// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_stayincar04" { time 0.350276 1.042339 param "ep_02.al_car_stayincar04" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 1.901506 param "!player" event_ramp { 0.3880 0.9499 1.3842 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021505 1.908602 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3316 0.6100 0.5344 0.6800 1.4844 0.6300 1.6406 0.5700 } { 0.3316 0.5000 } "outer_raiser" combo { 0.3316 0.4600 0.5156 0.5200 1.4563 0.5000 1.6250 0.4500 } { 0.3316 0.5000 } "corner_puller" combo { 0.8590 0.0000 1.0385 0.2300 1.5385 0.2400 } { } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "78" "GestureTool" "100" } fps 60 snap off ignorePhonemes off