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https://github.com/mapbase-source/source-sdk-2013.git
synced 2025-01-12 06:47:56 +03:00
Add new VScript and particle anim events
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@ -4042,6 +4042,92 @@ void C_BaseAnimating::FireEvent( const Vector& origin, const QAngle& angles, int
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}
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break;
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#ifdef MAPBASE // From Alien Swarm SDK
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case AE_CL_STOP_PARTICLE_EFFECT:
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{
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char token[256];
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char szParticleEffect[256];
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// Get the particle effect name
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const char *p = options;
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p = nexttoken(token, p, ' ', sizeof(token));
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if ( token )
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{
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Q_strncpy( szParticleEffect, token, sizeof(szParticleEffect) );
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}
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// Get the attachment point index
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p = nexttoken(token, p, ' ', sizeof(token));
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bool bStopInstantly = ( token && !Q_stricmp( token, "instantly" ) );
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ParticleProp()->StopParticlesNamed( szParticleEffect, bStopInstantly );
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}
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break;
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case AE_CL_ADD_PARTICLE_EFFECT_CP:
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{
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int iControlPoint = 1;
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int iAttachment = -1;
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int iAttachType = PATTACH_ABSORIGIN_FOLLOW;
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int iEffectIndex = -1;
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char token[256];
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char szParticleEffect[256];
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// Get the particle effect name
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const char *p = options;
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p = nexttoken(token, p, ' ', sizeof(token));
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if ( token )
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{
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Q_strncpy( szParticleEffect, token, sizeof(szParticleEffect) );
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}
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// Get the control point number
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p = nexttoken(token, p, ' ', sizeof(token));
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if ( token )
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{
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iControlPoint = atoi( token );
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}
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// Get the attachment type
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p = nexttoken(token, p, ' ', sizeof(token));
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if ( token )
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{
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iAttachType = GetAttachTypeFromString( token );
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if ( iAttachType == -1 )
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{
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Warning("Invalid attach type specified for particle effect anim event. Trying to spawn effect '%s' with attach type of '%s'\n", szParticleEffect, token );
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return;
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}
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}
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// Get the attachment point index
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p = nexttoken(token, p, ' ', sizeof(token));
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if ( token )
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{
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iAttachment = atoi(token);
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// See if we can find any attachment points matching the name
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if ( token[0] != '0' && iAttachment == 0 )
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{
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iAttachment = LookupAttachment( token );
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if ( iAttachment == -1 )
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{
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Warning("Failed to find attachment point specified for particle effect anim event. Trying to spawn effect '%s' on attachment named '%s'\n", szParticleEffect, token );
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return;
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}
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}
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}
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iEffectIndex = ParticleProp()->FindEffect( szParticleEffect );
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if ( iEffectIndex == -1 )
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{
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Warning("Failed to find specified particle effect. Trying to add CP to '%s' on attachment named '%s'\n", szParticleEffect, token );
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return;
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}
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ParticleProp()->AddControlPoint( iEffectIndex, iControlPoint, this, (ParticleAttachment_t)iAttachType, iAttachment );
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}
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break;
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#endif
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case AE_CL_PLAYSOUND:
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{
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CLocalPlayerFilter filter;
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@ -4291,6 +4377,22 @@ void C_BaseAnimating::FireEvent( const Vector& origin, const QAngle& angles, int
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}
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break;
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#ifdef MAPBASE
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case AE_VSCRIPT_RUN:
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{
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if (!RunScript( options ))
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Warning( "%s failed to run AE_VSCRIPT_RUN on client with \"%s\"\n", GetDebugName(), options );
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}
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break;
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case AE_VSCRIPT_RUN_FILE:
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{
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if (!RunScriptFile( options ))
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Warning( "%s failed to run AE_VSCRIPT_RUN_FILE on client with \"%s\"\n", GetDebugName(), options );
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}
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break;
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#endif
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default:
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break;
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}
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@ -1333,7 +1333,7 @@ void CBaseAnimating::HandleAnimEvent( animevent_t *pEvent )
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#ifdef MAPBASE
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else if ( pEvent->event == AE_NPC_RESPONSE )
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{
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if (!MyNPCPointer()->GetExpresser()->IsSpeaking())
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if (MyNPCPointer() && MyNPCPointer()->GetExpresser() && !MyNPCPointer()->GetExpresser()->IsSpeaking())
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{
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DispatchResponse( pEvent->options );
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}
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@ -1344,6 +1344,18 @@ void CBaseAnimating::HandleAnimEvent( animevent_t *pEvent )
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DispatchResponse( pEvent->options );
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return;
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}
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else if ( pEvent->event == AE_VSCRIPT_RUN )
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{
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if (!RunScript( pEvent->options ))
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Warning( "%s failed to run AE_VSCRIPT_RUN on server with \"%s\"\n", GetDebugName(), pEvent->options );
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return;
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}
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else if ( pEvent->event == AE_VSCRIPT_RUN_FILE )
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{
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if (!RunScriptFile( pEvent->options ))
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Warning( "%s failed to run AE_VSCRIPT_RUN_FILE on server with \"%s\"\n", GetDebugName(), pEvent->options );
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return;
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}
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#endif
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else if ( pEvent->event == AE_RAGDOLL )
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{
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@ -233,6 +233,11 @@ void EventList_RegisterSharedEvents( void )
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REGISTER_SHARED_ANIMEVENT( AE_SV_DUSTTRAIL, AE_TYPE_SERVER );
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REGISTER_SHARED_ANIMEVENT( AE_CL_CREATE_PARTICLE_EFFECT, AE_TYPE_CLIENT );
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#ifdef MAPBASE // From Alien Swarm SDK
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REGISTER_SHARED_ANIMEVENT( AE_CL_STOP_PARTICLE_EFFECT, AE_TYPE_CLIENT );
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REGISTER_SHARED_ANIMEVENT( AE_CL_ADD_PARTICLE_EFFECT_CP, AE_TYPE_CLIENT );
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//REGISTER_SHARED_ANIMEVENT( AE_CL_CREATE_PARTICLE_BRASS, AE_TYPE_CLIENT );
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#endif
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REGISTER_SHARED_ANIMEVENT( AE_RAGDOLL, AE_TYPE_SERVER );
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@ -252,5 +257,8 @@ void EventList_RegisterSharedEvents( void )
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#ifdef MAPBASE
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REGISTER_SHARED_ANIMEVENT( AE_NPC_RESPONSE, AE_TYPE_SERVER );
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REGISTER_SHARED_ANIMEVENT( AE_NPC_RESPONSE_FORCED, AE_TYPE_SERVER );
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REGISTER_SHARED_ANIMEVENT( AE_VSCRIPT_RUN, AE_TYPE_CLIENT | AE_TYPE_SERVER );
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REGISTER_SHARED_ANIMEVENT( AE_VSCRIPT_RUN_FILE, AE_TYPE_CLIENT | AE_TYPE_SERVER );
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#endif
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}
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@ -69,6 +69,11 @@ typedef enum
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AE_SV_DUSTTRAIL,
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AE_CL_CREATE_PARTICLE_EFFECT,
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#ifdef MAPBASE // From Alien Swarm SDK
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AE_CL_STOP_PARTICLE_EFFECT,
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AE_CL_ADD_PARTICLE_EFFECT_CP,
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//AE_CL_CREATE_PARTICLE_BRASS,
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#endif
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AE_RAGDOLL,
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@ -88,6 +93,9 @@ typedef enum
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#ifdef MAPBASE
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AE_NPC_RESPONSE, // Play a response system concept if we're not speaking
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AE_NPC_RESPONSE_FORCED, // Always play a response system concept
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AE_VSCRIPT_RUN, // Run vscript code (server + client)
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AE_VSCRIPT_RUN_FILE, // Run vscript file (server + client)
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#endif
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LAST_SHARED_ANIMEVENT,
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