// Choreo version 1 event stoppoint "STOP" { time 14.340780 -1.000000 param "noaction" } actor "Alyx" { channel "audio" { event speak "Good driving, Gordon" { time 0.737373 3.198802 param "ep_02.al_bridge_gooddrive" param2 ".55" fixedlength cctype "cc_master" cctoken "" } event speak "cartalk01" { time 4.676767 5.775316 param "ep_02.al_bridge_cartalk01" param2 ".4" fixedlength cctype "cc_master" cctoken "" } event speak "cartalk03" { time 6.040403 7.555369 param "ep_02.al_bridge_cartalk03" param2 ".6" fixedlength cctype "cc_master" cctoken "" } event speak "cartalk04" { time 7.767677 10.244843 param "ep_02.al_bridge_cartalk04" param2 ".45" fixedlength cctype "cc_master" cctoken "" } } channel "look at" { event lookat "look at Player" { time 0.171717 10.489900 param "!player" event_ramp { 0.5077 0.9867 9.8909 0.9800 } } } channel "face to" { event face "face Player" { time 0.161616 10.499999 param "!player" event_ramp { 0.5308 1.0000 9.8221 1.0000 } } } channel "move to" { } channel "Postures" { } channel "Gestures" { } channel "facial" { } channel "Trigger" { } faceposermodel "u:\tf2\hl2\models\alyx.mdl" } mapname "maps\d2_prison\06_actormarks.bsp" scalesettings { "CChoreoView" "66" "SceneRampTool" "100" "RampTool" "26" "ExpressionTool" "64" "GestureTool" "100" } fps 60 snap off