// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_stayincar01" { time 0.339523 1.189637 param "ep_02.al_car_stayincar01" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.030987 2.267098 param "!player" event_ramp { 0.3880 0.9499 1.7928 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.000000 2.263441 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3598 0.3100 0.5719 0.3300 0.9219 0.1900 1.1156 0.1700 1.7438 0.1300 1.9313 0.1300 } { 0.3598 0.5000 } "outer_raiser" combo { 0.3598 0.3200 0.5563 0.3300 0.9000 0.1500 1.1094 0.1400 1.7531 0.1700 1.9406 0.1400 } { 0.3598 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off