From ebf24e98e3c1e35746c193378f03c4c308ffb566 Mon Sep 17 00:00:00 2001 From: Blixibon Date: Fri, 15 Jul 2022 23:33:51 -0500 Subject: [PATCH] Fixed VS2013 compile error --- sp/src/game/server/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sp/src/game/server/player.cpp b/sp/src/game/server/player.cpp index 6092dcd8..c53cb6ad 100644 --- a/sp/src/game/server/player.cpp +++ b/sp/src/game/server/player.cpp @@ -7856,7 +7856,7 @@ Activity CBasePlayer::Weapon_TranslateActivity( Activity baseAct, bool *pRequire if ( GetModelPtr() && (!GetModelPtr()->HaveSequenceForActivity(weaponTranslation) || baseAct == weaponTranslation) ) { // This is used so players can fall back to backup activities in the same way NPCs in Mapbase can - Activity backupActivity = Weapon_BackupActivity(baseAct, pRequired); + Activity backupActivity = Weapon_BackupActivity(baseAct, pRequired ? *pRequired : false); if ( baseAct != backupActivity && GetModelPtr()->HaveSequenceForActivity(backupActivity) ) return backupActivity;