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Fix vgui_controls not working outside of client.dll
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@ -70,7 +70,7 @@ ConVar mapbase_version_client( "mapbase_version_client", MAPBASE_VERSION, FCVAR_
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// This is from the vgui_controls library
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extern vgui::HScheme g_iCustomClientSchemeOverride;
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bool g_bUsingCustomHudAnimations = false;
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extern bool g_bUsingCustomHudAnimations;
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bool g_bUsingCustomHudLayout = false;
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#endif
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@ -33,7 +33,7 @@ static CUtlSymbolTable g_ScriptSymbols(0, 128, true);
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#ifdef MAPBASE
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// Allows animation sequences to be overridden by map-specific files
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extern bool g_bUsingCustomHudAnimations;
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bool g_bUsingCustomHudAnimations = false;
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#endif
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// singleton accessor for animation controller for use by the vgui controls
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