// Choreo version 1 actor "Alyx" { channel "audio" { event speak "ep_02.al_car_callback01" { time 0.511567 1.226533 param "ep_02.al_car_laughing12" fixedlength cctype "cc_master" cctoken "" } } channel "face to" { } channel "look at" { event lookat "!player" { time 0.073998 2.159571 param "!player" event_ramp { 0.5803 0.9499 1.5730 0.9471 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { event flexanimation "Facial Animation" { time 0.043011 2.145161 param "" flexanimations samples_use_time defaultcurvetype=curve_catmullrom_normalize_x_to_curve_catmullrom_normalize_x { "inner_raiser" combo { 0.3746 0.2900 0.9338 0.4900 1.6281 0.4900 1.7938 0.4500 } { 0.3746 0.5000 0.9338 0.5000 } "outer_raiser" combo { 0.3781 0.0000 0.9338 0.2300 1.6906 0.2300 } { 0.9338 0.5000 } "lowerer" combo { 0.3746 0.3800 0.9338 0.0000 } { 0.3746 0.5000 0.9338 0.5000 } } } } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "62" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off ignorePhonemes off