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Added a separate "host_pitchscale" cvar which can override host_timescale's sound pitch scaling
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@ -132,12 +132,18 @@ void Hack_FixEscapeChars( char *str )
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#ifdef MAPBASE
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#ifdef MAPBASE
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static const ConVar *pHostTimescale;
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static const ConVar *pHostTimescale;
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static ConVar host_pitchscale( "host_pitchscale", "-1", FCVAR_REPLICATED, "If greater than 0, controls the pitch scale of sounds instead of host_timescale." );
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static float GetSoundPitchScale()
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static float GetSoundPitchScale()
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{
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{
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static ConVarRef sv_cheats( "sv_cheats" );
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static ConVarRef sv_cheats( "sv_cheats" );
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if (sv_cheats.GetBool())
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if (sv_cheats.GetBool())
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{
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if (host_pitchscale.GetFloat() > 0.0f)
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return host_pitchscale.GetFloat();
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else
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return pHostTimescale->GetFloat();
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return pHostTimescale->GetFloat();
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}
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return 1.0f;
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return 1.0f;
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}
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}
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