// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_laughing11" { time 0.479309 1.887586 param "ep_02.al_car_laughing11" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.428388 param "!player" event_ramp { 0.3880 0.9499 1.9111 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.010753 2.413979 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.4220 0.4900 0.6719 0.5100 1.8250 0.4400 2.0594 0.3400 } { 0.4220 0.5000 } "cheek_raiser" combo { 0.4220 0.3600 0.6844 0.4000 1.7969 0.3600 2.0594 0.3200 } { 0.4220 0.5000 } "corner_puller" combo { 0.4220 0.2900 1.7781 0.2700 2.0281 0.2600 } { 0.4220 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off