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Fixed a compile error in sceneentity.cpp
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@ -4284,7 +4284,7 @@ CBaseEntity *CSceneEntity::FindNamedEntity( const char *name, CBaseEntity *pActo
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#ifdef MAPBASE
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const char *GetFirstSoundInScene(const char *pszScene)
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{
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const char *soundName;
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const char *soundName = NULL;
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SceneCachedData_t sceneData;
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if ( scenefilecache->GetSceneCachedData( pszScene, &sceneData ) )
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{
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