// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback01" { time 0.296513 1.288667 param "ep_02.al_car_crash02" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.030539 param "!player" event_ramp { 0.3880 0.9499 1.5132 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.000000 2.037635 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3316 0.4900 0.5156 0.5500 0.6250 0.5200 0.8969 0.3400 1.0250 0.3100 1.7875 0.2400 } { 0.3316 0.5000 } "lowerer" combo { 0.3316 0.4500 0.5375 0.4700 1.5063 0.4900 1.7656 0.4500 } { 0.3316 0.5000 } "cheek_raiser" combo { 0.3316 0.1600 0.4625 0.2000 1.5625 0.2000 1.7469 0.2000 } { 0.3316 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off