Add Mapbase file headers

This commit is contained in:
Peter Covington 2022-04-19 03:16:54 -04:00
parent 0ae65a5a64
commit d871c6f8fd
4 changed files with 32 additions and 0 deletions

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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
//
// Purpose: Client classes for Half-Life 2 based custom weapons.
//
// Author: Peter Covington (petercov@outlook.com)
//
//==================================================================================//
#include "cbase.h"
#include "c_weapon__stubs.h"
#include "basehlcombatweapon_shared.h"

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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
//
// Purpose: The central manager of the custom weapons system.
//
// Author: Peter Covington (petercov@outlook.com)
//
//==================================================================================//
#include "cbase.h"
#include "custom_weapon_factory.h"

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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
//
// Purpose: See custom_weapon_factory.cpp
//
// Author: Peter Covington (petercov@outlook.com)
//
//==================================================================================//
#ifndef CUSTOM_WEAPON_FACTORY_H
#define CUSTOM_WEAPON_FACTORY_H
#pragma once

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//========= Mapbase - https://github.com/mapbase-source/source-sdk-2013 ============//
//
// Purpose: Custom weapon classes for Half-Life 2 based weapons.
//
// Author: Peter Covington (petercov@outlook.com)
//
//==================================================================================//
#include "cbase.h"
#include "custom_weapon_factory.h"
#include "basebludgeonweapon.h"