket( HSQDEBUGSERVER dbg, unsigned short port );
// Process client connections and incoming messages
// Blocks on script breakpoints while a client is connected
SQDBG_API void sqdbg_frame( HSQDEBUGSERVER dbg );
// Copies the script to be able to source it to debugger clients
SQDBG_API void sqdbg_on_script_compile( HSQDEBUGSERVER dbg, const SQChar *script, SQInteger size,
const SQChar *sourcename, SQInteger sourcenamelen );
#ifdef __cplusplus
}
#endif
#endif // SQDBG_H

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//-----------------------------------------------------------------------
// github.com/samisalreadytaken/sqdbg
//-----------------------------------------------------------------------
//
#ifndef SQDBG_DEBUG_H
#define SQDBG_DEBUG_H
#if 0
#ifdef _DEBUG
#ifdef _WIN32
#include <crtdbg.h>
bool __IsDebuggerPresent();
const char *GetModuleBaseName();
#define DebuggerBreak() do { if ( __IsDebuggerPresent() ) __debugbreak(); } while(0)
#define Assert( x ) \
do { \
__CAT( L, __LINE__ ): \
if ( !(x) && (1 == _CrtDbgReport(_CRT_ASSERT, __FILE__, __LINE__, GetModuleBaseName(), #x)) ) \
{ \
if ( !__IsDebuggerPresent() ) \
goto __CAT( L, __LINE__ ); \
__debugbreak(); \
} \
} while(0)
#define AssertMsg( x, msg ) \
do { \
__CAT( L, __LINE__ ): \
if ( !(x) && (1 == _CrtDbgReport(_CRT_ASSERT, __FILE__, __LINE__, GetModuleBaseName(), msg)) ) \
{ \
if ( !__IsDebuggerPresent() ) \
goto __CAT( L, __LINE__ ); \
__debugbreak(); \
} \
} while(0)
#define AssertMsg1( x, msg, a1 ) \
do { \
__CAT( L, __LINE__ ): \
if ( !(x) && (1 == _CrtDbgReport(_CRT_ASSERT, __FILE__, __LINE__, GetModuleBaseName(), msg, a1)) ) \
{ \
if ( !__IsDebuggerPresent() ) \
goto __CAT( L, __LINE__ ); \
__debugbreak(); \
} \
} while(0)
#define AssertMsg2( x, msg, a1, a2 ) \
do { \
__CAT( L, __LINE__ ): \
if ( !(x) && (1 == _CrtDbgReport(_CRT_ASSERT, __FILE__, __LINE__, GetModuleBaseName(), msg, a1, a2)) ) \
{ \
if ( !__IsDebuggerPresent() ) \
goto __CAT( L, __LINE__ ); \
__debugbreak(); \
} \
} while(0)
#else
extern "C" int printf(const char *, ...);
#define DebuggerBreak() asm("int3")
#define Assert( x ) \
do { \
if ( !(x) ) \
{ \
::printf("Assertion failed %s:%d: %s\n", __FILE__, __LINE__, #x); \
DebuggerBreak(); \
} \
} while(0)
#define AssertMsg( x, msg ) \
do { \
if ( !(x) ) \
{ \
::printf("Assertion failed %s:%d: %s\n", __FILE__, __LINE__, msg); \
DebuggerBreak(); \
} \
} while(0)
#define AssertMsg1( x, msg, a1 ) \
do { \
if ( !(x) ) \
{ \
::printf("Assertion failed %s:%d: ", __FILE__, __LINE__); \
::printf(msg, a1); \
::printf("\n"); \
DebuggerBreak(); \
} \
} while(0)
#define AssertMsg2( x, msg, a1, a2 ) \
do { \
if ( !(x) ) \
{ \
::printf("Assertion failed %s:%d: ", __FILE__, __LINE__); \
::printf(msg, a1, a2); \
::printf("\n"); \
DebuggerBreak(); \
} \
} while(0)
#endif
#define Verify( x ) Assert(x)
#else
#define DebuggerBreak() ((void)0)
#define Assert( x ) ((void)0)
#define AssertMsg( x, msg ) ((void)0)
#define AssertMsg1( x, msg, a1 ) ((void)0)
#define AssertMsg2( x, msg, a1, a2 ) ((void)0)
#define Verify( x ) x
#endif // _DEBUG
#endif
#include <tier0/dbg.h>
// Misdefined for GCC in platform.h
#undef UNREACHABLE
#ifdef _WIN32
#define UNREACHABLE() do { Assert(!"UNREACHABLE"); __assume(0); } while(0)
#else
#define UNREACHABLE() do { Assert(!"UNREACHABLE"); __builtin_unreachable(); } while(0)
#endif
#endif // SQDBG_DEBUG_H

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//-----------------------------------------------------------------------
// github.com/samisalreadytaken/sqdbg
//-----------------------------------------------------------------------
//
#ifndef SQDBG_NET_H
#define SQDBG_NET_H
#ifdef _WIN32
#include <WinSock2.h>
#include <WS2tcpip.h>
#ifdef _DEBUG
#include <debugapi.h>
inline bool __IsDebuggerPresent()
{
return IsDebuggerPresent();
}
inline const char *GetModuleBaseName()
{
static char module[MAX_PATH];
int len = GetModuleFileNameA( NULL, module, sizeof(module) );
if ( len != 0 )
{
for ( char *pBase = module + len; pBase-- > module; )
{
if ( *pBase == '\\' )
return pBase + 1;
}
return module;
}
return "";
}
#endif
#pragma comment(lib, "Ws2_32.lib")
#undef RegisterClass
#undef SendMessage
#undef Yield
#undef CONST
#undef PURE
#undef errno
#define errno WSAGetLastError()
#define strerr(e) gai_strerror(e)
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <sys/fcntl.h>
#include <arpa/inet.h>
#include <netinet/tcp.h>
#include <netdb.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#define closesocket close
#define ioctlsocket ioctl
#define strerr(e) strerror(e)
typedef int SOCKET;
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#define SD_BOTH SHUT_RDWR
#endif
#ifdef _DEBUG
class CEntryCounter
{
public:
int *count;
CEntryCounter( int *p ) : count(p) { (*count)++; }
~CEntryCounter() { (*count)--; }
};
#define TRACK_ENTRIES() \
static int s_EntryCount = 0; \
CEntryCounter entrycounter( &s_EntryCount );
#else
#define TRACK_ENTRIES()
#endif
void *sqdbg_malloc( unsigned int size );
void *sqdbg_realloc( void *p, unsigned int oldsize, unsigned int size );
void sqdbg_free( void *p, unsigned int size );
#ifndef SQDBG_NET_BUF_SIZE
#define SQDBG_NET_BUF_SIZE ( 16 * 1024 )
#endif
class CMessagePool
{
public:
typedef int index_t;
#pragma pack(push, 4)
struct message_t
{
index_t next;
index_t prev;
unsigned short len;
char ptr[1];
};
#pragma pack(pop)
struct chunk_t
{
char *ptr;
int count;
};
static const index_t INVALID_INDEX = 0x80000000;
// Message queue is going to be less than 16 unless
// there is many variable evaluations at once or network lag
static const int MEM_CACHE_CHUNKS_ALIGN = 16;
// Most messages are going to be less than 256 bytes,
// only exceeding it on long file paths and long evaluate strings
static const int MEM_CACHE_CHUNKSIZE = 256;
message_t *Get( index_t index )
{
Assert( index != INVALID_INDEX );
int msgIdx = index & 0x0000ffff;
int chunkIdx = index >> 16;
Assert( m_Memory );
Assert( chunkIdx < m_MemChunkCount );
chunk_t *chunk = &m_Memory[ chunkIdx ];
Assert( msgIdx < chunk->count );
return (message_t*)&chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
}
chunk_t *m_Memory;
int m_MemChunkCount;
int m_ElemCount;
index_t m_Head;
index_t m_Tail;
index_t NewMessage( char *pcsMsg, int nLength )
{
if ( !m_Memory )
{
m_Memory = (chunk_t*)sqdbg_malloc( m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
memset( (char*)m_Memory, 0, m_MemChunkCount * sizeof(chunk_t) );
chunk_t *chunk = &m_Memory[0];
chunk->count = MEM_CACHE_CHUNKS_ALIGN;
chunk->ptr = (char*)sqdbg_malloc( chunk->count * MEM_CACHE_CHUNKSIZE );
AssertOOM( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
memset( chunk->ptr, 0, chunk->count * MEM_CACHE_CHUNKSIZE );
}
int requiredChunks = ( sizeof(message_t) + nLength - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
int matchedChunks = 0;
int msgIdx = 0;
int chunkIdx = 0;
for (;;)
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
Assert( chunk->count && chunk->ptr );
message_t *msg = (message_t*)&chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
if ( msg->len == 0 )
{
if ( ++matchedChunks == requiredChunks )
{
msgIdx = msgIdx - matchedChunks + 1;
msg = (message_t*)&chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
Assert( nLength >= 0 );
Assert( nLength < ( 1 << ( sizeof(message_t::len) * 8 ) ) );
msg->next = msg->prev = INVALID_INDEX;
msg->len = (unsigned short)nLength;
memcpy( msg->ptr, pcsMsg, nLength );
return ( chunkIdx << 16 ) | msgIdx;
}
}
else
{
matchedChunks = 0;
}
msgIdx += ( sizeof(message_t) + msg->len - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
Assert( msgIdx < 0x0000ffff );
if ( msgIdx < chunk->count )
continue;
msgIdx = 0;
matchedChunks = 0;
if ( ++chunkIdx >= m_MemChunkCount )
{
int oldcount = m_MemChunkCount;
m_MemChunkCount += 4;
m_Memory = (chunk_t*)sqdbg_realloc( m_Memory,
oldcount * sizeof(chunk_t),
m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
memset( (char*)m_Memory + oldcount * sizeof(chunk_t),
0,
(m_MemChunkCount - oldcount) * sizeof(chunk_t) );
}
chunk = &m_Memory[ chunkIdx ];
if ( chunk->count == 0 )
{
Assert( chunk->ptr == NULL );
chunk->count = ( requiredChunks + ( MEM_CACHE_CHUNKS_ALIGN - 1 ) ) & ~( MEM_CACHE_CHUNKS_ALIGN - 1 );
chunk->ptr = (char*)sqdbg_malloc( chunk->count * MEM_CACHE_CHUNKSIZE );
AssertOOM( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
memset( chunk->ptr, 0, chunk->count * MEM_CACHE_CHUNKSIZE );
}
Assert( chunkIdx < 0x00007fff );
}
}
void DeleteMessage( message_t *pMsg )
{
if ( pMsg->len == 0 )
return;
Assert( pMsg->len > 0 );
Assert( m_ElemCount > 0 );
m_ElemCount--;
int msgIdx = ( ( sizeof(message_t) + pMsg->len +
( MEM_CACHE_CHUNKSIZE - 1 ) ) & ~( MEM_CACHE_CHUNKSIZE - 1 ) ) / MEM_CACHE_CHUNKSIZE;
do
{
pMsg->next = pMsg->prev = INVALID_INDEX;
pMsg->len = 0;
pMsg->ptr[0] = 0;
pMsg = (message_t*)( (char*)pMsg + MEM_CACHE_CHUNKSIZE );
}
while ( --msgIdx > 0 );
}
public:
CMessagePool() :
m_Memory( NULL ),
m_MemChunkCount( 4 ),
m_ElemCount( 0 ),
m_Head( INVALID_INDEX ),
m_Tail( INVALID_INDEX )
{
}
~CMessagePool()
{
if ( m_Memory )
{
for ( int chunkIdx = 0; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
for ( int msgIdx = 0; msgIdx < chunk->count; )
{
message_t *msg = (message_t*)&chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
Assert( msg->len == 0 && msg->ptr[0] == 0 );
msgIdx += ( sizeof(message_t) + msg->len - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
DeleteMessage( msg );
}
sqdbg_free( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
}
sqdbg_free( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
}
Assert( m_ElemCount == 0 );
}
void Shrink()
{
Assert( m_ElemCount == 0 );
if ( !m_Memory )
return;
for ( int chunkIdx = 1; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count )
{
#ifdef _DEBUG
for ( int msgIdx = 0; msgIdx < chunk->count; )
{
message_t *msg = (message_t*)&chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
Assert( msg->len == 0 && msg->ptr[0] == 0 );
msgIdx += ( sizeof(message_t) + msg->len - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
}
#endif
sqdbg_free( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
chunk->count = 0;
chunk->ptr = NULL;
}
}
if ( m_MemChunkCount > 4 )
{
int oldcount = m_MemChunkCount;
m_MemChunkCount = 4;
m_Memory = (chunk_t*)sqdbg_realloc( m_Memory,
oldcount * sizeof(chunk_t),
m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
}
}
void Add( char *pcsMsg, int nLength )
{
index_t newMsg = NewMessage( pcsMsg, nLength );
m_ElemCount++;
// Add to tail
if ( m_Tail == INVALID_INDEX )
{
Assert( m_Head == INVALID_INDEX );
m_Head = m_Tail = newMsg;
}
else
{
Get(newMsg)->prev = m_Tail;
Get(m_Tail)->next = newMsg;
m_Tail = newMsg;
}
}
template < typename T, void (T::*callback)( char *ptr, int len ) >
void Service( T *ctx )
{
TRACK_ENTRIES();
index_t msg = m_Head;
while ( msg != INVALID_INDEX )
{
message_t *pMsg = Get(msg);
Assert( pMsg->len || ( pMsg->next == INVALID_INDEX && pMsg->prev == INVALID_INDEX ) );
if ( pMsg->len == 0 )
break;
// Advance before execution
index_t next = pMsg->next;
index_t prev = pMsg->prev;
pMsg->next = INVALID_INDEX;
pMsg->prev = INVALID_INDEX;
if ( prev != INVALID_INDEX )
Get(prev)->next = next;
if ( next != INVALID_INDEX )
Get(next)->prev = prev;
if ( msg == m_Head )
{
// prev could be non-null on re-entry
//Assert( prev == INVALID_INDEX );
m_Head = next;
}
if ( msg == m_Tail )
{
Assert( next == INVALID_INDEX && prev == INVALID_INDEX );
m_Tail = INVALID_INDEX;
}
(ctx->*callback)( pMsg->ptr, pMsg->len );
Assert( Get(msg) == pMsg );
DeleteMessage( pMsg );
msg = next;
}
}
void Clear()
{
index_t msg = m_Head;
while ( msg != INVALID_INDEX )
{
message_t *pMsg = Get(msg);
index_t next = pMsg->next;
index_t prev = pMsg->prev;
if ( prev != INVALID_INDEX )
Get(prev)->next = next;
if ( next != INVALID_INDEX )
Get(next)->prev = prev;
if ( msg == m_Head )
{
Assert( prev == INVALID_INDEX );
m_Head = next;
}
if ( msg == m_Tail )
{
Assert( next == INVALID_INDEX && prev == INVALID_INDEX );
m_Tail = INVALID_INDEX;
}
DeleteMessage( pMsg );
msg = next;
}
Assert( m_Head == INVALID_INDEX && m_Tail == INVALID_INDEX );
}
};
static inline bool SocketWouldBlock()
{
#ifdef _WIN32
return WSAGetLastError() == WSAEWOULDBLOCK || WSAGetLastError() == WSAEINPROGRESS;
#else
return errno == EAGAIN || errno == EWOULDBLOCK || errno == EINPROGRESS;
#endif
}
static inline void CloseSocket( SOCKET *sock )
{
if ( *sock != INVALID_SOCKET )
{
shutdown( *sock, SD_BOTH );
closesocket( *sock );
*sock = INVALID_SOCKET;
}
}
class CServerSocket
{
private:
SOCKET m_Socket;
SOCKET m_ServerSocket;
CMessagePool m_MessagePool;
char *m_pRecvBufPtr;
char m_pRecvBuf[ SQDBG_NET_BUF_SIZE ];
bool m_bWSAInit;
public:
const char *m_pszLastMsgFmt;
const char *m_pszLastMsg;
public:
bool IsListening()
{
return m_ServerSocket != INVALID_SOCKET;
}
bool IsClientConnected()
{
return m_Socket != INVALID_SOCKET;
}
unsigned short GetServerPort()
{
if ( m_ServerSocket != INVALID_SOCKET )
{
sockaddr_in addr;
socklen_t len = sizeof(addr);
if ( getsockname( m_ServerSocket, (sockaddr*)&addr, &len ) != SOCKET_ERROR )
return ntohs( addr.sin_port );
}
return 0;
}
bool ListenSocket( unsigned short port )
{
if ( m_ServerSocket != INVALID_SOCKET )
return true;
#ifdef _WIN32
if ( !m_bWSAInit )
{
WSADATA wsadata;
if ( WSAStartup( MAKEWORD(2,2), &wsadata ) != 0 )
{
int err = errno;
m_pszLastMsgFmt = "(sqdbg) WSA startup failed";
m_pszLastMsg = strerr(err);
return false;
}
m_bWSAInit = true;
}
#endif
m_ServerSocket = socket( AF_INET, SOCK_STREAM, 0 );
if ( m_ServerSocket == INVALID_SOCKET )
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to open socket";
m_pszLastMsg = strerr(err);
return false;
}
u_long iMode = 1;
#ifdef _WIN32
if ( ioctlsocket( m_ServerSocket, FIONBIO, &iMode ) == SOCKET_ERROR )
#else
int f = fcntl( m_ServerSocket, F_GETFL );
if ( f == -1 || fcntl( m_ServerSocket, F_SETFL, f | O_NONBLOCK ) == -1 )
#endif
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to set socket non-blocking";
m_pszLastMsg = strerr(err);
return false;
}
iMode = 1;
if ( setsockopt( m_ServerSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&iMode, sizeof(iMode) ) == SOCKET_ERROR )
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to set TCP nodelay";
m_pszLastMsg = strerr(err);
return false;
}
linger ln;
ln.l_onoff = 0;
ln.l_linger = 0;
if ( setsockopt( m_ServerSocket, SOL_SOCKET, SO_LINGER, (char*)&ln, sizeof(ln) ) == SOCKET_ERROR )
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to set don't linger";
m_pszLastMsg = strerr(err);
return false;
}
sockaddr_in addr;
memset( &addr, 0, sizeof(addr) );
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
addr.sin_addr.s_addr = htonl( INADDR_ANY );
if ( bind( m_ServerSocket, (sockaddr*)&addr, sizeof(addr) ) == SOCKET_ERROR )
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to bind socket on port";
m_pszLastMsg = strerr(err);
return false;
}
if ( listen( m_ServerSocket, 0 ) == SOCKET_ERROR )
{
int err = errno;
Shutdown();
m_pszLastMsgFmt = "(sqdbg) Failed to listen to socket";
m_pszLastMsg = strerr(err);
return false;
}
return true;
}
bool Listen()
{
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 0;
fd_set rfds;
FD_ZERO( &rfds );
FD_SET( m_ServerSocket, &rfds );
select( 0, &rfds, NULL, NULL, &tv );
if ( !FD_ISSET( m_ServerSocket, &rfds ) )
return false;
FD_CLR( m_ServerSocket, &rfds );
sockaddr_in addr;
socklen_t addrlen = sizeof(addr);
m_Socket = accept( m_ServerSocket, (sockaddr*)&addr, &addrlen );
if ( m_Socket == INVALID_SOCKET )
return false;
#ifndef _WIN32
int f = fcntl( m_Socket, F_GETFL );
if ( f == -1 || fcntl( m_Socket, F_SETFL, f | O_NONBLOCK ) == -1 )
{
int err = errno;
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Failed to set socket non-blocking";
m_pszLastMsg = strerr(err);
return false;
}
#endif
m_pszLastMsg = inet_ntoa( addr.sin_addr );
return true;
}
void Shutdown()
{
CloseSocket( &m_Socket );
CloseSocket( &m_ServerSocket );
#ifdef _WIN32
if ( m_bWSAInit )
{
WSACleanup();
m_bWSAInit = false;
}
#endif
m_MessagePool.Clear();
m_pRecvBufPtr = m_pRecvBuf;
memset( m_pRecvBuf, -1, sizeof( m_pRecvBuf ) );
}
void DisconnectClient()
{
CloseSocket( &m_Socket );
m_MessagePool.Clear();
m_pRecvBufPtr = m_pRecvBuf;
memset( m_pRecvBuf, -1, sizeof( m_pRecvBuf ) );
}
bool Send( const char *buf, int len )
{
for (;;)
{
int bytesSend = send( m_Socket, buf, len, 0 );
if ( bytesSend == SOCKET_ERROR )
{
// Keep blocking
if ( SocketWouldBlock() )
continue;
int err = errno;
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Network error";
m_pszLastMsg = strerr(err);
return false;
}
if ( len == bytesSend )
return true;
len -= bytesSend;
}
}
bool Recv()
{
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 0;
fd_set rfds;
FD_ZERO( &rfds );
FD_SET( m_Socket, &rfds );
select( 0, &rfds, NULL, NULL, &tv );
if ( !FD_ISSET( m_Socket, &rfds ) )
return true;
FD_CLR( m_Socket, &rfds );
u_long readlen = 0;
ioctlsocket( m_Socket, FIONREAD, &readlen );
int bufsize = m_pRecvBuf + sizeof(m_pRecvBuf) - m_pRecvBufPtr;
if ( bufsize <= 0 || (unsigned int)bufsize < readlen )
{
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Net message buffer is full";
m_pszLastMsg = NULL;
return false;
}
for (;;)
{
int bytesRecv = recv( m_Socket, m_pRecvBufPtr, bufsize, 0 );
if ( bytesRecv == SOCKET_ERROR )
{
if ( SocketWouldBlock() )
break;
int err = errno;
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Network error";
m_pszLastMsg = strerr(err);
return false;
}
if ( !bytesRecv )
{
#ifdef _WIN32
WSASetLastError( WSAECONNRESET );
#else
errno = ECONNRESET;
#endif
int err = errno;
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Client disconnected";
m_pszLastMsg = strerr(err);
return false;
}
m_pRecvBufPtr += bytesRecv;
bufsize -= bytesRecv;
}
return true;
}
//
// Header reader sets message pointer to the content start
//
template < bool (readHeader)( char **ppMsg, int *pLength ) >
bool Parse()
{
// Nothing to parse
if ( m_pRecvBufPtr == m_pRecvBuf )
return true;
char *pMsg = m_pRecvBuf;
int nLength = sizeof(m_pRecvBuf);
while ( readHeader( &pMsg, &nLength ) )
{
char *pMsgEnd = pMsg + (unsigned int)nLength;
if ( pMsgEnd >= m_pRecvBuf + sizeof(m_pRecvBuf) )
{
DisconnectClient();
m_pszLastMsgFmt = "(sqdbg) Client disconnected";
if ( nLength == -1 )
{
m_pszLastMsg = "malformed message";
}
else
{
m_pszLastMsg = "content is too large";
}
return false;
}
// Entire message wasn't received, wait for it
if ( m_pRecvBufPtr < pMsgEnd )
break;
m_MessagePool.Add( pMsg, nLength );
// Last message
if ( m_pRecvBufPtr == pMsgEnd )
{
memset( m_pRecvBuf, 0, m_pRecvBufPtr - m_pRecvBuf );
m_pRecvBufPtr = m_pRecvBuf;
break;
}
// Next message
int shift = m_pRecvBufPtr - pMsgEnd;
memmove( m_pRecvBuf, pMsgEnd, shift );
memset( m_pRecvBuf + shift, 0, m_pRecvBufPtr - ( m_pRecvBuf + shift ) );
m_pRecvBufPtr = m_pRecvBuf + shift;
pMsg = m_pRecvBuf;
nLength = sizeof(m_pRecvBuf);
}
return true;
}
template < typename T, void (T::*callback)( char *ptr, int len ) >
void Execute( T *ctx )
{
m_MessagePool.Service< T, callback >( ctx );
if ( m_Socket == INVALID_SOCKET && m_MessagePool.m_ElemCount == 0 )
{
m_MessagePool.Shrink();
}
}
public:
CServerSocket() :
m_Socket( INVALID_SOCKET ),
m_ServerSocket( INVALID_SOCKET ),
m_pRecvBufPtr( m_pRecvBuf ),
m_bWSAInit( false )
{
Assert( sizeof(m_pRecvBuf) <= ( 1 << ( sizeof(CMessagePool::message_t::len) * 8 ) ) );
}
};
#endif // SQDBG_NET_H

View File

@ -0,0 +1,300 @@
//-----------------------------------------------------------------------
// github.com/samisalreadytaken/sqdbg
//-----------------------------------------------------------------------
//
#ifndef SQDBG_DAP_H
#define SQDBG_DAP_H
#define DAP_HEADER_CONTENTLENGTH "Content-Length"
#define DAP_HEADER_END "\r\n\r\n"
#define DAP_HEADER_MAXSIZE ( STRLEN(DAP_HEADER_CONTENTLENGTH ": ") + STRLEN(DAP_HEADER_END) + FMT_UINT32_LEN )
inline void DAP_Serialise( CBuffer *buffer )
{
Assert( buffer->size() > 0 && buffer->size() < INT_MAX );
char *mem = buffer->base();
int contentSize = buffer->size() - DAP_HEADER_MAXSIZE;
int digits = countdigits( contentSize );
int padding = FMT_UINT32_LEN - digits;
int nearest = 10;
while ( contentSize >= nearest )
nearest *= 10;
contentSize += padding;
if ( contentSize >= nearest )
{
// Padding between header and content increased content size digits,
// add padding in the end to match
padding--;
digits++;
buffer->_base.Ensure( buffer->size() + 1 );
mem[buffer->_size++] = ' ';
}
memcpy( mem, DAP_HEADER_CONTENTLENGTH ": ", STRLEN(DAP_HEADER_CONTENTLENGTH ": ") );
int idx = STRLEN(DAP_HEADER_CONTENTLENGTH ": ") + digits;
for ( int i = idx - 1; contentSize; )
{
char c = contentSize % 10;
contentSize /= 10;
mem[i--] = '0' + c;
}
memcpy( mem + idx, DAP_HEADER_END, STRLEN(DAP_HEADER_END) );
idx += STRLEN(DAP_HEADER_END);
memset( mem + idx, ' ', padding );
}
inline void DAP_Free( CBuffer *buffer )
{
buffer->_size = 0;
}
static inline void ParseFieldName( const char *pMemEnd, char *pStart, int *len )
{
char *c = pStart;
for (;;)
{
if ( IN_RANGE_CHAR( ((unsigned char*)c)[0], 0x20, 0x7E ) )
{
if ( c + 1 >= pMemEnd )
{
*len = -1;
return;
}
if ( c[0] == ':' )
{
if ( c[1] == ' ' )
{
*len = c - pStart;
return;
}
*len = 0;
return;
}
c++;
}
else
{
*len = 0;
return;
}
}
}
static inline void ParseFieldValue( const char *pMemEnd, char *pStart, int *len )
{
char *c = pStart;
for (;;)
{
if ( c + 1 >= pMemEnd )
{
*len = -1;
return;
}
if ( c[0] == '\n' )
{
*len = 0;
return;
}
if ( c[0] == '\r' && c[1] == '\n' )
{
*len = c - pStart;
return;
}
c++;
}
}
inline bool DAP_ReadHeader( char **ppMsg, int *pLength )
{
char *pMsg = *ppMsg;
const char *pMemEnd = pMsg + *pLength;
int nContentLength = 0;
for (;;)
{
int len;
ParseFieldName( pMemEnd, pMsg, &len );
if ( len == 0 )
goto invalid;
if ( len == -1 )
return false;
if ( len == (int)STRLEN(DAP_HEADER_CONTENTLENGTH) &&
!memcmp( pMsg, DAP_HEADER_CONTENTLENGTH, STRLEN(DAP_HEADER_CONTENTLENGTH) ) )
{
// Duplicate length field
if ( nContentLength )
goto ignore;
pMsg += len + 2;
for ( char *pStart = pMsg;; )
{
if ( pMsg >= pMemEnd )
return false;
if ( IN_RANGE_CHAR( *(unsigned char*)pMsg, '0', '9' ) )
{
nContentLength = nContentLength * 10 + *pMsg - '0';
pMsg++;
if ( pMsg - pStart > (int)FMT_UINT32_LEN )
goto invalid;
}
// Strict - no whitespace allowed
else
{
if ( pMsg + 1 >= pMemEnd )
return false;
if ( pMsg[0] == '\r' && pMsg[1] == '\n' )
{
if ( nContentLength <= 0 )
goto invalid;
*pLength = nContentLength;
pMsg += 2;
break;
}
else
{
goto invalid;
}
}
}
}
// Ignore unknown header fields
else
{
ignore:
pMsg += len + 2;
ParseFieldValue( pMemEnd, pMsg, &len );
if ( len == 0 )
goto invalid;
if ( len == -1 )
return false;
pMsg += len + 2;
}
if ( pMsg + 1 >= pMemEnd )
return false;
if ( pMsg[0] == '\r' && pMsg[1] == '\n' )
{
*ppMsg = pMsg + 2;
return true;
}
}
invalid:
// Signal that the client needs to be dropped
*pLength = -1;
*ppMsg = pMsg;
return true;
}
#ifdef SQDBG_VALIDATE_SENT_MSG
inline void DAP_Test( CScratch< JSON_SCRATCH_CHUNK_SIZE > *scratch, CBuffer *buffer )
{
char *pMsg = buffer->base();
int nLength = buffer->size();
bool res = DAP_ReadHeader( &pMsg, &nLength );
Assert( res && nLength < buffer->size() );
if ( res )
{
json_table_t table;
JSONParser parser( scratch, pMsg, nLength, &table );
AssertMsg1( !parser.GetError(), "%s", parser.GetError() );
}
}
#else
#define DAP_Test(...) (void)0
#endif
#define _DAP_INIT_BUF( _buf ) \
CBufTmpCache _bufcache( (_buf) ); \
(_buf)->_size = DAP_HEADER_MAXSIZE; \
(void)0
#define DAP_START_REQUEST( _seq, _cmd ) \
{ \
_DAP_INIT_BUF( &m_SendBuf ); \
{ \
wjson_table_t packet( m_SendBuf ); \
packet.SetInt( "seq", _seq ); \
packet.SetString( "type", "request" ); \
packet.SetString( "command", _cmd );
#define _DAP_START_RESPONSE( _seq, _cmd, _suc ) \
if ( IsClientConnected() ) \
{ \
_DAP_INIT_BUF( &m_SendBuf ); \
{ \
wjson_table_t packet( m_SendBuf ); \
packet.SetInt( "request_seq", _seq ); \
packet.SetString( "type", "response" ); \
packet.SetString( "command", _cmd ); \
packet.SetBool( "success", _suc );
#define DAP_START_RESPONSE( _seq, _cmd ) \
_DAP_START_RESPONSE( _seq, _cmd, true );
#define DAP_ERROR_RESPONSE( _seq, _cmd ) \
_DAP_START_RESPONSE( _seq, _cmd, false );
#define DAP_ERROR_BODY( _id, _fmt ) \
wjson_table_t body = packet.SetTable( "body" ); \
wjson_table_t error = body.SetTable( "error" ); \
error.SetInt( "id", _id ); \
error.SetString( "format", _fmt ); \
#define DAP_START_EVENT( _seq, _ev ) \
{ \
_DAP_INIT_BUF( &m_SendBuf ); \
{ \
wjson_table_t packet( m_SendBuf ); \
packet.SetInt( "seq", _seq ); \
packet.SetString( "type", "event" ); \
packet.SetString( "event", _ev );
#define DAP_SET( _key, _val ) \
packet.Set( _key, _val );
#define DAP_SET_TABLE( _val ) \
wjson_table_t _val = packet.SetTable( #_val );
#define DAP_SEND() \
} \
\
DAP_Serialise( &m_SendBuf ); \
Send( m_SendBuf.base(), m_SendBuf.size() ); \
DAP_Test( &m_ReadBuf, &m_SendBuf ); \
DAP_Free( &m_SendBuf ); \
}
#endif // SQDBG_DAP_H

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,624 @@
//-----------------------------------------------------------------------
// github.com/samisalreadytaken/sqdbg
//-----------------------------------------------------------------------
//
#ifndef SQDBG_VEC_H
#define SQDBG_VEC_H
void *sqdbg_malloc( unsigned int size );
void *sqdbg_realloc( void *p, unsigned int oldsize, unsigned int size );
void sqdbg_free( void *p, unsigned int size );
class CMemory
{
public:
#pragma pack(push, 4)
struct memory_t
{
char *ptr;
unsigned int size;
};
#pragma pack(pop)
memory_t memory;
char &operator[]( unsigned int i ) const
{
Assert( memory.size > 0 );
return *( memory.ptr + i );
}
char *Base()
{
return memory.ptr;
}
unsigned int Size() const
{
return memory.size;
}
void Free()
{
if ( memory.ptr )
{
sqdbg_free( memory.ptr, memory.size );
memory.ptr = 0;
memory.size = 0;
}
}
void Alloc( unsigned int count )
{
Assert( count > 0 || memory.size == 0 );
if ( count == memory.size )
return;
const int size = ( count + sizeof(void*) - 1 ) & ~( sizeof(void*) - 1 );
if ( memory.ptr )
{
memory.ptr = (char*)sqdbg_realloc( memory.ptr, memory.size, size );
}
else
{
memory.ptr = (char*)sqdbg_malloc( size );
}
AssertOOM( memory.ptr, size );
if ( memory.ptr )
{
memory.size = size;
}
else
{
memory.size = 0;
}
}
void Ensure( unsigned int newcount )
{
unsigned int oldcount = memory.size;
if ( newcount <= oldcount )
return;
if ( oldcount != 0 )
{
unsigned int i = (unsigned int)0x7fffffffu;
while ( ( i >> 1 ) > newcount )
{
i >>= 1;
}
Assert( i > 0 );
Assert( i > oldcount );
Assert( i >= newcount );
newcount = i;
}
else
{
if ( newcount < 4 )
newcount = 4;
}
Alloc( newcount );
}
};
template< int MEM_CACHE_CHUNKS_ALIGN = 2048 >
class CScratch
{
public:
static const int MEM_CACHE_CHUNKSIZE = 4;
static const int INVALID_INDEX = 0x80000000;
struct chunk_t
{
char *ptr;
int count;
};
chunk_t *m_Memory;
int m_MemChunkCount;
int m_LastFreeChunk;
int m_LastFreeIndex;
char *Get( int index )
{
Assert( index != INVALID_INDEX );
int msgIdx = index & 0x0000ffff;
int chunkIdx = index >> 16;
Assert( m_Memory );
Assert( chunkIdx < m_MemChunkCount );
chunk_t *chunk = &m_Memory[ chunkIdx ];
Assert( msgIdx < chunk->count );
return &chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
}
char *Alloc( int size, int *index = NULL, bool sequential = true )
{
if ( !m_Memory )
{
m_MemChunkCount = 4;
m_Memory = (chunk_t*)sqdbg_malloc( m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
memset( (char*)m_Memory, 0, m_MemChunkCount * sizeof(chunk_t) );
chunk_t *chunk = &m_Memory[0];
chunk->count = MEM_CACHE_CHUNKS_ALIGN;
chunk->ptr = (char*)sqdbg_malloc( chunk->count * MEM_CACHE_CHUNKSIZE );
AssertOOM( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
memset( chunk->ptr, 0, chunk->count * MEM_CACHE_CHUNKSIZE );
}
int requiredChunks;
int msgIdx;
int chunkIdx;
int matchedChunks = 0;
if ( sequential )
{
requiredChunks = ( size - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
msgIdx = m_LastFreeIndex;
chunkIdx = m_LastFreeChunk;
}
else
{
requiredChunks = ( size + sizeof(int) - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
msgIdx = 0;
chunkIdx = 0;
}
for (;;)
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
Assert( chunk->count && chunk->ptr );
if ( sequential )
{
int remainingChunks = chunk->count - msgIdx;
if ( remainingChunks >= requiredChunks )
{
m_LastFreeIndex = msgIdx + requiredChunks;
m_LastFreeChunk = chunkIdx;
if ( index )
{
Assert( msgIdx < 0x0000ffff );
Assert( chunkIdx < 0x00007fff );
*index = ( chunkIdx << 16 ) | msgIdx;
}
return &chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
}
}
else
{
char *ptr = &chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
Assert( *(int*)ptr >= 0 && *(int*)ptr < ( chunk->count - msgIdx ) * MEM_CACHE_CHUNKSIZE );
if ( *(int*)ptr == 0 )
{
if ( ++matchedChunks == requiredChunks )
{
msgIdx = msgIdx - matchedChunks + 1;
Assert( !index );
ptr = &chunk->ptr[ msgIdx * MEM_CACHE_CHUNKSIZE ];
*(int*)ptr = size;
return ptr + sizeof(int);
}
}
else
{
matchedChunks = 0;
}
msgIdx += ( *(int*)ptr + sizeof(int) - 1 ) / MEM_CACHE_CHUNKSIZE + 1;
Assert( msgIdx < 0x0000ffff );
if ( msgIdx < chunk->count )
continue;
matchedChunks = 0;
}
msgIdx = 0;
if ( ++chunkIdx >= m_MemChunkCount )
{
int oldcount = m_MemChunkCount;
m_MemChunkCount <<= 1;
m_Memory = (chunk_t*)sqdbg_realloc( m_Memory,
oldcount * sizeof(chunk_t),
m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
memset( (char*)m_Memory + oldcount * sizeof(chunk_t),
0,
(m_MemChunkCount - oldcount) * sizeof(chunk_t) );
}
chunk = &m_Memory[ chunkIdx ];
if ( chunk->count == 0 )
{
Assert( chunk->ptr == NULL );
chunk->count = ( requiredChunks + ( MEM_CACHE_CHUNKS_ALIGN - 1 ) ) & ~( MEM_CACHE_CHUNKS_ALIGN - 1 );
chunk->ptr = (char*)sqdbg_malloc( chunk->count * MEM_CACHE_CHUNKSIZE );
AssertOOM( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
memset( chunk->ptr, 0, chunk->count * MEM_CACHE_CHUNKSIZE );
}
Assert( chunkIdx < 0x00007fff );
}
}
void Free( void *ptr )
{
Assert( m_Memory );
Assert( ptr );
*(char**)&ptr -= sizeof(int);
#ifdef _DEBUG
bool found = false;
for ( int chunkIdx = 0; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count && ptr >= chunk->ptr && ptr < chunk->ptr + chunk->count * MEM_CACHE_CHUNKSIZE )
{
Assert( *(int*)ptr >= 0 );
Assert( (char*)ptr + sizeof(int) + *(int*)ptr <= chunk->ptr + chunk->count * MEM_CACHE_CHUNKSIZE );
found = true;
break;
}
}
Assert( found );
(*(unsigned char**)&ptr)[ *(int*)ptr + sizeof(int) - 1 ] = 0xdd;
#endif
memset( (char*)ptr, 0, *(int*)ptr + sizeof(int) );
}
void Free()
{
if ( !m_Memory )
return;
for ( int chunkIdx = 0; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count )
{
sqdbg_free( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
}
}
sqdbg_free( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
m_Memory = NULL;
m_MemChunkCount = 4;
m_LastFreeChunk = 0;
m_LastFreeIndex = 0;
}
void ReleaseShrink()
{
if ( !m_Memory )
return;
for ( int chunkIdx = 4; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count )
{
sqdbg_free( chunk->ptr, chunk->count * MEM_CACHE_CHUNKSIZE );
chunk->count = 0;
chunk->ptr = NULL;
}
}
#ifdef _DEBUG
for ( int chunkIdx = 0; chunkIdx < 4; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count )
{
memset( chunk->ptr, 0xdd, chunk->count * MEM_CACHE_CHUNKSIZE );
}
}
#endif
if ( m_MemChunkCount > 8 )
{
int oldcount = m_MemChunkCount;
m_MemChunkCount = 8;
m_Memory = (chunk_t*)sqdbg_realloc( m_Memory,
oldcount * sizeof(chunk_t),
m_MemChunkCount * sizeof(chunk_t) );
AssertOOM( m_Memory, m_MemChunkCount * sizeof(chunk_t) );
}
m_LastFreeChunk = 0;
m_LastFreeIndex = 0;
}
void Release()
{
if ( !m_Memory || ( !m_LastFreeChunk && !m_LastFreeIndex ) )
return;
#ifdef _DEBUG
for ( int chunkIdx = 0; chunkIdx < m_MemChunkCount; chunkIdx++ )
{
chunk_t *chunk = &m_Memory[ chunkIdx ];
if ( chunk->count )
{
memset( chunk->ptr, 0xdd, chunk->count * MEM_CACHE_CHUNKSIZE );
}
}
#endif
m_LastFreeChunk = 0;
m_LastFreeIndex = 0;
}
};
template < typename T, bool bExternalMem = false, class CAllocator = CMemory >
class vector
{
public:
typedef unsigned int I;
CAllocator _base;
I _size;
vector() : _base(), _size(0)
{
Assert( !bExternalMem );
}
vector( CAllocator &a ) : _base(a), _size(0)
{
Assert( bExternalMem );
}
vector( I count ) : _base(), _size(0)
{
Assert( !bExternalMem );
_base.Alloc( count * sizeof(T) );
}
vector( const vector< T > &src ) : _base()
{
Assert( !bExternalMem );
_base.Alloc( src._base.Size() );
_size = src._size;
for ( I i = 0; i < _size; i++ )
new( &_base[ i * sizeof(T) ] ) T( (T&)src._base[ i * sizeof(T) ] );
}
~vector()
{
Assert( (unsigned int)_size <= _base.Size() );
for ( I i = 0; i < _size; i++ )
((T&)(_base[ i * sizeof(T) ])).~T();
if ( !bExternalMem )
_base.Free();
}
T &operator[]( I i ) const
{
Assert( _size > 0 );
Assert( i >= 0 && i < _size );
Assert( _size * sizeof(T) <= _base.Size() );
return (T&)_base[ i * sizeof(T) ];
}
T *base()
{
return _base.Base();
}
I size() const
{
return _size;
}
I capacity() const
{
return _base.Size() / sizeof(T);
}
T &top() const
{
Assert( _size > 0 );
return (T&)_base[ ( _size - 1 ) * sizeof(T) ];
}
void pop()
{
Assert( _size > 0 );
((T&)_base[ --_size * sizeof(T) ]).~T();
}
T &append()
{
_base.Ensure( ++_size * sizeof(T) );
Assert( _size * sizeof(T) <= _base.Size() );
return *( new( &_base[ ( _size - 1 ) * sizeof(T) ] ) T() );
}
void append( const T &src )
{
_base.Ensure( ++_size * sizeof(T) );
Assert( _size * sizeof(T) <= _base.Size() );
new( &_base[ ( _size - 1 ) * sizeof(T) ] ) T( src );
}
T &insert( I i )
{
Assert( i >= 0 && i <= _size );
_base.Ensure( ++_size * sizeof(T) );
Assert( _size * sizeof(T) <= _base.Size() );
if ( i != _size - 1 )
{
memmove( &_base[ ( i + 1 ) * sizeof(T) ],
&_base[ i * sizeof(T) ],
( _size - ( i + 1 ) ) * sizeof(T) );
}
return *( new( &_base[ i * sizeof(T) ] ) T() );
}
void remove( I i )
{
Assert( _size > 0 );
Assert( i >= 0 && i < _size );
((T&)_base[ i * sizeof(T) ]).~T();
if ( i != _size - 1 )
{
memmove( &_base[ i * sizeof(T) ],
&_base[ ( i + 1 ) * sizeof(T) ],
( _size - ( i + 1 ) ) * sizeof(T) );
}
_size--;
}
void clear()
{
for ( I i = 0; i < _size; i++ )
((T&)_base[ i * sizeof(T) ]).~T();
_size = 0;
}
void sort( int (*fn)(const T *, const T *) )
{
Assert( _size * sizeof(T) <= _base.Size() );
if ( _size > 1 )
{
qsort( _base.Base(), _size, sizeof(T), (int (*)(const void *, const void *))fn );
}
}
void reserve( I count )
{
Assert( (unsigned int)_size <= _base.Size() );
if ( count == 0 )
count = 4;
if ( (unsigned int)count == _base.Size() )
return;
for ( I i = count; i < _size; i++ )
((T&)_base[ i * sizeof(T) ]).~T();
_base.Alloc( count * sizeof(T) );
}
void purge()
{
Assert( _size * sizeof(T) <= _base.Size() );
for ( I i = 0; i < _size; i++ )
((T&)_base[ i * sizeof(T) ]).~T();
_base.Free();
_size = 0;
}
};
class CBuffer
{
public:
CMemory _base;
int _size;
int _offset;
char *base()
{
return _base.Base() + _offset;
}
int size() const
{
return _size;
}
int capacity() const
{
return _base.Size();
}
void reserve( int count )
{
Assert( (unsigned int)_size <= _base.Size() );
if ( (unsigned int)count == _base.Size() )
return;
_base.Alloc( count );
}
void purge()
{
_base.Free();
_size = 0;
_offset = 0;
}
};
class CBufTmpCache
{
public:
CBuffer *buffer;
int size;
CBufTmpCache( CBuffer *b ) :
buffer(b),
size(buffer->_size)
{
buffer->_offset += buffer->_size;
buffer->_size = 0;
}
~CBufTmpCache()
{
buffer->_offset -= size;
buffer->_size = size;
}
};
#endif // SQDBG_VEC_H

View File

@ -17,6 +17,7 @@
IScriptVM* makeSquirrelVM();
int vscript_token = 0;
int vscript_debugger_port = 0;
class CScriptManager : public CTier1AppSystem<IScriptManager>
{

View File

@ -12,7 +12,7 @@ $Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE;.\squirrel\include"
$AdditionalIncludeDirectories "$BASE;.\squirrel\include;.\squirrel\squirrel;.\squirrel\sqstdlib;.\sqdbg\include"
$PreprocessorDefinitions "$BASE;MAPBASE_VSCRIPT" [$MAPBASE_VSCRIPT]
}
}
@ -65,5 +65,21 @@ $Project "VScript"
}
}
}
$Folder "sqdbg"
{
$File ".\sqdbg\sqdbg\server.cpp"
{
$Configuration
{
$Compiler
{
$PreprocessorDefinitions "$BASE;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS"
$AdditionalOptions "$BASE /wd4127 /wd4146 /wd4201 /wd4244 /wd4267 /wd4456 /wd4706"
$TreatWarningsAsErrors "No"
}
}
}
}
}
}

View File

@ -453,13 +453,11 @@ bool CScriptColorInstanceHelper::Get( void *p, const char *pszKey, ScriptVariant
bool CScriptColorInstanceHelper::Set( void *p, const char *pszKey, ScriptVariant_t &variant )
{
Color *pClr = ((Color *)p);
if ( strlen(pszKey) == 1 )
int iVal;
if ( strlen(pszKey) == 1 && variant.AssignTo( &iVal ) )
{
int iVal;
variant.AssignTo( &iVal );
switch (pszKey[0])
{
// variant.AssignTo( &(*pClr)[0] );
case 'r':
(*pClr)[0] = iVal;
return true;

View File

@ -258,39 +258,18 @@ bool CScriptQuaternionInstanceHelper::Set( void *p, const char *pszKey, ScriptVa
switch (pszKey[0])
{
case 'x':
variant.AssignTo( &pQuat->x );
return true;
return variant.AssignTo( &pQuat->x );
case 'y':
variant.AssignTo( &pQuat->y );
return true;
return variant.AssignTo( &pQuat->y );
case 'z':
variant.AssignTo( &pQuat->z );
return true;
return variant.AssignTo( &pQuat->z );
case 'w':
variant.AssignTo( &pQuat->w );
return true;
return variant.AssignTo( &pQuat->w );
}
}
return false;
}
ScriptVariant_t *CScriptQuaternionInstanceHelper::Add( void *p, ScriptVariant_t &variant )
{
Quaternion *pQuat = ((Quaternion *)p);
float flAdd;
variant.AssignTo( &flAdd );
(*pQuat)[0] += flAdd;
(*pQuat)[1] += flAdd;
(*pQuat)[2] += flAdd;
(*pQuat)[3] += flAdd;
static ScriptVariant_t result;
result = (HSCRIPT)p;
return &result;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------

View File

@ -40,11 +40,6 @@ class CScriptQuaternionInstanceHelper : public IScriptInstanceHelper
bool Get( void *p, const char *pszKey, ScriptVariant_t &variant );
bool Set( void *p, const char *pszKey, ScriptVariant_t &variant );
ScriptVariant_t *Add( void *p, ScriptVariant_t &variant );
//ScriptVariant_t *Subtract( void *p, ScriptVariant_t &variant );
//ScriptVariant_t *Multiply( void *p, ScriptVariant_t &variant );
//ScriptVariant_t *Divide( void *p, ScriptVariant_t &variant );
};
inline Quaternion *ToQuaternion( HSCRIPT hQuat ) { return HScriptToClass<Quaternion>( hQuat ); }

View File

@ -33,6 +33,8 @@
#include "squirrel/squirrel/squserdata.h"
#include "squirrel/squirrel/sqclosure.h"
#include "sqdbg.h"
#include "tier1/utlbuffer.h"
#include "tier1/mapbase_con_groups.h"
#include "tier1/convar.h"
@ -113,7 +115,7 @@ public:
virtual bool Init() override;
virtual void Shutdown() override;
virtual bool ConnectDebugger() override;
virtual bool ConnectDebugger( int port = 0 ) override;
virtual void DisconnectDebugger() override;
virtual ScriptLanguage_t GetLanguage() override;
@ -299,6 +301,7 @@ public:
HSQOBJECT lastError_;
HSQOBJECT vectorClass_;
HSQOBJECT regexpClass_;
HSQDEBUGSERVER debugger_ = nullptr;
};
static char TYPETAG_VECTOR[] = "VectorTypeTag";
@ -1230,6 +1233,8 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
{
case OT_NULL:
{
variant.Free();
variant.m_flags = 0;
// TODO: Should this be (HSCRIPT)nullptr
variant.m_type = FIELD_VOID;
return true;
@ -1241,6 +1246,7 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
{
return false;
}
variant.Free();
variant = (int)val;
return true;
}
@ -1251,6 +1257,7 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
{
return false;
}
variant.Free();
variant = (float)val;
return true;
}
@ -1261,6 +1268,7 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
{
return false;
}
variant.Free();
variant = val ? true : false;
return true;
}
@ -1272,7 +1280,8 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
{
return false;
}
char* buffer = new char[size + 1];
variant.Free();
char* buffer = (char*)malloc(size + 1);
V_memcpy(buffer, val, size);
buffer[size] = 0;
variant = buffer;
@ -1287,7 +1296,9 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
tag == TYPETAG_VECTOR &&
SQ_SUCCEEDED(sq_getinstanceup(vm, idx, (SQUserPointer*)&v, TYPETAG_VECTOR)))
{
variant = new Vector(*v);
variant.Free();
variant = (Vector*)malloc(sizeof(Vector));
variant.EmplaceAllocedVector(*v);
variant.m_flags |= SV_FREE;
return true;
}
@ -1295,6 +1306,7 @@ bool getVariant(HSQUIRRELVM vm, SQInteger idx, ScriptVariant_t& variant)
}
default:
{
variant.Free();
HSQOBJECT* obj = new HSQOBJECT;
sq_resetobject(obj);
sq_getstackobj(vm, idx, obj);
@ -1423,37 +1435,54 @@ SQInteger function_stub(HSQUIRRELVM vm)
instance = ((ClassInstanceData*)self)->instance;
}
ScriptVariant_t retval;
ScriptVariant_t script_retval;
ScriptVariantTemporaryStorage_t script_retval_storage;
SquirrelVM* pSquirrelVM = (SquirrelVM*)sq_getsharedforeignptr(vm);
Assert(pSquirrelVM);
sq_resetobject(&pSquirrelVM->lastError_);
(*pFunc->m_pfnBinding)(pFunc->m_pFunction, instance, params.Base(), nargs,
pFunc->m_desc.m_ReturnType == FIELD_VOID ? nullptr : &retval);
bool call_success = (*pFunc->m_pfnBinding)(pFunc->m_pFunction, instance, params.Base(), nargs,
pFunc->m_desc.m_ReturnType == FIELD_VOID ? nullptr : &script_retval, script_retval_storage);
Assert(call_success);
(void)call_success;
SQInteger sq_retval;
if (!sq_isnull(pSquirrelVM->lastError_))
{
sq_pushobject(vm, pSquirrelVM->lastError_);
sq_resetobject(&pSquirrelVM->lastError_);
return sq_throwobject(vm);
sq_retval = sq_throwobject(vm);
}
else
{
Assert(script_retval.m_type == pFunc->m_desc.m_ReturnType);
if (pFunc->m_desc.m_ReturnType != FIELD_VOID)
{
PushVariant(vm, script_retval);
sq_retval = 1;
}
else
{
sq_retval = 0;
}
}
PushVariant(vm, retval);
if (retval.m_type == FIELD_VECTOR)
delete retval.m_pVector;
// strings never get copied here, Vector and QAngle are stored in script_retval_storage
// everything else is stored inline, so there should be no memory to free
Assert(!(script_retval.m_flags & SV_FREE));
Assert( ( pFunc->m_desc.m_ReturnType != FIELD_VOID ) || !( pFunc->m_flags & SF_REFCOUNTED_RET ) );
if ( ( pFunc->m_flags & SF_REFCOUNTED_RET ) && retval.m_hScript )
if ( ( pFunc->m_flags & SF_REFCOUNTED_RET ) && script_retval.m_hScript )
{
Assert( retval.m_type == FIELD_HSCRIPT );
Assert( script_retval.m_type == FIELD_HSCRIPT );
// Release the intermediary ref held from RegisterInstance
sq_release(vm, (HSQOBJECT*)retval.m_hScript);
delete (HSQOBJECT*)retval.m_hScript;
sq_release(vm, (HSQOBJECT*)script_retval.m_hScript);
delete (HSQOBJECT*)script_retval.m_hScript;
}
for ( int i = 0; i <= nLastHScriptIdx; ++i )
@ -1462,7 +1491,7 @@ SQInteger function_stub(HSQUIRRELVM vm)
delete (HSQOBJECT*)params[i].m_hScript;
}
return pFunc->m_desc.m_ReturnType != FIELD_VOID;
return sq_retval;
}
@ -1506,12 +1535,8 @@ SQInteger constructor_stub(HSQUIRRELVM vm)
void* instance = pClassDesc->m_pfnConstruct();
if (!sq_isnull(pSquirrelVM->lastError_))
{
sq_pushobject(vm, pSquirrelVM->lastError_);
sq_resetobject(&pSquirrelVM->lastError_);
return sq_throwobject(vm);
}
// expect construction to always succeed
Assert(sq_isnull(pSquirrelVM->lastError_));
{
SQUserPointer p;
@ -1568,19 +1593,22 @@ SQInteger get_stub(HSQUIRRELVM vm)
}
ScriptVariant_t var;
SQInteger sq_retval = 0;
if (classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper &&
classInstanceData->desc->pHelper->Get(classInstanceData->instance, key, var))
{
PushVariant(vm, var);
sq_retval = 1;
}
else
{
return sqstd_throwerrorf(vm, "the index '%.50s' does not exist", key);
sq_retval = sqstd_throwerrorf(vm, "the index '%.50s' does not exist", key);
}
return 1;
var.Free();
return sq_retval;
}
SQInteger set_stub(HSQUIRRELVM vm)
@ -1597,122 +1625,22 @@ SQInteger set_stub(HSQUIRRELVM vm)
}
ScriptVariant_t var;
SQInteger sq_retval = 0;
getVariant( vm, -1, var );
if (classInstanceData &&
if (!(
classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper &&
classInstanceData->desc->pHelper->Set(classInstanceData->instance, key, var))
classInstanceData->desc->pHelper->Set(classInstanceData->instance, key, var)
))
{
sq_pop(vm, 1);
}
else
{
sq_pop(vm, 1);
return sqstd_throwerrorf(vm, "the index '%.50s' does not exist", key);
}
return 0;
}
SQInteger add_stub(HSQUIRRELVM vm)
{
ClassInstanceData* classInstanceData = nullptr;
sq_getinstanceup(vm, 1, (SQUserPointer*)&classInstanceData, 0);
ScriptVariant_t var;
getVariant( vm, 1, var );
if (classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper)
{
ScriptVariant_t *result = classInstanceData->desc->pHelper->Add( classInstanceData->instance, var );
if (result != nullptr)
{
PushVariant( vm, *result );
sq_pop(vm, 1);
return 1;
}
sq_retval = sqstd_throwerrorf(vm, "the index '%.50s' does not exist", key);
}
var.Free();
sq_pop(vm, 1);
return sqstd_throwerrorf(vm, "invalid arith op +");
}
SQInteger sub_stub(HSQUIRRELVM vm)
{
ClassInstanceData* classInstanceData = nullptr;
sq_getinstanceup(vm, 1, (SQUserPointer*)&classInstanceData, 0);
ScriptVariant_t var;
getVariant( vm, 1, var );
if (classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper)
{
ScriptVariant_t *result = classInstanceData->desc->pHelper->Subtract( classInstanceData->instance, var );
if (result != nullptr)
{
PushVariant( vm, *result );
sq_pop(vm, 1);
return 1;
}
}
sq_pop(vm, 1);
return sqstd_throwerrorf(vm, "invalid arith op -");
}
SQInteger mul_stub(HSQUIRRELVM vm)
{
ClassInstanceData* classInstanceData = nullptr;
sq_getinstanceup(vm, 1, (SQUserPointer*)&classInstanceData, 0);
ScriptVariant_t var;
getVariant( vm, 1, var );
if (classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper )
{
ScriptVariant_t *result = classInstanceData->desc->pHelper->Add( classInstanceData->instance, var );
if (result != nullptr)
{
PushVariant( vm, *result );
sq_pop(vm, 1);
return 1;
}
}
sq_pop(vm, 1);
return sqstd_throwerrorf(vm, "invalid arith op *");
}
SQInteger div_stub(HSQUIRRELVM vm)
{
ClassInstanceData* classInstanceData = nullptr;
sq_getinstanceup(vm, 1, (SQUserPointer*)&classInstanceData, 0);
ScriptVariant_t var;
getVariant( vm, 1, var );
if (classInstanceData &&
classInstanceData->instance &&
classInstanceData->desc->pHelper )
{
ScriptVariant_t *result = classInstanceData->desc->pHelper->Add( classInstanceData->instance, var );
if (result != nullptr)
{
PushVariant( vm, *result );
sq_pop(vm, 1);
return 1;
}
}
sq_pop(vm, 1);
return sqstd_throwerrorf(vm, "invalid arith op /");
return sq_retval;
}
SQInteger IsValid_stub(HSQUIRRELVM vm)
@ -2120,15 +2048,37 @@ void SquirrelVM::Shutdown()
}
}
bool SquirrelVM::ConnectDebugger()
bool VScriptRunScript( const char *pszScriptName, HSCRIPT hScope, bool bWarnMissing );
bool SquirrelVM::ConnectDebugger( int port )
{
// TODO: Debugger support
return false;
if ( !debugger_ )
{
debugger_ = sqdbg_attach_debugger( vm_ );
if ( sqdbg_listen_socket( debugger_, port ) != 0 )
{
sqdbg_destroy_debugger( vm_ );
debugger_ = nullptr;
return false;
}
}
else
{
sqdbg_frame( debugger_ );
}
VScriptRunScript( "sqdbg_definitions.nut", NULL, false );
return true;
}
void SquirrelVM::DisconnectDebugger()
{
// TODO: Debugger support
if ( debugger_ )
{
sqdbg_destroy_debugger( vm_ );
debugger_ = nullptr;
}
}
ScriptLanguage_t SquirrelVM::GetLanguage()
@ -2148,7 +2098,10 @@ void SquirrelVM::AddSearchPath(const char* pszSearchPath)
bool SquirrelVM::Frame(float simTime)
{
// TODO: Frame support
if ( debugger_ )
{
sqdbg_frame( debugger_ );
}
return false;
}
@ -2175,12 +2128,24 @@ HSCRIPT SquirrelVM::CompileScript(const char* pszScript, const char* pszId)
{
SquirrelSafeCheck safeCheck(vm_);
Assert(vm_);
if (pszId == nullptr) pszId = "<unnamed>";
if (SQ_FAILED(sq_compilebuffer(vm_, pszScript, strlen(pszScript), pszId, SQTrue)))
bool bUnnamed = ( pszId == nullptr );
if ( bUnnamed )
{
pszId = "<unnamed>";
}
int nScriptLen = strlen(pszScript);
if (SQ_FAILED(sq_compilebuffer(vm_, pszScript, nScriptLen, pszId, SQTrue)))
{
return nullptr;
}
if ( debugger_ && !bUnnamed )
{
sqdbg_on_script_compile( debugger_, pszScript, nScriptLen, pszId, strlen(pszId) );
}
HSQOBJECT* obj = new HSQOBJECT;
sq_resetobject(obj);
sq_getstackobj(vm_, -1, obj);
@ -2463,6 +2428,7 @@ void SquirrelVM::RegisterFunction(ScriptFunctionBinding_t* pScriptFunction)
return;
char typemask[64];
Assert(pScriptFunction->m_desc.m_Parameters.Count() < sizeof(typemask));
if (!CreateParamCheck(*pScriptFunction, typemask))
{
return;
@ -2548,22 +2514,6 @@ bool SquirrelVM::RegisterClass(ScriptClassDesc_t* pClassDesc)
sq_newclosure(vm_, set_stub, 0);
sq_newslot(vm_, -3, SQFalse);
sq_pushstring(vm_, "_add", -1);
sq_newclosure(vm_, add_stub, 0);
sq_newslot(vm_, -3, SQFalse);
sq_pushstring(vm_, "_sub", -1);
sq_newclosure(vm_, sub_stub, 0);
sq_newslot(vm_, -3, SQFalse);
sq_pushstring(vm_, "_mul", -1);
sq_newclosure(vm_, mul_stub, 0);
sq_newslot(vm_, -3, SQFalse);
sq_pushstring(vm_, "_div", -1);
sq_newclosure(vm_, div_stub, 0);
sq_newslot(vm_, -3, SQFalse);
sq_pushstring(vm_, "IsValid", -1);
sq_newclosure(vm_, IsValid_stub, 0);
sq_newslot(vm_, -3, SQFalse);
@ -2582,6 +2532,7 @@ bool SquirrelVM::RegisterClass(ScriptClassDesc_t* pClassDesc)
auto& scriptFunction = pClassDesc->m_FunctionBindings[i];
char typemask[64];
Assert(scriptFunction.m_desc.m_Parameters.Count() < sizeof(typemask));
if (!CreateParamCheck(scriptFunction, typemask))
{
Warning("Unable to create param check for %s.%s\n",
@ -3126,6 +3077,7 @@ void SquirrelVM::ReleaseValue(ScriptVariant_t& value)
// Let's prevent this being called again and giving some UB
value.m_type = FIELD_VOID;
value.m_flags = 0;
}
bool SquirrelVM::ClearValue(HSCRIPT hScope, const char* pszKey)