Initialize all basis vectors for env_projectedtexture with target

This commit is contained in:
Alexander 'z33ky' Hirsch 2021-06-06 15:52:35 +02:00
parent 8bf258eb75
commit f6a750e4b3

View File

@ -283,6 +283,8 @@ void C_EnvProjectedTexture::UpdateLight( void )
// VectorNormalize( vRight );
// VectorNormalize( vUp );
VectorVectors( vForward, vRight, vUp );
}
}
else