// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_laughing14" { time 0.393287 1.214625 param "ep_02.al_car_laughing14" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.234840 param "!player" event_ramp { 0.5418 0.9499 1.5945 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.032259 2.274194 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "outer_raiser" combo { 0.3334 0.4100 0.4938 0.4500 1.7406 0.4200 1.9313 0.3700 } { 0.3334 0.5000 } "lowerer" combo { 0.3334 0.3000 } { 0.3334 0.5000 } "corner_puller" combo { 0.3334 0.2600 } { 0.3334 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off