// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_rolled02" { time 0.268817 2.585983 param "ep_02.al_car_rolled02" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 1.579374 3.234839 param "!player" event_ramp { 0.3880 0.9499 1.2122 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021506 3.231183 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3424 0.2800 0.5281 0.2800 1.5031 0.2700 1.6906 0.3300 1.8515 0.6500 1.9656 0.7000 2.2563 0.3600 2.3719 0.2900 2.8250 0.3300 3.0000 0.3000 } { 0.3424 0.5000 1.8515 0.5000 } "outer_raiser" combo { 0.3424 0.4600 0.5250 0.5200 0.9813 0.3100 1.4813 0.5300 1.6719 0.5200 1.8515 0.4229 1.9531 0.4000 2.2281 0.5000 2.3781 0.5300 2.8594 0.4900 2.9500 0.4800 } { 0.3424 0.5000 1.8515 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off