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Add Mapbase file headers
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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
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//
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// Purpose: Client classes for Half-Life 2 based custom weapons.
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//
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// Author: Peter Covington (petercov@outlook.com)
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//
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//==================================================================================//
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#include "cbase.h"
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#include "c_weapon__stubs.h"
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#include "basehlcombatweapon_shared.h"
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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
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//
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// Purpose: The central manager of the custom weapons system.
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//
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// Author: Peter Covington (petercov@outlook.com)
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//
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//==================================================================================//
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#include "cbase.h"
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#include "custom_weapon_factory.h"
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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
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//
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// Purpose: See custom_weapon_factory.cpp
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//
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// Author: Peter Covington (petercov@outlook.com)
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//
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//==================================================================================//
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#ifndef CUSTOM_WEAPON_FACTORY_H
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#define CUSTOM_WEAPON_FACTORY_H
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#pragma once
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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
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//
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// Purpose: Custom weapon classes for Half-Life 2 based weapons.
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//
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// Author: Peter Covington (petercov@outlook.com)
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//
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//==================================================================================//
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#include "cbase.h"
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#include "custom_weapon_factory.h"
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#include "basebludgeonweapon.h"
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