// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_stayincar07" { time 0.253502 1.725520 param "ep_02.al_car_stayincar07" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.632689 param "!player" event_ramp { 0.3880 0.9499 2.1154 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.021505 2.629032 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3209 0.6800 0.6906 0.8100 1.8125 0.5600 2.0562 0.5100 } { 0.3209 0.5000 } "outer_raiser" combo { 0.3209 0.2800 0.6625 0.3200 1.8000 0.2400 2.0969 0.2000 } { 0.3209 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off