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Remove outdated Hammer fallback in WorldVertexTransition
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@ -182,6 +182,7 @@ BEGIN_VS_SHADER( WorldVertexTransition_DX9, "Help for WorldVertexTransition" )
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SHADER_DRAW
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SHADER_DRAW
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{
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{
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#ifndef MAPBASE
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if ( UsingEditor( params ) )
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if ( UsingEditor( params ) )
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{
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{
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WorldVertexTransitionEditor_DX8_Vars_t info;
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WorldVertexTransitionEditor_DX8_Vars_t info;
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@ -189,6 +190,7 @@ BEGIN_VS_SHADER( WorldVertexTransition_DX9, "Help for WorldVertexTransition" )
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DrawWorldVertexTransitionEditor_DX8( this, params, pShaderAPI, pShaderShadow, info );
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DrawWorldVertexTransitionEditor_DX8( this, params, pShaderAPI, pShaderShadow, info );
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return;
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return;
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}
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}
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#endif
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DrawLightmappedGeneric_DX9( this, params, pShaderAPI, pShaderShadow, s_info, pContextDataPtr );
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DrawLightmappedGeneric_DX9( this, params, pShaderAPI, pShaderShadow, s_info, pContextDataPtr );
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}
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}
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