Commit Graph

  • 9602325bbb Shadow Walker: Added default 'custom melee weapon'. If no weapons are supplied, the Shadow Walker will spawn with a crowbar with a custom model applied. 1.0 1upD 2018-10-07 16:29:47 -04:00
  • 77a3f1d837 Shadow Walker: Improved fgd file to be more mapper friendly. 1upD 2018-10-07 12:37:26 -04:00
  • f681520ef2 Lost Soul / Shadow Walker: Added new NPC source files to VPC 1upD 2018-10-07 11:55:45 -04:00
  • 617fd48546 Shadow Walker / Lost Soul: Committing fgd file and sound scripts 1upD 2018-10-06 23:35:14 -04:00
  • 4ac6828023 Lost Soul / Shadow Walker: Refactoring, cleanup 1upD 2018-10-06 22:34:08 -04:00
  • b7873d0529 Shadow Walker: Refactoring. Removed found enemy sound on chase. Derek Dik 2018-10-04 17:11:34 -04:00
  • f7ad644200 Shadow Walker: Added adjustable squad slots and sound delay times 1upD 2018-10-03 22:08:55 -04:00
  • d0f4fccefa Lost Soul: Configurable health, should play sounds from soundscript Derek Dik 2018-10-03 13:18:04 -04:00
  • d3d4bc5ccc Shadow Walker: Configurable health and sound precaching 1upD 2018-10-01 22:11:33 -04:00
  • 6b0c4554c0 Shadow Walker: Added Hammer configurable sound scripts Derek Dik 2018-10-01 13:09:09 -04:00
  • ca02f50e58 Shadow Walker: Fixed up melee attack (sort of), squad behavior, made model Hammer configurable 1upD 2018-09-30 23:54:08 -04:00
  • 15238ec53e no progress on hardcoding CS:S mounting Joshua Staska 2018-09-30 17:11:33 -04:00
  • a786c686db Increase M4A1 accuracy Joshua Staska 2018-09-29 17:20:13 -04:00
  • 544e360640 Lost Soul: Removed all manhack sounds except for blade open / close sound. Had to make some manhack methods virtual. 1upD 2018-09-27 21:38:54 -04:00
  • 4e56c1205b Lost Soul: Added new NPC based on manhack. Inspired by Doom 1upD 2018-09-27 17:05:14 -04:00
  • 86bb8f7c7e Shadow Walker: Added experimental squad behavior 1upD 2018-09-27 14:29:34 -04:00
  • 0b42a245d1 Shadow Walker: WIP combat function 1upD 2018-09-27 14:13:32 -04:00
  • bcaa781ad9 Added idle and alert schedule selection to npc_shadow_walker 1upD 2018-09-27 12:02:59 -04:00
  • 06a40e6dc0 Created Shadow Walker NPC by copying experimental npc_collaborator code. WIP 1upD 2018-09-27 11:19:40 -04:00
  • 83094fa99f
    Merge pull request #1 from NoMultipleForksPerUserWTFGithub1/cyclefix tonysergi 2018-09-16 00:31:11 +09:00
  • af30f28d6c Network cycle to clients Mehis 2018-08-21 15:13:37 +03:00
  • 644871c75e Merge branch 'fix-grenades' of https://github.com/AdRiAnIlloO/source-sdk-2013-deprecated Joshua Staska 2018-07-06 08:27:34 -04:00
  • 0338082be4 Merge branch 'scrapesound' of https://github.com/Triang3l/source-sdk-2013 Joshua Staska 2018-07-06 08:24:11 -04:00
  • 1024d968b3 Adjust height of ammo icons in right hand corner of screen to fit new CS:S icons Joshua Staska 2018-06-08 20:04:55 -04:00
  • 2cd1456329 Workaround CGrenadeFrag penetration bug: AdRiAnIlloO 2017-09-12 03:50:53 +02:00
  • 5653fca333 Fix CGrenadeFrag leak: AdRiAnIlloO 2017-08-29 16:56:34 +02:00
  • f122e48218 bring mp branch up to snuff with sp branch when it comes to map compiling Joshua Staska 2018-03-31 05:11:00 -04:00
  • 3846b909e3 comment out VBSP's ability to make cubemaps Joshua Staska 2018-03-11 21:26:44 -04:00
  • f15834f62d Comment out debug commands to improve vrad speed Joshua Staska 2018-03-11 21:26:13 -04:00
  • 87f964b0b2 Commented copied code in m4a1 Joshua Staska 2018-03-11 21:25:44 -04:00
  • debfd9f679 Added weapon_longstrike Joshua Staska 2018-03-11 21:25:11 -04:00
  • e357380263 library update Joshua Staska 2018-03-11 21:24:35 -04:00
  • 0f9d7fde97 Attempt to always enable dynamic burning lights Joshua Staska 2018-03-11 21:24:12 -04:00
  • 489b5f053d Ignore Microsoft Speech API Joshua Staska 2018-03-11 21:22:57 -04:00
  • b21ef4d31c Fix smooth scrape sound copy-paste mistake Triang3l 2017-12-10 22:43:49 +03:00
  • c65369dd0a updated .gitignore Joshua Staska 2017-10-03 16:54:24 -04:00
  • 70167efff4 newline legoj15 2016-12-21 11:49:56 -05:00
  • f09b9fe0bd poop legoj15 2016-12-11 21:22:14 -05:00
  • 09299e5eb2 fix .gitignore legoj15 2016-11-27 17:16:02 -05:00
  • 3d29cad3c7 re-add MP and scenes for compatibility reasons legoj15 2016-11-27 15:59:46 -05:00
  • eb72f4be60 Comment-out unused ammo types from dynamic resupply legoj15 2016-11-27 15:27:49 -05:00
  • 260fbaf36a Added AKM (AK47) legoj15 2016-10-30 17:15:30 -04:00
  • e3f53b6853 Change particles for weapons legoj15 2016-10-06 20:04:11 -04:00
  • d75e7c80dd Change weapon system (2/2) legoj15 2016-10-06 00:13:29 -04:00
  • ab8b9820aa Change weapon system (1/2) legoj15 2016-10-03 23:03:54 -04:00
  • 91ac577ba2 Remove scenes legoj15 2016-06-05 20:00:08 -04:00
  • 82ff693183 Remove MP legoj15 2016-06-05 19:45:18 -04:00
  • 0d8dceea43 Updated the SDK with the latest code from the TF and HL2 branches. John Schoenick 2015-09-09 18:35:41 -07:00
  • 55ed12f8d1 Updated the SDK with the latest code from the TF and HL2 branches. Michael Sartain 2014-10-02 08:25:55 -07:00
  • 56accfdb9c * Added support for Visual C++ 2013 Express to VPC * Added support for running VPC on Windows XP Joe Ludwig 2014-06-12 10:11:56 -07:00
  • 3b9509df78 Added VS2010 version of libprotobuf for folks who are still using VS2010 Joe Ludwig 2014-05-19 11:04:38 -07:00
  • f52a3417ee Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013 Joe Ludwig 2014-05-15 16:22:11 -07:00
  • 53e78c503e General: * Upgraded Steamworks SDK to v1.29 * Fixed mod compatibility problem with Multiplayer Base that was introduced in September. * In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid. Joe Ludwig 2014-05-15 13:59:18 -07:00
  • 28abc2120b Add VS 2012 and VS 2013 versions of libprotobuf.lib Bruce Dawson 2014-01-06 17:21:23 -08:00
  • 7309a5f13f Added many shader source files Joe Ludwig 2013-12-23 14:58:45 -08:00
  • 9c37fcc3a8 Merge pull request #182 from ardneran/master Jørgen P. Tjernø 2013-12-09 18:56:11 -08:00
  • 8df4eca8da Merge pull request #215 from yas-online/callvpc-bat Joe Ludwig 2013-12-09 15:07:20 -08:00
  • 4fa56874ba Merge remote-tracking branch 'upstream/master' Narendra Umate 2013-12-08 01:27:41 -08:00
  • c2bd28b03e added bat equivalent of https://github.com/ValveSoftware/source-sdk-2013/pull/196 Neico 2013-12-06 07:06:00 +01:00
  • 303f58d103 Multiplayer player animations tonysergi 2013-12-06 12:45:33 +09:00
  • 43bde69dbd make player multiplayer in .. multiplayer tonysergi 2013-12-06 12:39:09 +09:00
  • 052c5c39b4 fix third person effects tonysergi 2013-12-06 12:37:49 +09:00
  • 705d10cf52 client-side version of dispatcheffect with filters tonysergi 2013-12-06 12:29:13 +09:00
  • f3997a11b6 fix client-side linkage of player class in mp tonysergi 2013-12-06 12:27:31 +09:00
  • 20fe386592 fix some wonky mix tabbs and spaces tonysergi 2013-12-06 12:26:47 +09:00
  • 11b50445a8 allow deployed SLAM to be shot tonysergi 2013-12-06 12:21:13 +09:00
  • c6576b431a fix SLAM attaching tonysergi 2013-12-06 12:19:58 +09:00
  • 383c923572 fix SLAM instant refire delay tonysergi 2013-12-06 12:16:01 +09:00
  • 72af0a7704 fix RPG laser dot precache tonysergi 2013-12-06 12:14:02 +09:00
  • 7e8c33446a Fix MP Gravity Gun carried objects tonysergi 2013-12-06 12:12:43 +09:00
  • 2cea82d834 Fix damage filters tonysergi 2013-12-06 12:09:22 +09:00
  • 73f5dea98e GH-195: Copy SSE fix to MP branch. Jørgen P. Tjernø 2013-12-03 13:36:15 -08:00
  • 3f1561893c Make libSDL2.so/dylib into symlinks. Jørgen P. Tjernø 2013-12-03 11:04:21 -08:00
  • b5dc4a8543 Line-ending fixes for most of the remaining files. Jørgen P. Tjernø 2013-12-03 10:39:23 -08:00
  • 30064a1977 Specify clobbered registers in POSIX SSE functions Jørgen P. Tjernø 2013-12-03 10:34:47 -08:00
  • 27d9df18d1 Fix some accidental new-line stomping. Jørgen P. Tjernø 2013-12-03 10:34:08 -08:00
  • 45cc6eccbc Merge pull request #147 from alanedwardes/vbsp-fixes Jørgen P. Tjernø 2013-12-03 10:24:59 -08:00
  • beaae8ac45 Updated the SDK with the latest code from the TF and HL2 branches Joe Ludwig 2013-12-03 08:54:16 -08:00
  • 550992aeba Merge remote-tracking branch 'upstream/master' into vbsp-fixes. Alan Edwardes 2013-12-03 10:47:30 +00:00
  • cea71ff9ae Added DS_Store to .gitignore. Narendra Umate 2013-12-02 23:50:09 -08:00
  • 8737f191f3 Merge remote-tracking branch 'upstream/master' Narendra Umate 2013-12-02 23:36:05 -08:00
  • 2861c3fbfc Make .xcconfigs text files too. Jørgen P. Tjernø 2013-12-02 21:24:06 -08:00
  • b00fad8cd0 Fix IceKey.H to be a text file too. Jørgen P. Tjernø 2013-12-02 20:29:51 -08:00
  • f56bb35301 Fix line endings. WHAMMY. Jørgen P. Tjernø 2013-12-02 19:31:46 -08:00
  • c47ad60970 Mark some more files as text. Jørgen P. Tjernø 2013-12-02 19:25:24 -08:00
  • 2688681352 Merge pull request #196 from jstasiak/callvpc Joe Ludwig 2013-12-02 17:17:55 -08:00
  • bd9d3e6908 Make create*projects scripts work independently of cwd Jakub Stasiak 2013-09-28 18:00:23 +01:00
  • 4459e7bb8b Update .gitignore. Narendra Umate 2013-09-08 13:31:18 -07:00
  • 54fc005e7c Added xcode_ccache_wrapper as text to .gitattributes. Narendra Umate 2013-09-08 10:49:13 -07:00
  • 28b6c2af5c Replacing CR/LFs with LFs in xcode_ccache_wrapper. Narendra Umate 2013-09-07 16:50:43 -07:00
  • c3ca729162 Merge remote-tracking branch 'upstream/master' Narendra Umate 2013-09-07 15:43:32 -07:00
  • e694a32b03 Update .gitignore. Narendra Umate 2013-09-07 15:19:02 -07:00
  • 80cf6f02c3 Added missing libs for linux and OSX in their new location. Joe Ludwig 2013-09-05 18:17:03 -07:00
  • 3c48b3704a Merge pull request #177 from psychonic/xcode_perm_fix Joe Ludwig 2013-09-05 18:03:42 -07:00
  • cb55ade0b7 Add missing executable flag to xcode_ccache_wrapper. Nicholas Hastings 2013-09-05 08:41:38 -04:00
  • cfcc016a59 Merge branch 'master' of https://github.com/ValveSoftware/source-sdk-2013 Joe Ludwig 2013-09-03 16:03:22 -07:00
  • 1524321396 * Fixed Source Mod back-compatability by reordering methods in a couple interfaces. * Added missing singleplayer OSX libs * Updated vpc and libs. Joe Ludwig 2013-09-03 16:02:10 -07:00
  • 10e2714784 Merge commit '82fe37f' Jørgen P. Tjernø 2013-09-03 14:23:08 -07:00
  • a0c29e7dd6 General: * Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. Joe Ludwig 2013-09-02 11:39:10 -07:00
  • 82fe37f0e6 Fix bsp lump names being declared non-portably. Jonas 'Sortie' Termansen 2013-08-11 10:47:17 +02:00