// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_laughing06" { time 0.231997 2.152383 param "ep_02.al_car_laughing06" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.030987 2.890754 param "!player" event_ramp { 0.3880 0.9499 2.4165 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.010753 2.897849 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.4284 0.5700 0.9031 0.5900 1.5812 0.4700 2.5344 0.4600 2.6875 0.4000 } { 0.4284 0.5000 } "outer_raiser" combo { 0.4284 0.3400 0.9031 0.3900 1.1313 0.6600 1.2813 0.6500 1.4969 0.3100 1.6688 0.2800 2.5219 0.2400 } { 0.4284 0.5000 } "corner_puller" combo { 0.4284 0.3400 1.5625 0.3300 1.6563 0.3100 } { 0.4284 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "GestureTool" "100" "ExpressionTool" "64" "RampTool" "26" "SceneRampTool" "100" "CChoreoView" "62" } fps 60 snap off ignorePhonemes off