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Fixed VScript files from Mapbase manifests not being loaded properly
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@ -473,7 +473,7 @@ public:
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void LoadFromValue( const char *value, int type, bool bDontWarn )
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void LoadFromValue( const char *value, int type, bool bDontWarn )
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{
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{
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if (!filesystem->FileExists(value, "MOD"))
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if (type != MANIFEST_VSCRIPT && !filesystem->FileExists(value, "MOD"))
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{
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{
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if (!bDontWarn)
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if (!bDontWarn)
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{
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{
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