// Choreo version 1
actor "alyx"
{
  channel "Audio"
  {
  }
  channel "lookAt"
  {
    event lookat "eli"
    {
      time 5.896217 7.939560
      param "eli"
      event_ramp
      {
        0.0280 0.0929
        0.1580 0.4126
        0.2860 0.6491
        0.3860 0.7719
        0.4740 0.8281
        0.5700 0.8386
        2.0434 0.8290
      }
    }
  }
  channel "moveTo"
  {
    event moveto "mark_alyx_outdoor"
    {
      time 0.272727 3.530303
      param "mark_alyx_outdoor"
      param2 "walk_all_moderate"
    }
    event moveto "mark_eli_proud_alyx"
    {
      time 4.515152 17.742424
      param "mark_eli_proud_alyx"
      param2 "walk_all_moderate"
    }
  }
  channel "faceTo"
  {
  }
  channel "postures"
  {
  }
  channel "seq"
  {
  }
  channel "body"
  {
  }
  channel "gestures"
  {
  }
  channel "head"
  {
    active "0"
  }
  channel "facial"
  {
  }
  channel "trigger"
  {
    event firetrigger "1: open door"
    {
      time 2.334160 -1.000000
      param "1"
    }
  }
  channel "move to"
  {
  }
}

actor "eli"
{
  channel "Audio"
  {
  }
  channel "lookAt"
  {
    event lookat "alyx"
    {
      time 0.558716 12.054699
      param "alyx"
      event_ramp
      {
        0.0280 0.0929
        0.1580 0.4126
        11.3980 0.8290
        11.5040 0.8662
      }
    }
  }
  channel "moveTo"
  {
    event moveto "mark_eli_outdoor"
    {
      time 0.272727 3.530303
      param "mark_eli_outdoor"
      param2 "fwalk_all"
    }
    event moveto "mark_eli_proud_eli"
    {
      time 4.424242 16.712120
      param "mark_eli_proud_eli"
      param2 "fwalk_all"
    }
  }
  channel "faceTo"
  {
  }
  channel "postures"
  {
  }
  channel "seq"
  {
  }
  channel "body"
  {
  }
  channel "gestures"
  {
  }
  channel "head"
  {
  }
  channel "facial"
  {
  }
  channel "trigger"
  {
  }
  channel "move to"
  {
  }
}

actor "dog"
{
  channel "Audio"
  {
  }
  channel "lookAt"
  {
  }
  channel "moveTo"
  {
  }
  channel "faceTo"
  {
  }
  channel "postures"
  {
  }
  channel "seq"
  {
  }
  channel "gestures"
  {
  }
  channel "trigger"
  {
  }
}

mapname "maps\ep2_outland_12a_bill.bsp"
scalesettings
{
  "CChoreoView" "22"
  "ExpressionTool" "100"
  "GestureTool" "100"
  "RampTool" "100"
  "SceneRampTool" "100"
}
fps 60
snap off