Fixed HL1 style lipsync

This commit is contained in:
Peter Covington 2023-02-24 18:33:49 -05:00
parent af6f9fe518
commit ebe9a8eb3d

View File

@ -1575,7 +1575,7 @@ public:
float flVolume, soundlevel_t iSoundlevel, int iFlags = 0, int iPitch = PITCH_NORM,
const Vector *pOrigin = NULL, const Vector *pDirection = NULL, bool bUpdatePositions = true, float soundtime = 0.0f
#ifdef MAPBASE
, int iSpecialDSP = 0, int iSpeakerIndex = 0 // Needed for env_microphone
, int iSpecialDSP = 0, int iSpeakerIndex = -1 // Needed for env_microphone
#endif
);