mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2024-12-27 07:15:31 +03:00
commit
ea98b2cd1a
@ -428,6 +428,10 @@ BEGIN_RECV_TABLE_NOBASE( C_BaseEntity, DT_AnimTimeMustBeFirst )
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RecvPropInt( RECVINFO(m_flAnimTime), 0, RecvProxy_AnimTime ),
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RecvPropInt( RECVINFO(m_flAnimTime), 0, RecvProxy_AnimTime ),
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END_RECV_TABLE()
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END_RECV_TABLE()
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#ifdef MAPBASE_VSCRIPT
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ScriptHook_t CBaseEntity::g_Hook_UpdateOnRemove;
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#endif
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BEGIN_ENT_SCRIPTDESC_ROOT( C_BaseEntity, "Root class of all client-side entities" )
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BEGIN_ENT_SCRIPTDESC_ROOT( C_BaseEntity, "Root class of all client-side entities" )
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DEFINE_SCRIPT_INSTANCE_HELPER( &g_BaseEntityScriptInstanceHelper )
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DEFINE_SCRIPT_INSTANCE_HELPER( &g_BaseEntityScriptInstanceHelper )
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DEFINE_SCRIPTFUNC_NAMED( GetAbsOrigin, "GetOrigin", "" )
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DEFINE_SCRIPTFUNC_NAMED( GetAbsOrigin, "GetOrigin", "" )
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@ -550,7 +554,10 @@ BEGIN_ENT_SCRIPTDESC_ROOT( C_BaseEntity, "Root class of all client-side entities
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DEFINE_SCRIPTFUNC_NAMED( ScriptSetContextThink, "SetContextThink", "Set a think function on this entity." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptSetContextThink, "SetContextThink", "Set a think function on this entity." )
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#endif
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DEFINE_SIMPLE_SCRIPTHOOK( CBaseEntity::g_Hook_UpdateOnRemove, "UpdateOnRemove", FIELD_VOID, "Called when the entity is being removed." )
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#endif // MAPBASE_VSCRIPT
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END_SCRIPTDESC();
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END_SCRIPTDESC();
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@ -1340,6 +1347,12 @@ void C_BaseEntity::Term()
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if ( m_hScriptInstance )
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if ( m_hScriptInstance )
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{
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{
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#ifdef MAPBASE_VSCRIPT
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if ( m_ScriptScope.IsInitialized() )
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{
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g_Hook_UpdateOnRemove.Call( m_ScriptScope, NULL, NULL );
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}
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#endif
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g_pScriptVM->RemoveInstance( m_hScriptInstance );
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g_pScriptVM->RemoveInstance( m_hScriptInstance );
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m_hScriptInstance = NULL;
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m_hScriptInstance = NULL;
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@ -164,10 +164,9 @@ struct thinkfunc_t
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#ifdef MAPBASE_VSCRIPT
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#ifdef MAPBASE_VSCRIPT
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struct scriptthinkfunc_t
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struct scriptthinkfunc_t
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{
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{
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int m_nNextThinkTick;
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float m_flNextThink;
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HSCRIPT m_hfnThink;
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HSCRIPT m_hfnThink;
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unsigned short m_iContextHash;
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unsigned m_iContextHash;
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bool m_bNoParam;
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};
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};
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#endif
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#endif
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@ -295,6 +294,8 @@ public:
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string_t m_iszScriptId;
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string_t m_iszScriptId;
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#ifdef MAPBASE_VSCRIPT
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#ifdef MAPBASE_VSCRIPT
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CScriptScope m_ScriptScope;
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CScriptScope m_ScriptScope;
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static ScriptHook_t g_Hook_UpdateOnRemove;
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#endif
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#endif
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// IClientUnknown overrides.
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// IClientUnknown overrides.
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@ -150,6 +150,10 @@ private:
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static const int ENTRY_IN_USE = -2;
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static const int ENTRY_IN_USE = -2;
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};
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};
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#ifdef MAPBASE_VSCRIPT
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// For unregistration boundary check
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public:
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#endif
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CUtlVector< GlowObjectDefinition_t > m_GlowObjectDefinitions;
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CUtlVector< GlowObjectDefinition_t > m_GlowObjectDefinitions;
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int m_nFirstFreeSlot;
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int m_nFirstFreeSlot;
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};
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};
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@ -2314,6 +2314,8 @@ BEGIN_ENT_SCRIPTDESC_ROOT( CBaseEntity, "Root class of all server-side entities"
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetModelKeyValues, "GetModelKeyValues", "Get a KeyValue class instance on this entity's model")
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetModelKeyValues, "GetModelKeyValues", "Get a KeyValue class instance on this entity's model")
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#ifdef MAPBASE_VSCRIPT
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#ifdef MAPBASE_VSCRIPT
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DEFINE_SCRIPTFUNC( Activate, "" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsVisible, "IsVisible", "Check if the specified position can be visible to this entity." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsVisible, "IsVisible", "Check if the specified position can be visible to this entity." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsEntVisible, "IsEntVisible", "Check if the specified entity can be visible to this entity." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsEntVisible, "IsEntVisible", "Check if the specified entity can be visible to this entity." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsVisibleWithMask, "IsVisibleWithMask", "Check if the specified position can be visible to this entity with a specific trace mask." )
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DEFINE_SCRIPTFUNC_NAMED( ScriptIsVisibleWithMask, "IsVisibleWithMask", "Check if the specified position can be visible to this entity with a specific trace mask." )
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@ -2411,7 +2413,10 @@ BEGIN_ENT_SCRIPTDESC_ROOT( CBaseEntity, "Root class of all server-side entities"
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DEFINE_SCRIPTFUNC( SetFriction, "" )
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DEFINE_SCRIPTFUNC( SetFriction, "" )
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DEFINE_SCRIPTFUNC( GetMass, "" )
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DEFINE_SCRIPTFUNC( GetMass, "" )
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DEFINE_SCRIPTFUNC( SetMass, "" )
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DEFINE_SCRIPTFUNC( SetMass, "" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptGetSolid, "GetSolid", "" )
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DEFINE_SCRIPTFUNC_NAMED( ScriptSetSolid, "SetSolid", "" )
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DEFINE_SCRIPTFUNC( GetSolidFlags, "Get solid flags" )
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DEFINE_SCRIPTFUNC( GetSolidFlags, "Get solid flags" )
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DEFINE_SCRIPTFUNC( AddSolidFlags, "Add solid flags" )
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DEFINE_SCRIPTFUNC( AddSolidFlags, "Add solid flags" )
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DEFINE_SCRIPTFUNC( RemoveSolidFlags, "Remove solid flags" )
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DEFINE_SCRIPTFUNC( RemoveSolidFlags, "Remove solid flags" )
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@ -352,10 +352,10 @@ struct thinkfunc_t
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#ifdef MAPBASE_VSCRIPT
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#ifdef MAPBASE_VSCRIPT
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struct scriptthinkfunc_t
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struct scriptthinkfunc_t
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{
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{
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int m_nNextThinkTick;
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float m_flNextThink;
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HSCRIPT m_hfnThink;
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HSCRIPT m_hfnThink;
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unsigned short m_iContextHash;
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unsigned m_iContextHash;
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bool m_bNoParam;
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bool m_bNoParam;
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};
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};
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#endif
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#endif
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@ -2132,6 +2132,9 @@ public:
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int ScriptGetMoveType() { return GetMoveType(); }
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int ScriptGetMoveType() { return GetMoveType(); }
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void ScriptSetMoveType( int iMoveType ) { SetMoveType( (MoveType_t)iMoveType ); }
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void ScriptSetMoveType( int iMoveType ) { SetMoveType( (MoveType_t)iMoveType ); }
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int ScriptGetSolid() { return GetSolid(); }
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void ScriptSetSolid( int i ) { SetSolid( (SolidType_t)i ); }
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bool ScriptDispatchInteraction( int interactionType, HSCRIPT data, HSCRIPT sourceEnt );
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bool ScriptDispatchInteraction( int interactionType, HSCRIPT data, HSCRIPT sourceEnt );
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int ScriptGetTakeDamage() { return m_takedamage; }
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int ScriptGetTakeDamage() { return m_takedamage; }
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@ -2713,13 +2713,20 @@ HSCRIPT CBaseEntity::ScriptGetPhysicsObject( void )
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return NULL;
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return NULL;
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}
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}
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#ifdef GAME_DLL
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#define SCRIPT_NEVER_THINK TICK_NEVER_THINK
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#else
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#define SCRIPT_NEVER_THINK CLIENT_THINK_NEVER
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#endif
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static inline void ScriptStopContextThink( scriptthinkfunc_t *context )
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static inline void ScriptStopContextThink( scriptthinkfunc_t *context )
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{
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{
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Assert( context->m_hfnThink );
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Assert( context->m_hfnThink );
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Assert( context->m_flNextThink == SCRIPT_NEVER_THINK );
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g_pScriptVM->ReleaseScript( context->m_hfnThink );
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g_pScriptVM->ReleaseScript( context->m_hfnThink );
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context->m_hfnThink = NULL;
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context->m_hfnThink = NULL;
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//context->m_nNextThinkTick = TICK_NEVER_THINK;
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}
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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@ -2728,55 +2735,56 @@ static inline void ScriptStopContextThink( scriptthinkfunc_t *context )
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void CBaseEntity::ScriptContextThink()
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void CBaseEntity::ScriptContextThink()
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{
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{
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float flNextThink = FLT_MAX;
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float flNextThink = FLT_MAX;
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int nScheduledTick = 0;
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float flScheduled = 0.0f;
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for ( int i = 0; i < m_ScriptThinkFuncs.Count(); ++i )
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for ( int i = 0; i < m_ScriptThinkFuncs.Count(); ++i )
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{
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{
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scriptthinkfunc_t *cur = m_ScriptThinkFuncs[i];
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scriptthinkfunc_t *cur = m_ScriptThinkFuncs[i];
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if ( cur->m_nNextThinkTick == TICK_NEVER_THINK )
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if ( cur->m_flNextThink == SCRIPT_NEVER_THINK )
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{
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{
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continue;
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continue;
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}
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}
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if ( cur->m_nNextThinkTick > gpGlobals->tickcount )
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if ( cur->m_flNextThink > gpGlobals->curtime )
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{
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{
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// There is more to execute, don't stop thinking if the rest are done.
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if ( ( flScheduled == 0.0f ) || ( flScheduled > cur->m_flNextThink ) )
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// Find the shortest schedule
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if ( !nScheduledTick || nScheduledTick > cur->m_nNextThinkTick )
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{
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{
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nScheduledTick = cur->m_nNextThinkTick;
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flScheduled = cur->m_flNextThink;
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}
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}
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continue;
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continue;
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}
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}
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#ifdef _DEBUG
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#ifdef _DEBUG
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// going to run the script func
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// going to run the script func
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cur->m_nNextThinkTick = 0;
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cur->m_flNextThink = 0;
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#endif
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#endif
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ScriptVariant_t varReturn;
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ScriptVariant_t varReturn;
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#ifndef CLIENT_DLL
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if ( !cur->m_bNoParam )
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if ( !cur->m_bNoParam )
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{
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{
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#endif
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ScriptVariant_t arg = m_hScriptInstance;
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ScriptVariant_t arg = m_hScriptInstance;
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, &arg, 1, &varReturn, NULL, true ) == SCRIPT_ERROR )
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, &arg, 1, &varReturn, NULL, true ) == SCRIPT_ERROR )
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{
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{
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cur->m_nNextThinkTick = TICK_NEVER_THINK;
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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continue;
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}
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}
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#ifndef CLIENT_DLL
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}
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}
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else
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else
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{
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{
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, NULL, 0, &varReturn, NULL, true ) == SCRIPT_ERROR )
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if ( g_pScriptVM->ExecuteFunction( cur->m_hfnThink, NULL, 0, &varReturn, NULL, true ) == SCRIPT_ERROR )
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{
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{
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cur->m_nNextThinkTick = TICK_NEVER_THINK;
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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continue;
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}
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}
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}
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}
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#endif
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if ( cur->m_nNextThinkTick == TICK_NEVER_THINK )
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if ( cur->m_flNextThink == SCRIPT_NEVER_THINK )
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{
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{
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// stopped from script while thinking
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// stopped from script while thinking
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continue;
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continue;
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@ -2785,13 +2793,13 @@ void CBaseEntity::ScriptContextThink()
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float flReturn;
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float flReturn;
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if ( !varReturn.AssignTo( &flReturn ) )
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if ( !varReturn.AssignTo( &flReturn ) )
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{
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{
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cur->m_nNextThinkTick = TICK_NEVER_THINK;
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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continue;
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}
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}
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if ( flReturn < 0.0f )
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if ( flReturn < 0.0f )
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{
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{
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cur->m_nNextThinkTick = TICK_NEVER_THINK;
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cur->m_flNextThink = SCRIPT_NEVER_THINK;
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continue;
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continue;
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}
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}
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@ -2800,95 +2808,60 @@ void CBaseEntity::ScriptContextThink()
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flNextThink = flReturn;
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flNextThink = flReturn;
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}
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}
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cur->m_nNextThinkTick = TIME_TO_TICKS( gpGlobals->curtime + flReturn );
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cur->m_flNextThink = gpGlobals->curtime + flReturn - 0.001;
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}
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}
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// deferred safe removal
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// deferred safe removal
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for ( int i = 0; i < m_ScriptThinkFuncs.Count(); )
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for ( int i = 0; i < m_ScriptThinkFuncs.Count(); )
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{
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{
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if ( m_ScriptThinkFuncs[i]->m_nNextThinkTick == TICK_NEVER_THINK )
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scriptthinkfunc_t *cur = m_ScriptThinkFuncs[i];
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if ( cur->m_flNextThink == SCRIPT_NEVER_THINK )
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{
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{
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ScriptStopContextThink( m_ScriptThinkFuncs[i] );
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ScriptStopContextThink( cur );
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delete m_ScriptThinkFuncs[i];
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delete cur;
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m_ScriptThinkFuncs.Remove(i);
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m_ScriptThinkFuncs.Remove(i);
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}
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}
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else ++i;
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else ++i;
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}
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}
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bool bNewNext = flNextThink < FLT_MAX;
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if ( flNextThink < FLT_MAX )
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#ifdef _DEBUG
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#ifdef GAME_DLL
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int nNextThinkTick = GetNextThinkTick("ScriptContextThink"); // -1
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#else
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int nNextThinkTick = GetNextThinkTick(); // 0
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#endif
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if ( ( nNextThinkTick <= 0 ) || ( nNextThinkTick >= nScheduledTick ) || ( nNextThinkTick == gpGlobals->tickcount ) )
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{
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{
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#endif
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if ( flScheduled > 0.0f )
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if ( nScheduledTick )
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{
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{
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float flScheduledTime = TICKS_TO_TIME( nScheduledTick );
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flNextThink = min( gpGlobals->curtime + flNextThink, flScheduled );
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if ( bNewNext )
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{
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flNextThink = min( gpGlobals->curtime + flNextThink, flScheduledTime );
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}
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else
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{
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flNextThink = flScheduledTime;
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}
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}
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}
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else
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else
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{
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{
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if ( bNewNext )
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flNextThink = gpGlobals->curtime + flNextThink;
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{
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flNextThink = gpGlobals->curtime + flNextThink;
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}
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else
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{
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#ifdef GAME_DLL
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flNextThink = TICK_NEVER_THINK;
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#else
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flNextThink = CLIENT_THINK_NEVER;
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#endif
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}
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}
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}
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#ifdef _DEBUG
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}
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}
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else
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else
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{
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{
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// Next think was set (from script) to a sooner tick while thinking?
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if ( flScheduled > 0.0f )
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Assert(0);
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if ( nScheduledTick )
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{
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{
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int nNextSchedule = min( nScheduledTick, nNextThinkTick );
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flNextThink = flScheduled;
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float flNextSchedule = TICKS_TO_TIME( nNextSchedule );
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if ( bNewNext )
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{
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flNextThink = min( gpGlobals->curtime + flNextThink, flNextSchedule );
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}
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else
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{
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flNextThink = flNextSchedule;
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}
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}
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}
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else
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else
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{
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{
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float nextthink = TICKS_TO_TIME( nNextThinkTick );
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flNextThink = SCRIPT_NEVER_THINK;
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if ( bNewNext )
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{
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flNextThink = min( gpGlobals->curtime + flNextThink, nextthink );
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}
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else
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{
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flNextThink = nextthink;
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}
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}
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}
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}
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}
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#ifdef _DEBUG
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#ifdef GAME_DLL
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int nNextThinkTick = GetNextThinkTick("ScriptContextThink");
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float flNextThinkTime = TICKS_TO_TIME(nNextThinkTick);
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// If internal next think tick is earlier than what we have here with flNextThink,
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||||||
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// whoever set that think may fail. In worst case scenario the entity may stop thinking.
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if ( nNextThinkTick > gpGlobals->tickcount )
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||||||
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{
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|
if ( flNextThink == SCRIPT_NEVER_THINK )
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|
Assert(0);
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||||||
|
if ( flNextThinkTime < flNextThink )
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||||||
|
Assert(0);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef GAME_DLL
|
#ifdef GAME_DLL
|
||||||
@ -2898,8 +2871,10 @@ void CBaseEntity::ScriptContextThink()
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifndef CLIENT_DLL
|
||||||
// see ScriptSetThink
|
// see ScriptSetThink
|
||||||
static bool s_bScriptContextThinkNoParam = false;
|
static bool s_bScriptContextThinkNoParam = false;
|
||||||
|
#endif
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
//
|
//
|
||||||
@ -2917,7 +2892,7 @@ void CBaseEntity::ScriptSetContextThink( const char* szContext, HSCRIPT hFunc, f
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
scriptthinkfunc_t *pf = NULL;
|
scriptthinkfunc_t *pf = NULL;
|
||||||
unsigned short hash = ( szContext && *szContext ) ? HashString( szContext ) : 0;
|
unsigned hash = szContext ? HashString( szContext ) : 0;
|
||||||
|
|
||||||
FOR_EACH_VEC( m_ScriptThinkFuncs, i )
|
FOR_EACH_VEC( m_ScriptThinkFuncs, i )
|
||||||
{
|
{
|
||||||
@ -2939,14 +2914,16 @@ void CBaseEntity::ScriptSetContextThink( const char* szContext, HSCRIPT hFunc, f
|
|||||||
m_ScriptThinkFuncs.SetGrowSize(1);
|
m_ScriptThinkFuncs.SetGrowSize(1);
|
||||||
m_ScriptThinkFuncs.AddToTail( pf );
|
m_ScriptThinkFuncs.AddToTail( pf );
|
||||||
|
|
||||||
pf->m_bNoParam = s_bScriptContextThinkNoParam;
|
|
||||||
pf->m_iContextHash = hash;
|
pf->m_iContextHash = hash;
|
||||||
|
#ifndef CLIENT_DLL
|
||||||
|
pf->m_bNoParam = s_bScriptContextThinkNoParam;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
// update existing
|
// update existing
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
if ( pf->m_nNextThinkTick == 0 )
|
if ( pf->m_flNextThink == 0 )
|
||||||
{
|
{
|
||||||
Warning("Script think ('%s') was changed while it was thinking!\n", szContext);
|
Warning("Script think ('%s') was changed while it was thinking!\n", szContext);
|
||||||
}
|
}
|
||||||
@ -2957,31 +2934,29 @@ void CBaseEntity::ScriptSetContextThink( const char* szContext, HSCRIPT hFunc, f
|
|||||||
float nextthink = gpGlobals->curtime + flTime;
|
float nextthink = gpGlobals->curtime + flTime;
|
||||||
|
|
||||||
pf->m_hfnThink = hFunc;
|
pf->m_hfnThink = hFunc;
|
||||||
pf->m_nNextThinkTick = TIME_TO_TICKS( nextthink );
|
pf->m_flNextThink = nextthink;
|
||||||
|
|
||||||
#ifdef GAME_DLL
|
#ifdef GAME_DLL
|
||||||
int nexttick = GetNextThinkTick( RegisterThinkContext( "ScriptContextThink" ) );
|
int nexttick = GetNextThinkTick( RegisterThinkContext( "ScriptContextThink" ) );
|
||||||
#else
|
if ( nexttick <= 0 || TICKS_TO_TIME(nexttick) > nextthink )
|
||||||
int nexttick = GetNextThinkTick();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// sooner than next think
|
|
||||||
if ( nexttick <= 0 || nexttick > pf->m_nNextThinkTick )
|
|
||||||
{
|
{
|
||||||
#ifdef GAME_DLL
|
|
||||||
SetContextThink( &CBaseEntity::ScriptContextThink, nextthink, "ScriptContextThink" );
|
SetContextThink( &CBaseEntity::ScriptContextThink, nextthink, "ScriptContextThink" );
|
||||||
#else
|
|
||||||
SetNextClientThink( nextthink );
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
#else
|
||||||
|
{
|
||||||
|
// let it self adjust
|
||||||
|
SetNextClientThink( gpGlobals->curtime );
|
||||||
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
// null func input, think exists
|
// null func input, think exists
|
||||||
else if ( pf )
|
else if ( pf )
|
||||||
{
|
{
|
||||||
pf->m_nNextThinkTick = TICK_NEVER_THINK;
|
pf->m_flNextThink = SCRIPT_NEVER_THINK;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifndef CLIENT_DLL
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// m_bNoParam and s_bScriptContextThinkNoParam exist only to keep backwards compatibility
|
// m_bNoParam and s_bScriptContextThinkNoParam exist only to keep backwards compatibility
|
||||||
// and are an alternative to this script closure:
|
// and are an alternative to this script closure:
|
||||||
@ -2991,7 +2966,6 @@ void CBaseEntity::ScriptSetContextThink( const char* szContext, HSCRIPT hFunc, f
|
|||||||
// SetContextThink( "", function(_){ return func() }, time )
|
// SetContextThink( "", function(_){ return func() }, time )
|
||||||
// }
|
// }
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
#ifndef CLIENT_DLL
|
|
||||||
void CBaseEntity::ScriptSetThink( HSCRIPT hFunc, float time )
|
void CBaseEntity::ScriptSetThink( HSCRIPT hFunc, float time )
|
||||||
{
|
{
|
||||||
s_bScriptContextThinkNoParam = true;
|
s_bScriptContextThinkNoParam = true;
|
||||||
|
@ -30,6 +30,10 @@
|
|||||||
#include "c_te_legacytempents.h"
|
#include "c_te_legacytempents.h"
|
||||||
#include "iefx.h"
|
#include "iefx.h"
|
||||||
#include "dlight.h"
|
#include "dlight.h"
|
||||||
|
|
||||||
|
#if !defined(NO_STEAM)
|
||||||
|
#include "steam/steam_api.h"
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "vscript_singletons.h"
|
#include "vscript_singletons.h"
|
||||||
@ -2183,12 +2187,13 @@ public:
|
|||||||
~CScriptConCommand()
|
~CScriptConCommand()
|
||||||
{
|
{
|
||||||
Unregister();
|
Unregister();
|
||||||
delete m_cmd;
|
delete m_pBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
CScriptConCommand( const char *name, HSCRIPT fn, const char *helpString, int flags )
|
CScriptConCommand( const char *name, HSCRIPT fn, const char *helpString, int flags, ConCommand *pLinked = NULL )
|
||||||
{
|
{
|
||||||
m_cmd = new ConCommand( name, this, helpString, flags, 0 );
|
m_pBase = new ConCommand( name, this, helpString, flags, 0 );
|
||||||
|
m_pLinked = pLinked;
|
||||||
m_hCallback = fn;
|
m_hCallback = fn;
|
||||||
m_hCompletionCallback = NULL;
|
m_hCompletionCallback = NULL;
|
||||||
m_nCmdNameLen = V_strlen(name) + 1;
|
m_nCmdNameLen = V_strlen(name) + 1;
|
||||||
@ -2204,10 +2209,15 @@ public:
|
|||||||
{
|
{
|
||||||
vArgv[i] = command[i];
|
vArgv[i] = command[i];
|
||||||
}
|
}
|
||||||
if ( g_pScriptVM->ExecuteFunction( m_hCallback, vArgv, count, NULL, NULL, true ) == SCRIPT_ERROR )
|
ScriptVariant_t ret;
|
||||||
|
if ( g_pScriptVM->ExecuteFunction( m_hCallback, vArgv, count, &ret, NULL, true ) == SCRIPT_ERROR )
|
||||||
{
|
{
|
||||||
DevWarning( 1, "CScriptConCommand: invalid callback for '%s'\n", command[0] );
|
DevWarning( 1, "CScriptConCommand: invalid callback for '%s'\n", command[0] );
|
||||||
}
|
}
|
||||||
|
if ( m_pLinked && (ret.m_type == FIELD_BOOLEAN) && ret.m_bool )
|
||||||
|
{
|
||||||
|
m_pLinked->Dispatch( command );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int CommandCompletionCallback( const char *partial, CUtlVector< CUtlString > &commands )
|
int CommandCompletionCallback( const char *partial, CUtlVector< CUtlString > &commands )
|
||||||
@ -2262,17 +2272,17 @@ public:
|
|||||||
|
|
||||||
if (fn)
|
if (fn)
|
||||||
{
|
{
|
||||||
if ( !m_cmd->IsRegistered() )
|
if ( !m_pBase->IsRegistered() )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
m_cmd->m_pCommandCompletionCallback = this;
|
m_pBase->m_pCommandCompletionCallback = this;
|
||||||
m_cmd->m_bHasCompletionCallback = true;
|
m_pBase->m_bHasCompletionCallback = true;
|
||||||
m_hCompletionCallback = fn;
|
m_hCompletionCallback = fn;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
m_cmd->m_pCommandCompletionCallback = NULL;
|
m_pBase->m_pCommandCompletionCallback = NULL;
|
||||||
m_cmd->m_bHasCompletionCallback = false;
|
m_pBase->m_bHasCompletionCallback = false;
|
||||||
m_hCompletionCallback = NULL;
|
m_hCompletionCallback = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2281,7 +2291,7 @@ public:
|
|||||||
{
|
{
|
||||||
if (fn)
|
if (fn)
|
||||||
{
|
{
|
||||||
if ( !m_cmd->IsRegistered() )
|
if ( !m_pBase->IsRegistered() )
|
||||||
Register();
|
Register();
|
||||||
|
|
||||||
if ( m_hCallback )
|
if ( m_hCallback )
|
||||||
@ -2296,8 +2306,8 @@ public:
|
|||||||
|
|
||||||
inline void Unregister()
|
inline void Unregister()
|
||||||
{
|
{
|
||||||
if ( g_pCVar && m_cmd->IsRegistered() )
|
if ( g_pCVar && m_pBase->IsRegistered() )
|
||||||
g_pCVar->UnregisterConCommand( m_cmd );
|
g_pCVar->UnregisterConCommand( m_pBase );
|
||||||
|
|
||||||
if ( g_pScriptVM )
|
if ( g_pScriptVM )
|
||||||
{
|
{
|
||||||
@ -2314,13 +2324,14 @@ public:
|
|||||||
inline void Register()
|
inline void Register()
|
||||||
{
|
{
|
||||||
if ( g_pCVar )
|
if ( g_pCVar )
|
||||||
g_pCVar->RegisterConCommand( m_cmd );
|
g_pCVar->RegisterConCommand( m_pBase );
|
||||||
}
|
}
|
||||||
|
|
||||||
HSCRIPT m_hCallback;
|
HSCRIPT m_hCallback;
|
||||||
HSCRIPT m_hCompletionCallback;
|
HSCRIPT m_hCompletionCallback;
|
||||||
int m_nCmdNameLen;
|
int m_nCmdNameLen;
|
||||||
ConCommand *m_cmd;
|
ConCommand *m_pLinked;
|
||||||
|
ConCommand *m_pBase;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CScriptConVar
|
class CScriptConVar
|
||||||
@ -2329,30 +2340,58 @@ public:
|
|||||||
~CScriptConVar()
|
~CScriptConVar()
|
||||||
{
|
{
|
||||||
Unregister();
|
Unregister();
|
||||||
delete m_cvar;
|
delete m_pBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
CScriptConVar( const char *pName, const char *pDefaultValue, const char *pHelpString, int flags/*, float fMin, float fMax*/ )
|
CScriptConVar( const char *pName, const char *pDefaultValue, const char *pHelpString, int flags/*, float fMin, float fMax*/ )
|
||||||
{
|
{
|
||||||
m_cvar = new ConVar( pName, pDefaultValue, flags, pHelpString );
|
m_pBase = new ConVar( pName, pDefaultValue, flags, pHelpString );
|
||||||
|
m_hCallback = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetChangeCallback( HSCRIPT fn )
|
||||||
|
{
|
||||||
|
void ScriptConVarCallback( IConVar*, const char*, float );
|
||||||
|
|
||||||
|
if ( m_hCallback )
|
||||||
|
g_pScriptVM->ReleaseScript( m_hCallback );
|
||||||
|
|
||||||
|
if (fn)
|
||||||
|
{
|
||||||
|
m_hCallback = fn;
|
||||||
|
m_pBase->InstallChangeCallback( (FnChangeCallback_t)ScriptConVarCallback );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
m_hCallback = NULL;
|
||||||
|
m_pBase->InstallChangeCallback( NULL );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void Unregister()
|
inline void Unregister()
|
||||||
{
|
{
|
||||||
if ( g_pCVar && m_cvar->IsRegistered() )
|
if ( g_pCVar && m_pBase->IsRegistered() )
|
||||||
g_pCVar->UnregisterConCommand( m_cvar );
|
g_pCVar->UnregisterConCommand( m_pBase );
|
||||||
|
|
||||||
|
if ( g_pScriptVM )
|
||||||
|
{
|
||||||
|
SetChangeCallback( NULL );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ConVar *m_cvar;
|
HSCRIPT m_hCallback;
|
||||||
|
ConVar *m_pBase;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static CUtlMap< unsigned int, bool > g_ConVarsBlocked( DefLessFunc(unsigned int) );
|
||||||
|
static CUtlMap< unsigned int, bool > g_ConCommandsOverridable( DefLessFunc(unsigned int) );
|
||||||
|
static CUtlMap< unsigned int, CScriptConCommand* > g_ScriptConCommands( DefLessFunc(unsigned int) );
|
||||||
|
static CUtlMap< unsigned int, CScriptConVar* > g_ScriptConVars( DefLessFunc(unsigned int) );
|
||||||
|
|
||||||
|
|
||||||
class CScriptConvarAccessor : public CAutoGameSystem
|
class CScriptConvarAccessor : public CAutoGameSystem
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static CUtlMap< unsigned int, bool > g_ConVarsBlocked;
|
|
||||||
static CUtlMap< unsigned int, bool > g_ConCommandsOverridable;
|
|
||||||
static CUtlMap< unsigned int, CScriptConCommand* > g_ScriptConCommands;
|
|
||||||
static CUtlMap< unsigned int, CScriptConVar* > g_ScriptConVars;
|
|
||||||
static inline unsigned int Hash( const char*sz ){ return HashStringCaseless(sz); }
|
static inline unsigned int Hash( const char*sz ){ return HashStringCaseless(sz); }
|
||||||
|
|
||||||
public:
|
public:
|
||||||
@ -2366,7 +2405,7 @@ public:
|
|||||||
int idx = g_ConCommandsOverridable.Find( hash );
|
int idx = g_ConCommandsOverridable.Find( hash );
|
||||||
if ( idx == g_ConCommandsOverridable.InvalidIndex() )
|
if ( idx == g_ConCommandsOverridable.InvalidIndex() )
|
||||||
return false;
|
return false;
|
||||||
return g_ConCommandsOverridable[idx];
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void AddBlockedConVar( const char *name )
|
inline void AddBlockedConVar( const char *name )
|
||||||
@ -2379,7 +2418,7 @@ public:
|
|||||||
int idx = g_ConVarsBlocked.Find( Hash(name) );
|
int idx = g_ConVarsBlocked.Find( Hash(name) );
|
||||||
if ( idx == g_ConVarsBlocked.InvalidIndex() )
|
if ( idx == g_ConVarsBlocked.InvalidIndex() )
|
||||||
return false;
|
return false;
|
||||||
return g_ConVarsBlocked[idx];
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public:
|
public:
|
||||||
@ -2387,6 +2426,7 @@ public:
|
|||||||
void SetCompletionCallback( const char *name, HSCRIPT fn );
|
void SetCompletionCallback( const char *name, HSCRIPT fn );
|
||||||
void UnregisterCommand( const char *name );
|
void UnregisterCommand( const char *name );
|
||||||
void RegisterConvar( const char *name, const char *pDefaultValue, const char *helpString, int flags );
|
void RegisterConvar( const char *name, const char *pDefaultValue, const char *helpString, int flags );
|
||||||
|
void SetChangeCallback( const char *name, HSCRIPT fn );
|
||||||
|
|
||||||
HSCRIPT GetCommandClient()
|
HSCRIPT GetCommandClient()
|
||||||
{
|
{
|
||||||
@ -2495,18 +2535,14 @@ public:
|
|||||||
} g_ScriptConvarAccessor;
|
} g_ScriptConvarAccessor;
|
||||||
|
|
||||||
|
|
||||||
CUtlMap< unsigned int, bool > CScriptConvarAccessor::g_ConVarsBlocked( DefLessFunc(unsigned int) );
|
|
||||||
CUtlMap< unsigned int, bool > CScriptConvarAccessor::g_ConCommandsOverridable( DefLessFunc(unsigned int) );
|
|
||||||
CUtlMap< unsigned int, CScriptConCommand* > CScriptConvarAccessor::g_ScriptConCommands( DefLessFunc(unsigned int) );
|
|
||||||
CUtlMap< unsigned int, CScriptConVar* > CScriptConvarAccessor::g_ScriptConVars( DefLessFunc(unsigned int) );
|
|
||||||
|
|
||||||
void CScriptConvarAccessor::RegisterCommand( const char *name, HSCRIPT fn, const char *helpString, int flags )
|
void CScriptConvarAccessor::RegisterCommand( const char *name, HSCRIPT fn, const char *helpString, int flags )
|
||||||
{
|
{
|
||||||
unsigned int hash = Hash(name);
|
unsigned int hash = Hash(name);
|
||||||
int idx = g_ScriptConCommands.Find(hash);
|
int idx = g_ScriptConCommands.Find(hash);
|
||||||
if ( idx == g_ScriptConCommands.InvalidIndex() )
|
if ( idx == g_ScriptConCommands.InvalidIndex() )
|
||||||
{
|
{
|
||||||
if ( g_pCVar->FindVar(name) || ( g_pCVar->FindCommand(name) && !IsOverridable(hash) ) )
|
ConCommand *pLinked = NULL;
|
||||||
|
if ( g_pCVar->FindVar(name) || ( ((pLinked = g_pCVar->FindCommand(name)) != NULL) && !IsOverridable(hash) ) )
|
||||||
{
|
{
|
||||||
DevWarning( 1, "CScriptConvarAccessor::RegisterCommand unable to register blocked ConCommand: %s\n", name );
|
DevWarning( 1, "CScriptConvarAccessor::RegisterCommand unable to register blocked ConCommand: %s\n", name );
|
||||||
return;
|
return;
|
||||||
@ -2515,14 +2551,13 @@ void CScriptConvarAccessor::RegisterCommand( const char *name, HSCRIPT fn, const
|
|||||||
if ( !fn )
|
if ( !fn )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
CScriptConCommand *p = new CScriptConCommand( name, fn, helpString, flags );
|
CScriptConCommand *p = new CScriptConCommand( name, fn, helpString, flags, pLinked );
|
||||||
g_ScriptConCommands.Insert( hash, p );
|
g_ScriptConCommands.Insert( hash, p );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CScriptConCommand *pCmd = g_ScriptConCommands[idx];
|
CScriptConCommand *pCmd = g_ScriptConCommands[idx];
|
||||||
pCmd->SetCallback( fn );
|
pCmd->SetCallback( fn );
|
||||||
pCmd->m_cmd->AddFlags( flags );
|
|
||||||
//CGMsg( 1, CON_GROUP_VSCRIPT, "CScriptConvarAccessor::RegisterCommand replacing command already registered: %s\n", name );
|
//CGMsg( 1, CON_GROUP_VSCRIPT, "CScriptConvarAccessor::RegisterCommand replacing command already registered: %s\n", name );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -2565,11 +2600,39 @@ void CScriptConvarAccessor::RegisterConvar( const char *name, const char *pDefau
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
g_ScriptConVars[idx]->m_cvar->AddFlags( flags );
|
|
||||||
//CGMsg( 1, CON_GROUP_VSCRIPT, "CScriptConvarAccessor::RegisterConvar convar %s already registered\n", name );
|
//CGMsg( 1, CON_GROUP_VSCRIPT, "CScriptConvarAccessor::RegisterConvar convar %s already registered\n", name );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CScriptConvarAccessor::SetChangeCallback( const char *name, HSCRIPT fn )
|
||||||
|
{
|
||||||
|
unsigned int hash = Hash(name);
|
||||||
|
int idx = g_ScriptConVars.Find(hash);
|
||||||
|
if ( idx != g_ScriptConVars.InvalidIndex() )
|
||||||
|
{
|
||||||
|
g_ScriptConVars[idx]->SetChangeCallback( fn );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScriptConVarCallback( IConVar *var, const char* pszOldValue, float flOldValue )
|
||||||
|
{
|
||||||
|
ConVar *cvar = (ConVar*)var;
|
||||||
|
const char *name = cvar->GetName();
|
||||||
|
unsigned int hash = CScriptConvarAccessor::Hash( name );
|
||||||
|
int idx = g_ScriptConVars.Find(hash);
|
||||||
|
if ( idx != g_ScriptConVars.InvalidIndex() )
|
||||||
|
{
|
||||||
|
Assert( g_ScriptConVars[idx]->m_hCallback );
|
||||||
|
|
||||||
|
ScriptVariant_t args[5] = { name, pszOldValue, flOldValue, cvar->GetString(), cvar->GetFloat() };
|
||||||
|
if ( g_pScriptVM->ExecuteFunction( g_ScriptConVars[idx]->m_hCallback, args, 5, NULL, NULL, true ) == SCRIPT_ERROR )
|
||||||
|
{
|
||||||
|
DevWarning( 1, "CScriptConVar: invalid change callback for '%s'\n", name );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool CScriptConvarAccessor::Init()
|
bool CScriptConvarAccessor::Init()
|
||||||
{
|
{
|
||||||
static bool bExecOnce = false;
|
static bool bExecOnce = false;
|
||||||
@ -2622,6 +2685,8 @@ bool CScriptConvarAccessor::Init()
|
|||||||
AddOverridable( "-voicerecord" );
|
AddOverridable( "-voicerecord" );
|
||||||
|
|
||||||
AddOverridable( "toggle_duck" );
|
AddOverridable( "toggle_duck" );
|
||||||
|
AddOverridable( "impulse" );
|
||||||
|
AddOverridable( "use" );
|
||||||
AddOverridable( "lastinv" );
|
AddOverridable( "lastinv" );
|
||||||
AddOverridable( "invnext" );
|
AddOverridable( "invnext" );
|
||||||
AddOverridable( "invprev" );
|
AddOverridable( "invprev" );
|
||||||
@ -2643,6 +2708,9 @@ bool CScriptConvarAccessor::Init()
|
|||||||
AddOverridable( "save" );
|
AddOverridable( "save" );
|
||||||
AddOverridable( "load" );
|
AddOverridable( "load" );
|
||||||
|
|
||||||
|
AddOverridable( "say" );
|
||||||
|
AddOverridable( "say_team" );
|
||||||
|
|
||||||
|
|
||||||
AddBlockedConVar( "con_enable" );
|
AddBlockedConVar( "con_enable" );
|
||||||
AddBlockedConVar( "cl_allowdownload" );
|
AddBlockedConVar( "cl_allowdownload" );
|
||||||
@ -2655,7 +2723,8 @@ bool CScriptConvarAccessor::Init()
|
|||||||
BEGIN_SCRIPTDESC_ROOT_NAMED( CScriptConvarAccessor, "CConvars", SCRIPT_SINGLETON "Provides an interface to convars." )
|
BEGIN_SCRIPTDESC_ROOT_NAMED( CScriptConvarAccessor, "CConvars", SCRIPT_SINGLETON "Provides an interface to convars." )
|
||||||
DEFINE_SCRIPTFUNC( RegisterConvar, "register a new console variable." )
|
DEFINE_SCRIPTFUNC( RegisterConvar, "register a new console variable." )
|
||||||
DEFINE_SCRIPTFUNC( RegisterCommand, "register a console command." )
|
DEFINE_SCRIPTFUNC( RegisterCommand, "register a console command." )
|
||||||
DEFINE_SCRIPTFUNC( SetCompletionCallback, "callback is called with 3 parameters (cmdname, partial, commands), user strings must be appended to 'commands' array" )
|
DEFINE_SCRIPTFUNC( SetCompletionCallback, "callback is called with 3 parameters (cmd, partial, commands), user strings must be appended to 'commands' array" )
|
||||||
|
DEFINE_SCRIPTFUNC( SetChangeCallback, "callback is called with 5 parameters (var, szOldValue, flOldValue, szNewValue, flNewValue)" )
|
||||||
DEFINE_SCRIPTFUNC( UnregisterCommand, "unregister a console command." )
|
DEFINE_SCRIPTFUNC( UnregisterCommand, "unregister a console command." )
|
||||||
DEFINE_SCRIPTFUNC( GetCommandClient, "returns the player who issued this console command." )
|
DEFINE_SCRIPTFUNC( GetCommandClient, "returns the player who issued this console command." )
|
||||||
#ifdef GAME_DLL
|
#ifdef GAME_DLL
|
||||||
@ -2692,9 +2761,6 @@ END_SCRIPTDESC();
|
|||||||
|
|
||||||
class CEffectsScriptHelper
|
class CEffectsScriptHelper
|
||||||
{
|
{
|
||||||
private:
|
|
||||||
C_RecipientFilter filter;
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void DynamicLight( int index, const Vector& origin, int r, int g, int b, int exponent,
|
void DynamicLight( int index, const Vector& origin, int r, int g, int b, int exponent,
|
||||||
float radius, float die, float decay, int style = 0, int flags = 0 )
|
float radius, float die, float decay, int style = 0, int flags = 0 )
|
||||||
@ -2715,6 +2781,7 @@ public:
|
|||||||
|
|
||||||
void Explosion( const Vector& pos, float scale, int radius, int magnitude, int flags )
|
void Explosion( const Vector& pos, float scale, int radius, int magnitude, int flags )
|
||||||
{
|
{
|
||||||
|
C_RecipientFilter filter;
|
||||||
filter.AddAllPlayers();
|
filter.AddAllPlayers();
|
||||||
// framerate, modelindex, normal and materialtype are unused
|
// framerate, modelindex, normal and materialtype are unused
|
||||||
// radius for ragdolls
|
// radius for ragdolls
|
||||||
@ -2824,7 +2891,150 @@ BEGIN_SCRIPTDESC_ROOT_NAMED( CEffectsScriptHelper, "CEffects", SCRIPT_SINGLETON
|
|||||||
DEFINE_SCRIPTFUNC( Sprite, "" )
|
DEFINE_SCRIPTFUNC( Sprite, "" )
|
||||||
DEFINE_SCRIPTFUNC( ClientProjectile, "" )
|
DEFINE_SCRIPTFUNC( ClientProjectile, "" )
|
||||||
END_SCRIPTDESC();
|
END_SCRIPTDESC();
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
|
//=============================================================================
|
||||||
|
//=============================================================================
|
||||||
|
|
||||||
|
extern CGlowObjectManager g_GlowObjectManager;
|
||||||
|
|
||||||
|
class CScriptGlowObjectManager : public CAutoGameSystem
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
CUtlVector<int> m_RegisteredObjects;
|
||||||
|
|
||||||
|
void LevelShutdownPostEntity()
|
||||||
|
{
|
||||||
|
FOR_EACH_VEC( m_RegisteredObjects, i )
|
||||||
|
g_GlowObjectManager.UnregisterGlowObject( m_RegisteredObjects[i] );
|
||||||
|
m_RegisteredObjects.Purge();
|
||||||
|
}
|
||||||
|
|
||||||
|
public:
|
||||||
|
int Register( HSCRIPT hEntity, int r, int g, int b, int a, bool bRenderWhenOccluded, bool bRenderWhenUnoccluded )
|
||||||
|
{
|
||||||
|
Vector vGlowColor;
|
||||||
|
vGlowColor.x = r * ( 1.0f / 255.0f );
|
||||||
|
vGlowColor.y = g * ( 1.0f / 255.0f );
|
||||||
|
vGlowColor.z = b * ( 1.0f / 255.0f );
|
||||||
|
float flGlowAlpha = a * ( 1.0f / 255.0f );
|
||||||
|
int idx = g_GlowObjectManager.RegisterGlowObject( ToEnt(hEntity), vGlowColor, flGlowAlpha, bRenderWhenOccluded, bRenderWhenUnoccluded, -1 );
|
||||||
|
m_RegisteredObjects.AddToTail( idx );
|
||||||
|
return idx;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Unregister( int nGlowObjectHandle )
|
||||||
|
{
|
||||||
|
if ( (nGlowObjectHandle < 0) || (nGlowObjectHandle >= g_GlowObjectManager.m_GlowObjectDefinitions.Count()) )
|
||||||
|
return;
|
||||||
|
g_GlowObjectManager.UnregisterGlowObject( nGlowObjectHandle );
|
||||||
|
m_RegisteredObjects.FindAndFastRemove( nGlowObjectHandle );
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetEntity( int nGlowObjectHandle, HSCRIPT hEntity )
|
||||||
|
{
|
||||||
|
g_GlowObjectManager.SetEntity( nGlowObjectHandle, ToEnt(hEntity) );
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetColor( int nGlowObjectHandle, int r, int g, int b )
|
||||||
|
{
|
||||||
|
Vector vGlowColor;
|
||||||
|
vGlowColor.x = r * ( 1.0f / 255.0f );
|
||||||
|
vGlowColor.y = g * ( 1.0f / 255.0f );
|
||||||
|
vGlowColor.z = b * ( 1.0f / 255.0f );
|
||||||
|
g_GlowObjectManager.SetColor( nGlowObjectHandle, vGlowColor );
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetAlpha( int nGlowObjectHandle, int a )
|
||||||
|
{
|
||||||
|
float flGlowAlpha = a * ( 1.0f / 255.0f );
|
||||||
|
g_GlowObjectManager.SetAlpha( nGlowObjectHandle, flGlowAlpha );
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetRenderFlags( int nGlowObjectHandle, bool bRenderWhenOccluded, bool bRenderWhenUnoccluded )
|
||||||
|
{
|
||||||
|
g_GlowObjectManager.SetRenderFlags( nGlowObjectHandle, bRenderWhenOccluded, bRenderWhenUnoccluded );
|
||||||
|
}
|
||||||
|
|
||||||
|
} g_ScriptGlowObjectManager;
|
||||||
|
|
||||||
|
BEGIN_SCRIPTDESC_ROOT_NAMED( CScriptGlowObjectManager, "CGlowObjectManager", SCRIPT_SINGLETON "" )
|
||||||
|
DEFINE_SCRIPTFUNC( Register, "( HSCRIPT hEntity, int r, int g, int b, int a, bool bRenderWhenOccluded, bool bRenderWhenUnoccluded )" )
|
||||||
|
DEFINE_SCRIPTFUNC( Unregister, "" )
|
||||||
|
DEFINE_SCRIPTFUNC( SetEntity, "" )
|
||||||
|
DEFINE_SCRIPTFUNC( SetColor, "" )
|
||||||
|
DEFINE_SCRIPTFUNC( SetAlpha, "" )
|
||||||
|
DEFINE_SCRIPTFUNC( SetRenderFlags, "" )
|
||||||
|
END_SCRIPTDESC();
|
||||||
|
|
||||||
|
|
||||||
|
//=============================================================================
|
||||||
|
//=============================================================================
|
||||||
|
|
||||||
|
|
||||||
|
#if !defined(NO_STEAM)
|
||||||
|
class CScriptSteamAPI
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
int GetSecondsSinceComputerActive()
|
||||||
|
{
|
||||||
|
if ( !steamapicontext || !steamapicontext->SteamUtils() )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return steamapicontext->SteamUtils()->GetSecondsSinceComputerActive();
|
||||||
|
}
|
||||||
|
|
||||||
|
int GetCurrentBatteryPower()
|
||||||
|
{
|
||||||
|
if ( !steamapicontext || !steamapicontext->SteamUtils() )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return steamapicontext->SteamUtils()->GetCurrentBatteryPower();
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *GetIPCountry()
|
||||||
|
{
|
||||||
|
if ( !steamapicontext || !steamapicontext->SteamUtils() )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
const char *get = steamapicontext->SteamUtils()->GetIPCountry();
|
||||||
|
if ( !get )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
static char ret[3];
|
||||||
|
V_strncpy( ret, get, 3 );
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
const char *GetCurrentGameLanguage()
|
||||||
|
{
|
||||||
|
if ( !steamapicontext || !steamapicontext->SteamApps() )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
const char *lang = steamapicontext->SteamApps()->GetCurrentGameLanguage();
|
||||||
|
if ( !lang )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
static char ret[16];
|
||||||
|
V_strncpy( ret, lang, sizeof(ret) );
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
} g_ScriptSteamAPI;
|
||||||
|
|
||||||
|
BEGIN_SCRIPTDESC_ROOT_NAMED( CScriptSteamAPI, "CSteamAPI", SCRIPT_SINGLETON "" )
|
||||||
|
//DEFINE_SCRIPTFUNC( IsVACBanned, "" )
|
||||||
|
DEFINE_SCRIPTFUNC( GetSecondsSinceComputerActive, "Returns the number of seconds since the user last moved the mouse." )
|
||||||
|
DEFINE_SCRIPTFUNC( GetCurrentBatteryPower, "Return the amount of battery power left in the current system in % [0..100], 255 for being on AC power" )
|
||||||
|
//DEFINE_SCRIPTFUNC( GetIPCountry, "Returns the 2 digit ISO 3166-1-alpha-2 format country code this client is running in (as looked up via an IP-to-location database)" )
|
||||||
|
DEFINE_SCRIPTFUNC( GetCurrentGameLanguage, "Gets the current language that the user has set as API language code. This falls back to the Steam UI language if the user hasn't explicitly picked a language for the title." )
|
||||||
|
END_SCRIPTDESC();
|
||||||
|
#endif // !NO_STEAM
|
||||||
|
|
||||||
|
#endif // CLIENT_DLL
|
||||||
|
|
||||||
|
|
||||||
void RegisterScriptSingletons()
|
void RegisterScriptSingletons()
|
||||||
@ -2852,6 +3062,11 @@ void RegisterScriptSingletons()
|
|||||||
g_pScriptVM->RegisterInstance( &g_ScriptConvarAccessor, "Convars" );
|
g_pScriptVM->RegisterInstance( &g_ScriptConvarAccessor, "Convars" );
|
||||||
#ifdef CLIENT_DLL
|
#ifdef CLIENT_DLL
|
||||||
g_pScriptVM->RegisterInstance( &g_ScriptEffectsHelper, "effects" );
|
g_pScriptVM->RegisterInstance( &g_ScriptEffectsHelper, "effects" );
|
||||||
|
g_pScriptVM->RegisterInstance( &g_ScriptGlowObjectManager, "GlowObjectManager" );
|
||||||
|
|
||||||
|
#if !defined(NO_STEAM)
|
||||||
|
g_pScriptVM->RegisterInstance( &g_ScriptSteamAPI, "steam" );
|
||||||
|
#endif
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Singletons not unique to VScript (not declared or defined here)
|
// Singletons not unique to VScript (not declared or defined here)
|
||||||
|
@ -688,7 +688,10 @@ ConVar::~ConVar( void )
|
|||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
void ConVar::InstallChangeCallback( FnChangeCallback_t callback )
|
void ConVar::InstallChangeCallback( FnChangeCallback_t callback )
|
||||||
{
|
{
|
||||||
|
#ifndef MAPBASE_VSCRIPT
|
||||||
Assert( !m_pParent->m_fnChangeCallback || !callback );
|
Assert( !m_pParent->m_fnChangeCallback || !callback );
|
||||||
|
#endif
|
||||||
|
|
||||||
m_pParent->m_fnChangeCallback = callback;
|
m_pParent->m_fnChangeCallback = callback;
|
||||||
|
|
||||||
if ( m_pParent->m_fnChangeCallback )
|
if ( m_pParent->m_fnChangeCallback )
|
||||||
|
Loading…
Reference in New Issue
Block a user