# # MAPBASE SOURCE 2013 CI # # Builds game projects every time a pull request which modifies the game code is opened. # If you're using a fork of Mapbase, feel free to configure this to meet your repository's needs. # # See mapbase_build-base.yml for more information on how this works. name: Build Game Projects #(SP Release) on: pull_request: branches: - develop paths: - '.github/workflows/mapbase_build-base.yml' - '.github/workflows/mapbase_build-sp-rel-games.yml' - 'sp/src/vpc_scripts/**' - 'sp/src/game/**' - 'sp/src/mathlib/**' - 'sp/src/responserules/runtime/**' - 'sp/src/tier1/**' - 'sp/src/vgui2/vgui_controls/**' - 'sp/src/vscript/**' jobs: games: strategy: matrix: configuration: [Release, Debug] uses: ./.github/workflows/mapbase_build-base.yml with: configuration: ${{ matrix.configuration }} branch: 'sp' game: 'episodic' # Change this if your mod is not using HL2/Episodic game projects project-group: 'game' solution-name: 'games' build-on-linux: true # Disable this if you don't want to compile for Linux