// Choreo version 1 event section "pause" { time 3.291667 -1.000000 param "noaction" } event section "pause" { time 15.333334 -1.000000 param "noaction" } event section "pause" { time 8.000000 -1.000000 param "noaction" } actor "cit_hall_walk4" { channel "audio" { event speak "npc_citizen.heydoc02" { time 3.250000 3.704286 param "npc_citizen.heydoc02" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "cit_class_teacher" { time 11.083333 17.041668 param "cit_class_teacher" } } channel "move to" { event moveto "mark_cit_late_class_1" { time 8.298611 17.861115 param "mark_cit_late_class_1" param2 "Run" resumecondition } event moveto "mark_cit_outdoor_2" { time 4.131945 9.736113 param "mark_cit_outdoor_2" param2 "Run" resumecondition } event moveto "mark_cit_outdoor_1" { time 0.444444 5.048614 param "mark_cit_outdoor_1" param2 "Run" resumecondition } } channel "faceTo" { event face "cit_class_teacher" { time 11.187500 17.125000 param "cit_class_teacher" } } channel "Postures" { } channel "bodygestures" { } channel "Gestures" { } channel "headf" { } channel "facial" { } channel "eyes" { } channel "Trigger" { event firetrigger "1. open door" { time 0.229167 -1.000000 param "1" } event firetrigger "2. close door" { time 8.666668 -1.000000 param "2" } } channel "temp" { } faceposermodel "U:\HL2\hl2\models\alyx.mdl" } mapname "maps\d1_eli\d1_eli_01_actormarks.bsp" scalesettings { "CChoreoView" "32" "ExpressionTool" "40" "GestureTool" "100" "RampTool" "42" "SceneRampTool" "100" } fps 60 snap off