From d72d817eacca665ca88a0e61a14d56edcde6b74e Mon Sep 17 00:00:00 2001 From: Alexander 'z33ky' Hirsch <1zeeky@gmail.com> Date: Thu, 3 Oct 2019 16:07:16 +0200 Subject: [PATCH] Fix #includes casing This is important for case-sensitive filesystems/operating systems (i.e. Linux). --- sp/src/game/server/hl2/npc_bullsquid.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/sp/src/game/server/hl2/npc_bullsquid.cpp b/sp/src/game/server/hl2/npc_bullsquid.cpp index 2c0706da..954ea868 100644 --- a/sp/src/game/server/hl2/npc_bullsquid.cpp +++ b/sp/src/game/server/hl2/npc_bullsquid.cpp @@ -7,11 +7,11 @@ #include "cbase.h" #include "game.h" -#include "AI_Default.h" -#include "AI_Schedule.h" -#include "AI_Hull.h" -#include "AI_Navigator.h" -#include "AI_Motor.h" +#include "ai_default.h" +#include "ai_schedule.h" +#include "ai_hull.h" +#include "ai_navigator.h" +#include "ai_motor.h" #include "ai_squad.h" #include "npc_bullsquid.h" #include "npcevent.h" @@ -30,8 +30,8 @@ #include "engine/IEngineSound.h" #include "movevars_shared.h" -#include "AI_Hint.h" -#include "AI_Senses.h" +#include "ai_hint.h" +#include "ai_senses.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h"