Fix spacing to be more consistent

This commit is contained in:
arbabf 2024-04-13 00:46:36 +10:00
parent 2113410f80
commit f370074d10

View File

@ -262,14 +262,14 @@ void CEnvHeadcrabCanister::Precache( void )
PrecacheScriptSound( "HeadcrabCanister.Open" );
#ifdef MAPBASE
if (m_nHeadcrabType != RANDOM_CRAB_TYPE)
if ( m_nHeadcrabType != RANDOM_CRAB_TYPE )
{
UTIL_PrecacheOther( s_pHeadcrabClass[m_nHeadcrabType] );
}
else
{
// precache all the headcrabs if we're spawning random species
for (int i = 0; i < ARRAYSIZE(s_pHeadcrabClass); i++)
for ( int i = 0; i < ARRAYSIZE( s_pHeadcrabClass ); i++ )
{
UTIL_PrecacheOther( s_pHeadcrabClass[i] );
}
@ -753,9 +753,9 @@ void CEnvHeadcrabCanister::HeadcrabCanisterSpawnHeadcrabThink()
{
#ifdef MAPBASE
int iHeadcrabType = m_nHeadcrabType;
if (m_nHeadcrabType == RANDOM_CRAB_TYPE)
if ( m_nHeadcrabType == RANDOM_CRAB_TYPE )
{
iHeadcrabType = RandomInt( 0, ARRAYSIZE(s_pHeadcrabClass) - 1 );
iHeadcrabType = RandomInt( 0, ARRAYSIZE( s_pHeadcrabClass ) - 1 );
}
CBaseEntity *pEnt = CreateEntityByName( s_pHeadcrabClass[iHeadcrabType] );