Update vscript_vgui

This commit is contained in:
samisalreadytaken 2022-11-04 12:44:22 +03:00
parent 760e1e6dd5
commit da2315cfe7
2 changed files with 141 additions and 60 deletions

View File

@ -40,7 +40,9 @@
#include <vgui_controls/TextImage.h>
//#include <vgui_controls/Tooltip.h>
//#include "bitmap/tgaloader.h"
#if VGUI_TGA_IMAGE_PANEL
#include "bitmap/tgaloader.h"
#endif
#if !defined(NO_STEAM)
#include "steam/steam_api.h"
@ -48,8 +50,8 @@
#endif
#include "view.h"
#include "hudelement.h"
//#include "iclientmode.h" // g_pClientMode->GetViewport()
#include "vscript_vgui.h"
#include "vscript_vgui.nut"
@ -85,11 +87,16 @@
//=============================================================================
// When enabled, script panels will be parented to custom script root panels.
// When enabled, script panels will be parented to custom root panels.
// When disabled, script panels will be parented to engine root panels, and allow Z values for script panels to be interplaced amongst non-script panels.
// Changing this is not backwards compatible, as existing top level script panel depth would then change relative to non-script panels.
#define SCRIPT_ENGINE_ROOT_PANELS 1
// NOTE: causes rendering issues
#define ALLOW_SCRIPT_HUD_VIEWPORT_ROOT_PANEL 0
#define ALLOW_SCRIPT_GAMEUI_ROOT_PANEL 0
// On level transitions Restore is called up to 4 times in a row (due to .hl? client state files), each time
// trying to restore script panels from pre and post transitions, failing every time because script panels are
// destroyed on level shutdown but after client state files are written.
@ -102,6 +109,9 @@
// This code is left here for testing.
#define SCRIPT_VGUI_SAVERESTORE 0
#define SCRIPT_VGUI_SIGNAL_INTERFACE 0
#ifdef _DEBUG
#define DebugMsg(...) ConColorMsg( Color(196, 196, 156, 255), __VA_ARGS__ )
@ -119,15 +129,6 @@
using namespace vgui;
class IScriptVGUIObject;
struct FontData_t;
template< typename T > class CCopyableUtlVectorConservative;
// Aliases contain only one font definition unless 'yres' was defined
typedef CCopyableUtlVectorConservative< FontData_t > fontalias_t;
typedef CUtlDict< fontalias_t > CFontDict;
template< typename T >
class CCopyableUtlVectorConservative : public CUtlVectorConservative< T >
{
@ -139,6 +140,14 @@ public:
};
using namespace vgui;
class IScriptVGUIObject;
struct FontData_t;
// Aliases contain only one font definition unless 'yres' was defined
typedef CCopyableUtlVectorConservative< FontData_t > fontalias_t;
typedef CUtlDict< fontalias_t > CFontDict;
CFontDict g_ScriptFonts( k_eDictCompareTypeCaseSensitive );
CUtlVector< int > g_ScriptTextureIDs;
@ -315,7 +324,7 @@ public:
// Ideally script fonts would be loaded along with others in engine.
// In that case CScriptRootPanel would be removed, and
// g_pScriptRootPanel would be CScriptRootDLLPanel inside #if SCRIPT_ENGINE_ROOT_PANELS
void OnScreenSizeChanged( int, int )
void OnScreenSizeChanged( int w, int t )
{
// Reload fonts in the next vgui frame
ivgui()->AddTickSignal( GetVPanel() );
@ -324,6 +333,8 @@ public:
// Invalidate cached values
if ( g_pScriptVM )
g_pScriptVM->Run( "ISurface.__OnScreenSizeChanged()" );
Panel::OnScreenSizeChanged( w, t );
}
private:
@ -435,7 +446,6 @@ public:
void DrawOutlinedRect( int x0, int y0, int width, int height, int thickness );
void DrawLine( int x0, int y0, int x1, int y1 );
void DrawOutlinedCircle( int x, int y, int radius, int segments );
//void DrawColoredCircle( int x, int y, int radius, int r, int g, int b, int a );
void SetTextColor( int r, int g, int b, int a );
void SetTextPos( int x, int y );
@ -450,10 +460,10 @@ public:
void CreateFont( const char *customName, const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags, int yresMin, int yresMax, bool proportional );
bool AddCustomFontFile( const char *fontFileName );
int GetTextureID( char const *filename );
int ValidateTexture( const char *filename, bool hardwareFilter, bool forceReload, bool procedural );
void SetTextureFile( int id, const char *filename, bool hardwareFilter );
//int ValidateMaterial( const char *materialName, const char *textureGroupName );
int GetTextureWide( int id );
int GetTextureTall( int id );
void SetTexture( int id );
@ -843,7 +853,34 @@ void CScriptSurface::SetTextureFile( int id, const char *filename, bool hardware
}
#endif
}
#if 0
void CScriptSurface::SetTextureMaterial( int id, HSCRIPT hMaterial )
{
IMaterial *pMaterial = (IMaterial*)HScriptToClass< IScriptMaterial >( hMaterial );
if ( !IsValid( pMaterial ) )
return;
if ( g_ScriptTextureIDs.HasElement(id) )
{
Assert( surface()->IsTextureIDValid(id) );
MatSystemSurface()->DrawSetTextureMaterial( id, pMaterial );
DebugMsg( "Set texture [%i]%s\n", id, pMaterial->GetName() );
}
#ifdef _DEBUG
if ( !g_ScriptTextureIDs.HasElement(id) && surface()->IsTextureIDValid(id) )
{
DebugWarning( "Tried to set non-script created texture! [%i]\n", id );
}
if ( !surface()->IsTextureIDValid(id) )
{
DebugWarning( "Tried to set invalid texture id! [%i]\n", id );
}
#endif
}
#endif
int CScriptSurface::GetTextureWide( int id )
{
int w, t;
@ -1306,7 +1343,7 @@ public:
g_ScriptPanels.AddToTail( this );
// Script specified engine root panel.
// Script specified root panel - a cheap alternative to registering uneditable panel instances.
// Match the values to vscript_vgui.nut.
//
// This parameter is hidden in script, and is defined by the return value of dummy functions.
@ -1324,6 +1361,14 @@ public:
case 2:
vparent = VGUI_GetScriptRootPanel( PANEL_CLIENTDLL );
break;
#if ALLOW_SCRIPT_HUD_VIEWPORT_ROOT_PANEL
// Hud viewport
case 10:
Assert( g_pClientMode && g_pClientMode->GetViewport() );
vparent = g_pClientMode->GetViewport()->GetVPanel();
break;
#endif
default: UNREACHABLE(); // Invalid parent panel
}
_base->SetParent( vparent );
@ -1355,7 +1400,7 @@ public:
{
ivgui()->AddTickSignal( this->GetVPanel(), i );
}
#if VGUI_SIGNAL_INTERFACE
#if SCRIPT_VGUI_SIGNAL_INTERFACE
void AddActionSignalTarget( HSCRIPT messageTarget )
{
IScriptVGUIObject *obj = ToScriptVGUIObj( messageTarget );
@ -1386,15 +1431,16 @@ public:
#ifdef _DEBUG
// Is my parent one of the root panels?
bool b = false;
bool bRootParent = false;
#if SCRIPT_ENGINE_ROOT_PANELS
if ( parent == g_pScriptRootPanel->GetVPanel() ||
#if ALLOW_SCRIPT_GAMEUI_ROOT_PANEL
(g_pScriptGameUIDLLPanel && parent == g_pScriptGameUIDLLPanel->GetVPanel()) ||
#endif
(g_pScriptClientDLLPanel && parent == g_pScriptClientDLLPanel->GetVPanel()) )
if ( ( parent == g_pScriptRootPanel->GetVPanel() )
#if ALLOW_SCRIPT_GAMEUI_ROOT_PANEL
|| ( g_pScriptGameUIDLLPanel && parent == g_pScriptGameUIDLLPanel->GetVPanel() )
#endif
|| ( g_pScriptClientDLLPanel && parent == g_pScriptClientDLLPanel->GetVPanel() )
)
{
b = true;
bRootParent = true;
}
else
#endif
@ -1402,13 +1448,16 @@ public:
{
if ( parent == enginevgui->GetPanel( (VGuiPanel_t)i ) )
{
b = true;
bRootParent = true;
break;
}
}
#if ALLOW_SCRIPT_HUD_VIEWPORT_ROOT_PANEL
if ( g_pClientMode && g_pClientMode->GetViewport() && ( parent == g_pClientMode->GetViewport()->GetVPanel() ) )
bRootParent = true;
#endif
// My parent wasn't registered.
AssertMsg1( b, "'%s'", ipanel()->GetName(parent) );
AssertMsg1( bRootParent, "'%s'", ipanel()->GetName(parent) );
#endif
return NULL;
@ -1447,8 +1496,7 @@ public:
{
g_pScriptVM->ArrayAppend( arr, obj->GetScriptInstance() );
}
// UNDONE: Register C++ created children of script created panels.
// It is safe to do so because their lifetime depends on their script parents.
// Beware of dangling pointers if C++ created children are to be registered
}
}
@ -1917,15 +1965,11 @@ public:
CLASS_HELPER_INTERFACE( Button, Label )
{
public:
// NOTE: This is used if DoClick() callback is not implemented in CScript_Button.
// This changes where and how button command is processed -
// whether in the button { DoClick() } or in an external panel { OnCommand(cmd) }.
// It is fine to always use DoClick() instead of vgui messages
// because of the dynamic nature of script closures.
#if VGUI_SIGNAL_INTERFACE
#if SCRIPT_VGUI_SIGNAL_INTERFACE
// Sets the command message to send to the action signal target when the button is pressed
void SetCommand( const char *command )
{
if ( !V_strncmp( command, "url ", 4 ) )
if ( !V_strnicmp( command, "url ", 4 ) )
{
__base()->SetCommand( (KeyValues*)NULL );
@ -1970,12 +2014,7 @@ public:
{
__base()->ForceDepressed(state);
}
#if 0
void SetBlink( bool state )
{
__base()->SetBlink(state);
}
#endif
void SetMouseClickEnabled( int code, bool state )
{
__base()->SetMouseClickEnabled( (MouseCode)code, state );
@ -2005,12 +2044,7 @@ public:
{
__base()->SetDepressedColor( Color(fr, fg, fb, fa), Color(br, bg, bb, ba) );
}
#if 0
void SetBlinkColor( int r, int g, int b, int a )
{
__base()->SetBlinkColor( Color(r, g, b, a) );
}
#endif
void SetArmedSound( const char *sound )
{
__base()->SetArmedSound( sound );
@ -2400,7 +2434,7 @@ public:
#endif
//--------------------------------------------------------------
//--------------------------------------------------------------
#if 0
#if VGUI_TGA_IMAGE_PANEL
CLASS_HELPER_INTERFACE( TGAImagePanel, Panel )
{
public:
@ -2437,10 +2471,12 @@ public:
//==============================================================
#define SetHScript( var, val ) \
if ( var && g_pScriptVM ) \
g_pScriptVM->ReleaseScript( var ); \
static inline void SetHScript( HSCRIPT &var, HSCRIPT val )
{
if ( var && g_pScriptVM )
g_pScriptVM->ReleaseScript( var );
var = val;
}
#define CheckCallback(s)\
if ( FStrEq( cb, #s ) )\
@ -2479,6 +2515,9 @@ private:
HSCRIPT m_hfnOnKeyCodePressed;
HSCRIPT m_hfnOnKeyCodeReleased;
HSCRIPT m_hfnOnKeyCodeTyped;
#if SCRIPT_VGUI_SIGNAL_INTERFACE
HSCRIPT m_hfnOnCommand;
#endif
public:
CScript_Panel( Panel *parent, const char *name ) :
@ -2504,6 +2543,10 @@ public:
m_hfnOnKeyCodePressed(NULL),
m_hfnOnKeyCodeReleased(NULL),
m_hfnOnKeyCodeTyped(NULL)
#if SCRIPT_VGUI_SIGNAL_INTERFACE
,
m_hfnOnCommand(NULL)
#endif
{}
void Shutdown()
@ -2530,6 +2573,9 @@ public:
SetHScript( m_hfnOnKeyCodePressed, NULL );
SetHScript( m_hfnOnKeyCodeReleased, NULL );
SetHScript( m_hfnOnKeyCodeTyped, NULL );
#if SCRIPT_VGUI_SIGNAL_INTERFACE
SetHScript( m_hfnOnCommand, NULL );
#endif
}
public:
@ -2580,7 +2626,7 @@ public:
g_pScriptVM->ExecuteFunction( m_hfnOnScreenSizeChanged, args, 2, NULL, NULL, true );
}
}
#if VGUI_SIGNAL_INTERFACE
#if SCRIPT_VGUI_SIGNAL_INTERFACE
void OnCommand( const char *command )
{
if ( m_hfnOnCommand )
@ -2705,6 +2751,7 @@ public:
BaseClass::OnKeyCodeTyped( code );
}
public:
void SetCallback( const char* cb, HSCRIPT fn )
{
@ -2728,6 +2775,9 @@ public:
CheckCallback( OnKeyCodePressed );
CheckCallback( OnKeyCodeReleased );
CheckCallback( OnKeyCodeTyped );
#if SCRIPT_VGUI_SIGNAL_INTERFACE
CheckCallback( OnCommand );
#endif
g_pScriptVM->RaiseException("invalid callback");
}
@ -2760,6 +2810,9 @@ private:
HSCRIPT m_hfnOnKeyCodePressed;
HSCRIPT m_hfnOnKeyCodeReleased;
HSCRIPT m_hfnOnKeyCodeTyped;
#if SCRIPT_VGUI_SIGNAL_INTERFACE
HSCRIPT m_hfnOnCommand;
#endif
public:
CScript_Frame( Panel *parent, const char *name ) :
@ -2786,6 +2839,10 @@ public:
m_hfnOnKeyCodePressed(NULL),
m_hfnOnKeyCodeReleased(NULL),
m_hfnOnKeyCodeTyped(NULL)
#if SCRIPT_VGUI_SIGNAL_INTERFACE
,
m_hfnOnCommand(NULL)
#endif
{
SetFadeEffectDisableOverride( true );
}
@ -2809,6 +2866,9 @@ public:
SetHScript( m_hfnOnKeyCodePressed, NULL );
SetHScript( m_hfnOnKeyCodeReleased, NULL );
SetHScript( m_hfnOnKeyCodeTyped, NULL );
#if SCRIPT_VGUI_SIGNAL_INTERFACE
SetHScript( m_hfnOnCommand, NULL );
#endif
}
public:
@ -2854,7 +2914,22 @@ public:
g_pScriptVM->ExecuteFunction( m_hfnOnScreenSizeChanged, args, 2, NULL, NULL, true );
}
}
#if SCRIPT_VGUI_SIGNAL_INTERFACE
void OnCommand( const char *command )
{
if ( m_hfnOnCommand )
{
ScriptVariant_t ret, arg = command;
g_pScriptVM->ExecuteFunction( m_hfnOnCommand, &arg, 1, &ret, NULL, true );
// Return true to swallow
if ( ret.m_type == FIELD_BOOLEAN && ret.m_bool )
return;
}
BaseClass::OnCommand( command );
}
#endif
void OnCursorEntered()
{
if ( m_hfnOnCursorEntered )
@ -2974,6 +3049,7 @@ public:
BaseClass::OnKeyCodeTyped( code );
}
}
public:
void SetCallback( const char* cb, HSCRIPT fn )
{
@ -2996,6 +3072,9 @@ public:
CheckCallback( OnKeyCodePressed );
CheckCallback( OnKeyCodeReleased );
CheckCallback( OnKeyCodeTyped );
#if SCRIPT_VGUI_SIGNAL_INTERFACE
CheckCallback( OnCommand );
#endif
g_pScriptVM->RaiseException("invalid callback");
}
@ -3144,7 +3223,7 @@ public:
#endif
//--------------------------------------------------------------
//--------------------------------------------------------------
#if 0
#if VGUI_TGA_IMAGE_PANEL
class CTGAImagePanel : public Panel
{
DECLARE_SCRIPTVGUI_CLASS_EX( CTGAImagePanel, Panel );
@ -3313,7 +3392,7 @@ END_SCRIPTDESC()
#endif
//--------------------------------------------------------------
//--------------------------------------------------------------
#if 0
#if VGUI_TGA_IMAGE_PANEL
BEGIN_VGUI_HELPER_EX( TGAImagePanel, CTGAImagePanel )
END_VGUI_HELPER()
@ -3387,6 +3466,9 @@ HSCRIPT CScriptVGUI::CreatePanel( const char* panelClass, HSCRIPT parent, const
#if !defined(NO_STEAM)
Check( AvatarImage );
#endif
#if VGUI_TGA_IMAGE_PANEL
Check( TGAImagePanel );
#endif
g_pScriptVM->RaiseException("invalid vgui class");
return NULL;

View File

@ -91,7 +91,7 @@ local _FontTall = {}
local DoGetFont = ISurface.DoGetFont <- ISurface.GetFont;
local DoGetFontTall = ISurface.GetFontTall;
ISurface.GetFont <- function( name, proportional = false, sch = "" )
ISurface.GetFont <- function( name, proportional, sch = "" )
{
if ( sch in _Schemes )
{
@ -101,6 +101,8 @@ ISurface.GetFont <- function( name, proportional = false, sch = "" )
}
else
{
if ( typeof sch != "string" )
throw "invalid parameter 'scheme'";
_Schemes[sch] <- [{}, {}];
}
@ -152,6 +154,7 @@ ISurface.GetTextureID <- function( name )
IVGui.GetRootPanel <- function() { return 1000 }
//IVGui.GetGameUIRootPanel <- function() { return 1001 }
IVGui.GetClientDLLRootPanel <- function() { return 1002 }
//IVGui.GetHudViewportPanel <- function() { return 1010 }
local CreatePanel = IVGui.CreatePanel;
IVGui.CreatePanel <- function( type, parent, name )
@ -169,10 +172,6 @@ IVGui.CreatePanel <- function( type, parent, name )
root = 0;
break;
case 1001:
root = 1;
break;
case 1002:
root = 2;
break;