mirror of
https://github.com/mapbase-source/source-sdk-2013.git
synced 2025-04-20 16:32:30 +03:00
Shadow Walker: Added new field and inputs to FGD
This commit is contained in:
parent
a66998cc9c
commit
fdffc94a13
@ -6,7 +6,7 @@
|
||||
//=============================================================================
|
||||
|
||||
@include "base.fgd"
|
||||
@include "halflife2"
|
||||
@include "halflife2.fgd"
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
//
|
||||
@ -45,6 +45,14 @@
|
||||
0 : "Use One Squad Slot"
|
||||
1 : "Use Both Squad Slots"
|
||||
]
|
||||
CannotOpenDoors(choices) : "Can Open Doors?" : 0 : "Is this NPC able to open doors? You can change this after spawning with EnableOpenDoors and DisableOpenDoors, but it doesn't always seem to work well with pathfinding." =
|
||||
[
|
||||
0 : "Can Open Doors"
|
||||
1 : "Cannot Open Doors"
|
||||
]
|
||||
input SetSpeedModifier(float) : "Set a float value to multiple distance traveled by."
|
||||
input EnableOpenDoors(void) : "Allow this NPC to open doors. (Warning: Doesn't always seem to update pathfinding / AI)"
|
||||
input DisableOpenDoors(void) : "Prevent this NPC from opening doors."
|
||||
]
|
||||
|
||||
@NPCClass base(npc_manhack) studio("models/skeleton/skeleton_torso3.mdl") = npc_lost_soul : "Lost Soul"
|
||||
|
Loading…
x
Reference in New Issue
Block a user