// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback01" { time 0.393287 2.424988 param "ep_02.al_car_crazy08" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.901506 param "!player" event_ramp { 0.6188 0.9499 2.2073 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021506 2.876344 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3639 0.7900 1.1488 0.9723 1.5077 0.4000 1.6625 0.3900 2.5000 0.3900 } { 0.3639 0.5000 1.1488 0.5000 1.5077 0.5000 } "outer_raiser" combo { 0.3639 0.2400 1.1488 0.2954 1.5077 0.7000 1.6875 0.7300 2.3844 0.6700 2.4906 0.5900 } { 0.3639 0.5000 1.1488 0.5000 1.5077 0.8000 } "lowerer" combo { 0.3639 0.0000 1.1488 0.0000 1.5077 0.6200 1.6875 0.6400 2.2688 0.6200 2.4188 0.5600 } { 0.3639 0.5000 1.1488 0.5000 1.5077 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off