// Choreo version 1 event loop "loop" { time 11.833333 -1.000000 param "4.500000" loopcount "-1" } event section "pause" { time 2.312500 -1.000000 param "noaction" } actor "Alyx" { channel "Audio" { } channel "lookAt" { event lookat "!player" { time 0.125000 15.062500 param "!player" event_ramp { 0.2780 0.4874 1.3600 0.5097 2.4200 0.4819 11.8980 0.4262 } } } channel "moveTo" { event moveto "mark_alyx_throw" { time 0.104166 3.916667 param "mark_alyx_throw" param2 "Run" } } channel "faceTo" { event face "!player" { time 1.562500 14.375000 param "!player" event_ramp { 0.3720 1.0000 5.1180 1.0000 8.6040 1.0000 11.2020 0.7298 } } } channel "postures" { event gesture "dog_call" { time 2.645833 13.758333 param "dog_call" absolutetags playback_time { "apex" 0.063896 "loop" 0.123827 "end" 0.872420 } absolutetags shifted_time { "apex" 0.291262 "loop" 0.572816 "end" 0.650485 } sequenceduration 3.466667 } } channel "seq" { } channel "body" { } channel "gestures" { event gesture "A_g_mid_2hdcutdwn" { time 0.125000 13.758333 param "A_g_mid_2hdcutdwn" absolutetags playback_time { "apex" 0.019828 "accent" 0.052048 "loop" 0.096661 "end" 0.905344 } absolutetags shifted_time { "apex" 0.109589 "accent" 0.287671 "loop" 0.534247 "end" 0.616438 } sequenceduration 2.466667 } } channel "head" { } channel "facial" { } channel "trigger" { } } scalesettings { "CChoreoView" "32" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "100" "SceneRampTool" "100" } fps 60 snap off