diff --git a/sp/src/game/client/vgui_movie_display.cpp b/sp/src/game/client/vgui_movie_display.cpp index 8524a338..8cc2c0db 100644 --- a/sp/src/game/client/vgui_movie_display.cpp +++ b/sp/src/game/client/vgui_movie_display.cpp @@ -81,7 +81,6 @@ private: bool m_bBlackBackground; bool m_bSlaved; bool m_bInitialized; - bool m_bStopAllSounds; bool m_bLastActiveState; // HACK: I'd rather get a real callback... // VGUI specifics @@ -110,7 +109,6 @@ CMovieDisplayScreen::CMovieDisplayScreen( vgui::Panel *parent, const char *panel m_bBlackBackground = true; m_bSlaved = false; m_bInitialized = false; - m_bStopAllSounds = true; // Add ourselves to the global list of movie displays g_MovieDisplays.AddToTail( this ); //m_VideoMaterial->SetMuted(true); @@ -391,7 +389,7 @@ bool CMovieDisplayScreen::BeginPlayback( const char *pFilename ) m_VideoMaterial->SetLooping( true ); } - if ( m_VideoMaterial->HasAudio() && m_bStopAllSounds) + if ( m_VideoMaterial->HasAudio()) { // We want to be the sole audio source enginesound->NotifyBeginMoviePlayback();