diff --git a/sp/src/game/server/mapbase/weapon_custom_hl2.cpp b/sp/src/game/server/mapbase/weapon_custom_hl2.cpp index 5d966d29..9249198a 100644 --- a/sp/src/game/server/mapbase/weapon_custom_hl2.cpp +++ b/sp/src/game/server/mapbase/weapon_custom_hl2.cpp @@ -87,6 +87,17 @@ acttable_t CHLCustomWeaponMelee::m_acttable[] = { ACT_ARM, ACT_ARM_MELEE, false }, { ACT_DISARM, ACT_DISARM_MELEE, false }, + + // Readiness activities (not aiming) + { ACT_IDLE_RELAXED, ACT_IDLE_MELEE, false },//never aims + { ACT_IDLE_STIMULATED, ACT_IDLE_MELEE, false }, + { ACT_IDLE_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims + + // Readiness activities (aiming) + { ACT_IDLE_AIM_RELAXED, ACT_IDLE_MELEE, false },//never aims + { ACT_IDLE_AIM_STIMULATED, ACT_IDLE_ANGRY_MELEE, false }, + { ACT_IDLE_AIM_AGITATED, ACT_IDLE_ANGRY_MELEE, false },//always aims + //End readiness activities #else { ACT_IDLE, ACT_IDLE_ANGRY_MELEE, false }, #endif