// Choreo version 1
actor "Alyx"
{
  channel "audio"
  {
    event speak "ep_02.al_car_rolled02"
    {
      time 0.268817 2.585983
      param "ep_02.al_car_rolled02"
      fixedlength
      cctype "cc_master"
      cctoken ""
    }
  }
  channel "face to"
  {
  }
  channel "look at"
  {
    event lookat "!player"
    {
      time 1.579374 3.234839
      param "!player"
      event_ramp
      {
        0.3880 0.9499
        1.2122 0.9471
      }
    }
  }
  channel "move to"
  {
  }
  channel "Postures"
  {
  }
  channel "Gestures"
  {
  }
  channel "facial"
  {
    event flexanimation "Facial Animation"
    {
      time 0.021506 3.231183
      param ""
      flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x
      {
        "inner_raiser" combo 
        {
          0.3424 0.2800
          0.5281 0.2800
          1.5031 0.2700
          1.6906 0.3300
          1.8515 0.6500
          1.9656 0.7000
          2.2563 0.3600
          2.3719 0.2900
          2.8250 0.3300
          3.0000 0.3000
        }
        {
          0.3424 0.5000
          1.8515 0.5000
        }
        "outer_raiser" combo 
        {
          0.3424 0.4600
          0.5250 0.5200
          0.9813 0.3100
          1.4813 0.5300
          1.6719 0.5200
          1.8515 0.4229
          1.9531 0.4000
          2.2281 0.5000
          2.3781 0.5300
          2.8594 0.4900
          2.9500 0.4800
        }
        {
          0.3424 0.5000
          1.8515 0.5000
        }
      }
    }
  }
  channel "Trigger"
  {
  }
  faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}

mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
  "CChoreoView" "62"
  "SceneRampTool" "100"
  "RampTool" "26"
  "ExpressionTool" "64"
  "GestureTool" "100"
}
fps 60
snap off
ignorePhonemes off